[ { "Id": 1, "AttType": 1, "SuitName": "Leeuwenhoek", "UseType": 1, "SuitEffectGroupId": 1, "Desc": "\u00b7 Enemy Physical DMG taken +120%.", "SimpleEffectDesc": "\u00b7 Enemy takes more Physical DMG.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/ELiewenhukeI01001.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 2, "AttType": 2, "SuitName": "Shakespeare", "UseType": 1, "SuitEffectGroupId": 2, "Desc": "\u00b7 Enemy Fire DMG taken +120%.", "SimpleEffectDesc": "\u00b7 Enemy takes more Fire DMG.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EShashibiyaI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 3, "AttType": 3, "SuitName": "Heisen", "UseType": 1, "SuitEffectGroupId": 3, "Desc": "\u00b7 Enemy Lightning DMG taken +120%.", "SimpleEffectDesc": "\u00b7 Enemy takes more Lightning DMG.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EHaisenbaoI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 4, "AttType": 4, "SuitName": "Chen Jiyuan", "UseType": 1, "SuitEffectGroupId": 4, "Desc": "\u00b7 Enemy Ice DMG taken +120%.", "SimpleEffectDesc": "\u00b7 Enemy takes more Ice DMG.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EZuwenyuanI01001.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 5, "AttType": 5, "SuitName": "Flamel", "UseType": 1, "SuitEffectGroupId": 5, "Desc": "\u00b7 Enemy Dark DMG taken +120%.", "SimpleEffectDesc": "\u00b7 Enemy takes more Dark DMG.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/ELemeiI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 6, "AttType": 0, "SuitName": "Diesel", "UseType": 1, "SuitEffectGroupId": 6, "Desc": "\u00b7 Upon pinging an orb, additionally pings all Signal Orbs of the same color.\\n\u00b7 III cooldown removed.", "SimpleEffectDesc": "\u00b7 Upon pinging an orb, additionally pings all Signal Orbs of the same color.\\n\u00b7 III cooldown removed.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EDiseerI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 7, "AttType": 0, "SuitName": "Boone", "UseType": 1, "SuitEffectGroupId": 7, "Desc": "\u00b7 When casting Signature Move, has a 50% chance to restore 100% Energy consumed.", "SimpleEffectDesc": "\u00b7 When casting Signature Move, has a chance to restore Energy consumed.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EBuenI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 8, "AttType": 0, "SuitName": "Turing", "UseType": 1, "SuitEffectGroupId": 8, "Desc": "\u00b7 [Wound] max stacking limit +20\\n\u00b7 When a battle starts, inflicts 20 stacks of [Wound] on all enemies.", "SimpleEffectDesc": "\u00b7 [Wound] max stacking limit increases.\\n\u00b7 When a battle starts, inflicts copious stacks of [Wound] on all enemies.", "TraitName": [ null, "Wound" ], "TraitDesc": [ null, "\u00b7 Upon taking Basic Attack DMG, inflicts Elemental DMG equal to the Wound stack x200% (same element as the bearer's), with a 4s cooldown.\\n\u00b7 Wound can stack up to 20 times for 10s (refreshes when obtained repeatedly)." ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/ETulingI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 9, "AttType": 0, "SuitName": "Charlotte", "UseType": 1, "SuitEffectGroupId": 9, "Desc": "\u00b7 II's stacking limit increases to 360%, and the duration of each stack is changed to 999s.\\n\u00b7 For every 5% excess CRIT Rate, grants 5% CRIT DMG.", "SimpleEffectDesc": "\u00b7 Converts excess CRIT Rate to CRIT DMG in a certain ratio.\\n\u00b7 Enhances the effect of II.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EXialuodiI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 10, "AttType": 0, "SuitName": "Samantha", "UseType": 1, "SuitEffectGroupId": 10, "Desc": "\u00b7 I: Processing Unit Drop Bonus increases to 60%.\\n\u00b7 II: DMG Bonus increases to 20%.\\n\u00b7 III: HP Bonus increases to 5%.", "SimpleEffectDesc": "\u00b7 Significantly enhances the effects of I, II, and III.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/ESamandaI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 11, "AttType": 0, "SuitName": "Fran", "UseType": 1, "SuitEffectGroupId": 11, "Desc": "\u00b7 Every 5s, grants 1 stack of the bonus effects of all parts of the set.\\n\u00b7 I: DMG Reduction limit increases to 60%.\\n\u00b7 II: Extra DMG Bonus increases to 120%.\\n\u00b7 III: The multiplier limit increases to 2400%.", "SimpleEffectDesc": "\u00b7 Periodically grants bonus effects of all set parts.\\n\u00b7 Effect limits of all parts increases.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EFulanI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 12, "AttType": 0, "SuitName": "Tifa", "UseType": 1, "SuitEffectGroupId": 12, "Desc": "\u00b7 For every 1000 HP lost, Max HP +200, up to 20000.", "SimpleEffectDesc": "\u00b7 Increases Max HP upon HP loss.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/ETifaI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 13, "AttType": 0, "SuitName": "Seraphine", "UseType": 1, "SuitEffectGroupId": 13, "Desc": "\u00b7 Healing DMG applies to all enemies on the field.\\n\u00b7 When there is only 1 enemy, DMG +100%.", "SimpleEffectDesc": "\u00b7 Healing DMG applies to all enemies on the field.\\n\u00b7 DMG increases when the enemy count is scarce.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EFanniI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 15, "AttType": 0, "SuitName": "Voltaire", "UseType": 1, "SuitEffectGroupId": 15, "Desc": "\u00b7 When a battle ends, grants 1 stack of [Execution] (permanently stackable within one run).\\n\u00b7 Grants 4 stacks in a boss fight.", "SimpleEffectDesc": "\u00b7 When clearing battle nodes, grants permanent stacks of [Execution] in one run.\\n\u00b7 Grants additional stacks in a boss fight.", "TraitName": [ null, "Execution" ], "TraitDesc": [ null, "\u00b7 Upon dealing damage, instantly executes an enemy if the target's HP Percentage is lower than the number of Execution stacks." ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EFuertaiI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 16, "AttType": 0, "SuitName": "Signa", "UseType": 1, "SuitEffectGroupId": 16, "Desc": "\u00b7 Enemy [Poison] stack limit +30.\\n\u00b7 When inflicting [Poison], grants 1 additional stack.", "SimpleEffectDesc": "\u00b7 Enemy [Poison] stack limit increases.\\n\u00b7 When inflicting [Poison], grants additional stacks.", "TraitName": [ null, "Poison" ], "TraitDesc": [ null, "\u00b7 When poisoned, receives True DMG equal to 600% of the bearer's ATK, stacking up to 30 times for 5s (refreshes when obtained repeatedly, with each stack's DMG calculated independently)." ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EXigenaI01002.png", "RecommendDesc": "- Recommended Battlefield Characters -" }, { "Id": 50, "AttType": 0, "SuitName": "Aline", "UseType": 2, "SuitEffectGroupId": 50, "Desc": "\u00b7 Upon dealing damage, all Elemental DMG taken by enemy +100% for 8s.", "SimpleEffectDesc": "\u00b7 Upon dealing damage, increases all Elemental DMG taken by enemy for a certain duration.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EYileinuoyaI01002.png", "RecommendDesc": "- Recommended Standby Characters -" }, { "Id": 51, "AttType": 0, "SuitName": "Richelieu", "UseType": 2, "SuitEffectGroupId": 51, "Desc": "\u00b7 Upon healing, the target's ATK +150% for 8s.", "SimpleEffectDesc": "\u00b7 Upon healing, significantly increases the target's ATK for a certain duration.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/ELisailiuI01002.png", "RecommendDesc": "- Recommended Standby Characters -" }, { "Id": 52, "AttType": 0, "SuitName": "Ike", "UseType": 2, "SuitEffectGroupId": 52, "Desc": "\u00b7 The next deployed character gains the effects of all set parts (set effect not applied).\\n\u00b7 Enhances the effect of II to 200%.", "SimpleEffectDesc": "\u00b7 The next deployed character gains the effects of all set parts (set effect not applied).\\n\u00b7 Enhances the effect of II.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EAikeI01002.png", "RecommendDesc": "- Recommended Standby Characters -" }, { "Id": 53, "AttType": 0, "SuitName": "Aife", "UseType": 2, "SuitEffectGroupId": 53, "Desc": "\u00b7 Upon entering the field, resets standby characters' switch cooldown.", "SimpleEffectDesc": "\u00b7 Upon entering the field, resets standby characters' switch cooldown.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EAifuI01002.png", "RecommendDesc": "- Recommended Standby Characters -" }, { "Id": 54, "AttType": 0, "SuitName": "Elizabeth", "UseType": 2, "SuitEffectGroupId": 54, "Desc": "\u00b7 Increases I's and II's bonus percentage to 100%.\\n\u00b7 When a character on the field takes lethal damage, the bearer dies instead, grants characters on the field immunity to all damage for 2s, and restores 100% HP for them.", "SimpleEffectDesc": "\u00b7 Increases I's and II's bonus percentage.\\n\u00b7 When a character on the field takes lethal damage, the bearer dies instead and restores HP for them.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EYilishabaiI01002.png", "RecommendDesc": "- Recommended Standby Characters -" }, { "Id": 55, "AttType": 0, "SuitName": "Unimate", "UseType": 2, "SuitEffectGroupId": 55, "Desc": "\u00b7 When there is no identical class in the team, grants bonus effects of all set parts 1 time.", "SimpleEffectDesc": "\u00b7 When there is no identical class in the team, grants bonus effects of all set parts 1 time.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EYounimeiteI01002.png", "RecommendDesc": "- Recommended Standby Characters -" }, { "Id": 56, "AttType": 0, "SuitName": "Alice", "UseType": 2, "SuitEffectGroupId": 56, "Desc": "\u00b7 On standby, Max HP +900 per second, up to 9000.", "SimpleEffectDesc": "\u00b7 On standby, increases the bearer's Max HP over time.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EAliceI01002.png", "RecommendDesc": "- Recommended Standby Characters -" }, { "Id": 57, "AttType": 0, "SuitName": "Gloria", "UseType": 2, "SuitEffectGroupId": 57, "Desc": "\u00b7 Grants double Missile Support with DMG multiplier increased to 1777%.\\n\u00b7 Missile Support has a 77% chance to increase DMG multiplier to 7777%.", "SimpleEffectDesc": "\u00b7 Missile Support boost!\\n\u00b7 Chance for Missile Support to gain a super boost!!!", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "StoryDesc": null, "Icon": "Assets/Product/Texture/Image/RoleWaferBag/EGeluodaI01002.png", "RecommendDesc": "- Recommended Standby Characters -" } ]