local textManager = CS.XTextManager local XUiClickClearPanelGeneralFailure = XClass(nil, "XUiClickClearPanelGeneralFailure") function XUiClickClearPanelGeneralFailure:Ctor(ui, rootUi) self.GameObject = ui.gameObject self.Transform = ui.transform self.RootUi = rootUi XTool.InitUiObject(self) end function XUiClickClearPanelGeneralFailure:Show() self.GameObject:SetActiveEx(true) end function XUiClickClearPanelGeneralFailure:Hide() self.GameObject:SetActiveEx(false) end return XUiClickClearPanelGeneralFailure