local XUiPanelSkillTeach = XLuaUiManager.Register(XLuaUi, "UiPanelSkillTeach") local CSXAudioManager = CS.XAudioManager function XUiPanelSkillTeach:OnAwake() self:AutoAddListener() self.BtnTeach.gameObject:SetActiveEx(false) end function XUiPanelSkillTeach:OnStart(characterId) self.CharacterId = characterId end function XUiPanelSkillTeach:OnEnable() XSoundManager.PlaySoundByType(CSXAudioManager.UiMainNeedPlayedBgmCueId,XSoundManager.SoundType.BGM) self:UpdateView() end function XUiPanelSkillTeach:AutoAddListener() self:RegisterClickEvent(self.BtnTanchuangClose, self.OnBtnTanchuangCloseClick) self:RegisterClickEvent(self.BtnTeach, self.OnBtnTeachClick) self:RegisterClickEvent(self.BtnFight, self.OnBtnFightClick) end function XUiPanelSkillTeach:OnBtnTanchuangCloseClick() self:Close() end function XUiPanelSkillTeach:OnBtnTeachClick() local characterId = self.CharacterId local url = XCharacterConfigs.GetCharTeachWebUrlById(characterId) self:UpdateWebView(url) end function XUiPanelSkillTeach:OnBtnFightClick() local characterId = self.CharacterId XDataCenter.FubenManager.EnterSkillTeachFight(characterId) end function XUiPanelSkillTeach:UpdateView() local characterId = self.CharacterId local data = XCharacterConfigs.GetCharTeachById(characterId) if not data then return end self:SetUiSprite(self.ImgSkill, data.TeachIcon) self.TxtSkillName.text = data.Title self.TxtSkillDesc.text = string.format("%s%s", " ", data.Description) end function XUiPanelSkillTeach:UpdateWebView(url) if self.CurUrl and self.CurUrl == url then return end self.CurUrl = url if self.WebViewPanel then CS.UnityEngine.Object.Destroy(self.WebViewPanel.gameObject) self.WebViewPanel = nil end CS.XTool.WaitNativeCoroutine(CS.UnityEngine.WaitForEndOfFrame(), function () self.WebViewPanel = CS.UnityEngine.Object.Instantiate(self.PanelWebView, self.PanelWebView.parent) CS.XWebView.Load(self.WebViewPanel.gameObject, self.CurUrl) end) end