local XHomeCharCheckDisInteractFurnitureNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "HomeCHarCheckCanDisInteractFurniture", CsBehaviorNodeType.Action, true, false) function XHomeCharCheckDisInteractFurnitureNode:OnEnter() if self.AgentProxy:CheckDisInteractFurniture() then self.Node.Status = CsNodeStatus.SUCCESS else self.Node.Status = CsNodeStatus.FAILED end end