local XUiArenaTeamRank = XLuaUiManager.Register(XLuaUi, "UiArenaTeamRank") local XUiPanelTeamRank = require("XUi/XUiArenaTeamRank/XUiPanelTeamRank") local XUiPanelRewardPreview = require("XUi/XUiArenaTeamRank/XUiPanelRewardPreview") local ARENA_TEAM_RANK_PANEL_INDEX = { TEAM_RANK = 1, REWARD_PREVIEW = 2, } function XUiArenaTeamRank:OnAwake() self:AutoAddListener() end function XUiArenaTeamRank:OnStart() self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin) self.TeamRankPanel = XUiPanelTeamRank.New(self.PanelTeamRank, self) self.RewardPreviewPanel = XUiPanelRewardPreview.New(self.PanelRewardPreview, self) self.PanelList = {} table.insert(self.PanelList, self.TeamRankPanel) table.insert(self.PanelList, self.RewardPreviewPanel) self.BtnList = {} table.insert(self.BtnList, self.BtnTeamRank) table.insert(self.BtnList, self.BtnRewardPreview) self.TabGroup = XUiTabBtnGroup.New(self.BtnList, function(index) self:RefreshSelectedPanel(index) end) -- 默认第一标签页 self.TabGroup:SelectIndex(ARENA_TEAM_RANK_PANEL_INDEX.TEAM_RANK) end function XUiArenaTeamRank:AutoAddListener() self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick) self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick) end function XUiArenaTeamRank:OnBtnBackClick() self:Close() end function XUiArenaTeamRank:OnBtnMainUiClick() XLuaUiManager.RunMain() end function XUiArenaTeamRank:RefreshSelectedPanel(index) for i, panel in ipairs(self.PanelList) do if i == index then panel:Show() else panel:Hide() end end end