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I didn't feel any different.", "Params[4]": 1.0, "Params[5]": null, "Params[6]": null, "Params[7]": null, "Params[8]": null, "Params[9]": null, "Params[10]": null, "Params[11]": null, "Params[12]": null, "Params[13]": null, "Params[14]": null, "Params[15]": null, "Params[16]": null, "Params[17]": null, "Params[18]": null, "Params[19]": null, "Params[20]": null, "Params[21]": null, "Params[22]": null, "Params[23]": null, "Params[24]": null, "Params[25]": null }, { "Id": 39, "ActionId": 34, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params[1]": null, "Params[2]": "Wanshi", "Params[3]": "Constructs can feel pain just as well as humans. Isn't it a doctor's job to ease their pain?", "Params[4]": 1.0, "Params[5]": null, "Params[6]": null, "Params[7]": null, "Params[8]": null, "Params[9]": null, "Params[10]": null, "Params[11]": null, "Params[12]": null, "Params[13]": null, "Params[14]": null, "Params[15]": null, "Params[16]": null, "Params[17]": null, "Params[18]": null, "Params[19]": null, "Params[20]": null, "Params[21]": null, "Params[22]": null, "Params[23]": null, "Params[24]": null, "Params[25]": null }, { "Id": 40, "ActionId": 35, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params[1]": null, "Params[2]": "Assistant B", "Params[3]": "We could just turn off their pain module or use recalling after the frame is fixed.", "Params[4]": 2.0, "Params[5]": null, "Params[6]": null, "Params[7]": null, "Params[8]": null, "Params[9]": null, "Params[10]": null, "Params[11]": null, "Params[12]": null, "Params[13]": null, "Params[14]": null, "Params[15]": null, "Params[16]": null, "Params[17]": null, "Params[18]": null, "Params[19]": null, "Params[20]": null, "Params[21]": null, "Params[22]": null, "Params[23]": null, "Params[24]": null, "Params[25]": null }, { "Id": 41, "ActionId": 2000, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params[1]": "1", "Params[2]": null, "Params[3]": null, "Params[4]": null, "Params[5]": null, "Params[6]": null, "Params[7]": null, "Params[8]": null, "Params[9]": null, "Params[10]": null, "Params[11]": null, "Params[12]": null, "Params[13]": null, "Params[14]": null, "Params[15]": null, "Params[16]": null, "Params[17]": null, "Params[18]": null, "Params[19]": null, "Params[20]": null, "Params[21]": null, "Params[22]": null, "Params[23]": null, "Params[24]": null, "Params[25]": null }, { "Id": 42, "ActionId": 36, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params[1]": null, "Params[2]": "Wanshi", "Params[3]": "We only advise them to do so when they're suffering unbearable pain.", "Params[4]": 1.0, "Params[5]": null, "Params[6]": null, "Params[7]": null, "Params[8]": null, "Params[9]": null, "Params[10]": null, "Params[11]": null, "Params[12]": null, "Params[13]": null, "Params[14]": null, "Params[15]": null, "Params[16]": null, "Params[17]": null, "Params[18]": null, "Params[19]": null, "Params[20]": null, "Params[21]": null, "Params[22]": null, "Params[23]": null, "Params[24]": null, "Params[25]": null }, { "Id": 43, "ActionId": 37, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params[1]": null, "Params[2]": "Wanshi", "Params[3]": "Besides, making a new frame is much more difficult than maintaining it... 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