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Turning them off by hand is too inefficient. There might be up to hundreds of these devices here.", "Params[4]":3.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":6, "ActionId":6, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Lucia", "Params[3]":"Can't we just use EMP grenades like in the Museum Estate?", "Params[4]":2.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":7, "ActionId":7, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Lee", "Params[3]":"That's Strike Hawk equipment. Not Gray Raven.", "Params[4]":3.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":8, "ActionId":8, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Lucia", "Params[3]":"But I know you have a habit of holding onto at least one of any new devices you find.", "Params[4]":2.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":9, "ActionId":9, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Lee", "Params[3]":"...", "Params[4]":3.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":10, "ActionId":10, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Lee", "Params[3]":"You really are something else, Captain.", "Params[4]":3.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":11, "ActionId":11, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Lee", "Params[3]":"But one single EMP won't do much. It'll also have to be detonated at the right location.", "Params[4]":3.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":12, "ActionId":12, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":1.0, "BeginAnim":null, "EndAnim":"AniZhuanchangBegin", "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Lucia", "Params[3]":"We'll just have to try.", "Params[4]":2.0, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null } ]