XScrollGrid = XClass(nil, "XScrollGrid") --==============================-- --desc: 活动列表节点 --@ui: 节点ui --==============================-- function XScrollGrid:Ctor(rootUi, ui) self.Transform = ui.transform self.GameObject = ui.gameObject self.Rect = self.Transform:GetComponent("RectTransform") self.GameObject:SetActive(true) self.CurveValue = 0 end function XScrollGrid:SetIndex(index) self.Index = index end function XScrollGrid:SetParent(parent) self.Parent = parent self.Transform:SetParent(parent.Transform, false) end --==============================-- --desc: 滑动回掉 --@addValue: 增加的曲线值 --==============================-- function XScrollGrid:OnDrag() -- Override this function end