--踩格子界面 local XUiFightBangbiPaper = XLuaUiManager.Register(XLuaUi, "UiFightBangbiPaper") function XUiFightBangbiPaper:OnStart() self:RegisterClickEvent(self.BtnTanchuangCloseBig, self.OnClose) end function XUiFightBangbiPaper:OnClose() local fight = CS.XFight.Instance if fight then fight.InputControl:OnClick(CS.XNpcOperationClickKey.CommonUiClose, CS.XOperationClickType.KeyDown) fight.InputControl:OnClick(CS.XNpcOperationClickKey.CommonUiClose, CS.XOperationClickType.KeyUp) end self:Close() end