---@class XUiDlcHuntChipGridAttr local XUiDlcHuntChipGridAttr = XClass(nil, "XUiDlcHuntChipGridAttr") function XUiDlcHuntChipGridAttr:Ctor(ui) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) end function XUiDlcHuntChipGridAttr:Update(data) self.TxtName1.text = data.Name self.TxtAttr1.text = data.Value if self.ImgDown then self.ImgDown.gameObject:SetActiveEx(data.IsRed) end if self.ImgUp then self.ImgUp.gameObject:SetActiveEx(data.IsGreen) end if self.Text2 then self.Text2.text = data.NameEn end end return XUiDlcHuntChipGridAttr