local XUiPanelReview = XClass(nil, "XUiPanelReview") local CSTextManagerGetText = CS.XTextManager.GetText function XUiPanelReview:Ctor(ui, base) self.GameObject = ui.gameObject self.Transform = ui.transform self.Base = base XTool.InitUiObject(self) end function XUiPanelReview:AddEventListener() end function XUiPanelReview:RemoveEventListener() end function XUiPanelReview:SetButtonCallBack() end function XUiPanelReview:ShowPanel(type) local hintText = "" if type == XGuildWarConfig.ActionShowType.Now then hintText = CSTextManagerGetText("GuildWarNowActionShow") elseif type == XGuildWarConfig.ActionShowType.History then hintText = CSTextManagerGetText("GuildWarHistoryActionShow") end self.TxtReview.text = hintText self.GameObject:SetActiveEx(true) self.Base:PlayAnimationWithMask("PanelReviewEnable") end function XUiPanelReview:HidePanel() self.Base:PlayAnimationWithMask("PanelReviewDisable", function () self.GameObject:SetActiveEx(false) end) end return XUiPanelReview