[ { "Id": 101, "EquipName": "Leeuwenhoek I", "AttType": 1, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 1, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20011.0, "EffectDesc": "\u00b7 On a critical hit, Physical DMG +10%, stacking up to 30% for 15s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 On a critical hit, grants Physical DMG Bonus.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Physical", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELiewenhukeI01001Sp.png", "StoryDesc": null }, { "Id": 102, "EquipName": "Leeuwenhoek II", "AttType": 1, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 1, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20012.0, "EffectDesc": "\u00b7 Upon dealing damage, inflicts Physical DMG equal to 720% of ATK, with a 1s cooldown.", "SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Physical DMG. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Physical", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELiewenhukeI02001Sp.png", "StoryDesc": null }, { "Id": 103, "EquipName": "Leeuwenhoek III", "AttType": 1, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 1, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20013.0, "EffectDesc": "\u00b7 Upon dealing damage, Enemy Physical RES -30% for 15 (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Physical RES.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Physical", "RES Reduction" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELiewenhukeI03001Sp.png", "StoryDesc": null }, { "Id": 201, "EquipName": "Shakespeare I", "AttType": 2, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 2, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20021.0, "EffectDesc": "\u00b7 Upon dealing damage through a 3-Ping, Fire DMG +10%, stacking up to 30% for 15s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Upon dealing damage through a 3-Ping, grants Fire DMG Bonus.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Fire", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EShashibiyaI01001Sp.png", "StoryDesc": null }, { "Id": 202, "EquipName": "Shakespeare II", "AttType": 2, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 2, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20022.0, "EffectDesc": "\u00b7 Upon dealing damage, inflicts Fire DMG equal to 720% of ATK, with a 1s cooldown.", "SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Fire DMG. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Fire", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EShashibiyaI02001Sp.png", "StoryDesc": null }, { "Id": 203, "EquipName": "Shakespeare III", "AttType": 2, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 2, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20023.0, "EffectDesc": "\u00b7 Upon dealing damage, Enemy Fire RES -30% for 15 (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Fire RES. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Fire", "RES Reduction" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EShashibiyaI03001Sp.png", "StoryDesc": null }, { "Id": 301, "EquipName": "Heisen I", "AttType": 3, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 3, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20031.0, "EffectDesc": "\u00b7 After pressing and holding Attack over 3s, Lightning DMG +30% for 15s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Pressing and holding Attack grants Lightning DMG Bonus.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Lightning", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EHaisenbaoI01001Sp.png", "StoryDesc": null }, { "Id": 302, "EquipName": "Heisen II", "AttType": 3, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 3, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20032.0, "EffectDesc": "\u00b7 Upon dealing damage, inflicts Lightning DMG equal to 720% of ATK, with a 1s cooldown.", "SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Lightning DMG. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Lightning", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EHaisenbaoI02001Sp.png", "StoryDesc": null }, { "Id": 303, "EquipName": "Heisen III", "AttType": 3, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 3, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20033.0, "EffectDesc": "\u00b7 Upon dealing damage, Enemy Lightning RES -30% for 15 (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Lightning RES. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Lightning", "RES Reduction" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EHaisenbaoI03001Sp.png", "StoryDesc": null }, { "Id": 401, "EquipName": "Chen Jiyuan I", "AttType": 4, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 4, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20041.0, "EffectDesc": "\u00b7 When casting Signature Move, Ice DMG +30% for 15s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Casting Signature Move grants Ice DMG Bonus. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Ice", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EZuwenyuanI01001Sp.png", "StoryDesc": null }, { "Id": 402, "EquipName": "Chen Jiyuan II", "AttType": 4, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 4, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20042.0, "EffectDesc": "\u00b7 Upon dealing damage, inflicts Ice DMG equal to 720% of ATK, with a 1s cooldown.", "SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Ice DMG. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Ice", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EZuwenyuanI02001Sp.png", "StoryDesc": null }, { "Id": 403, "EquipName": "Chen Jiyuan III", "AttType": 4, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 4, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20043.0, "EffectDesc": "\u00b7 Upon dealing damage, Enemy Ice RES -30% for 15 (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Ice RES. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Ice", "RES Reduction" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EZuwenyuanI03001Sp.png", "StoryDesc": null }, { "Id": 501, "EquipName": "Flamel I", "AttType": 5, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 5, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20051.0, "EffectDesc": "\u00b7 Upon dealing damage, Dark DMG +10%, stacking up to 30% for 15s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Upon dealing damage, grants Dark DMG Bonus. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Dark", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELemeiI01001Sp.png", "StoryDesc": null }, { "Id": 502, "EquipName": "Flamel II", "AttType": 5, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 5, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20052.0, "EffectDesc": "\u00b7 Upon dealing damage, inflicts Dark DMG equal to 720% of ATK, with a 1s cooldown.", "SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Dark DMG. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Dark", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELemeiI02001Sp.png", "StoryDesc": null }, { "Id": 503, "EquipName": "Flamel III", "AttType": 5, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 5, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20053.0, "EffectDesc": "\u00b7 Upon dealing damage, Enemy Dark RES -30% for 15 (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Dark RES. ", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Dark", "RES Reduction" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELemeiI03001Sp.png", "StoryDesc": null }, { "Id": 601, "EquipName": "Diesel I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 6, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20061.0, "EffectDesc": "\u00b7 Upon a 3-Ping, shuffles Signal Orbs, with a 2s cooldown.", "SimpleEffectDesc": "\u00b7 Upon a 3-Ping, shuffles Signal Orbs, with a 2s cooldown.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Signal Orb", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EDiseerI01001Sp.png", "StoryDesc": null }, { "Id": 602, "EquipName": "Diesel II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 6, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20062.0, "EffectDesc": "\u00b7 For every 1 Signal Orb pinged, grants Extra DMG Bonus +10%, stacking up to 300% for 10s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Pinging Signal Orbs grants Extra DMG Bonus.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Signal Orb", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EDiseerI02001Sp.png", "StoryDesc": null }, { "Id": 603, "EquipName": "Diesel III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 6, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20063.0, "EffectDesc": "\u00b7 When there are less than 8 Signal Orbs, replenish them to 8, with a 12s cooldown.", "SimpleEffectDesc": "\u00b7 Automatically replenishes when low on Signal Orbs, with a 12s cooldown.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Signal Orb", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EDiseerI03001Sp.png", "StoryDesc": null }, { "Id": 701, "EquipName": "Boone I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 7, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20071.0, "EffectDesc": "\u00b7 Signature Move Energy Cost -20%.", "SimpleEffectDesc": "\u00b7 Reduces Signature Move Energy Cost.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Signature", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EBuenI01001Sp.png", "StoryDesc": null }, { "Id": 702, "EquipName": "Boone II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 7, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20072.0, "EffectDesc": "\u00b7 Whenever casting Signature Move, subsequent Signature DMG +40%, stacking up to 200%.", "SimpleEffectDesc": "\u00b7 Casting Signature Move grants stackable Signature DMG Bonus.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Signature", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EBuenI02001Sp.png", "StoryDesc": null }, { "Id": 703, "EquipName": "Boone III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 7, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20073.0, "EffectDesc": "\u00b7 When a battle starts, grants full Signature Energy.", "SimpleEffectDesc": "\u00b7 When a battle starts, grants full Signature Energy.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Signature", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EBuenI03001Sp.png", "StoryDesc": null }, { "Id": 801, "EquipName": "Turing I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 8, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20081.0, "EffectDesc": "\u00b7 When Basic Attack deals damage, inflicts 1 stack of [Wound] on the enemy, with a 0.5s cooldown.", "SimpleEffectDesc": "\u00b7 Basic Attacks inflict [Wound] on the enemy.", "TraitName": [ null, "Wound" ], "TraitDesc": [ null, "\u00b7 Upon taking Basic Attack DMG, inflicts Elemental DMG equal to the Wound stack x200% (same element as the bearer's), with a 4s cooldown.\\n\u00b7 Wound can stack up to 20 times for 10s (refreshes when obtained repeatedly)." ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Basic Attack", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ETulingI01001Sp.png", "StoryDesc": null }, { "Id": 802, "EquipName": "Turing II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 8, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20082.0, "EffectDesc": "\u00b7 Basic Attack DMG +50%, and each stack of [Wound] grants an additional 4% DMG Bonus (based on the highest number of stacks on an enemy).", "SimpleEffectDesc": "\u00b7 Increases Basic Attack DMG and grants additional DMG Bonus based on the number of [Wound] stacks.", "TraitName": [ null, "Wound" ], "TraitDesc": [ null, "\u00b7 Upon taking Basic Attack DMG, inflicts Elemental DMG equal to the Wound stack x200% (same element as the bearer's), with a 4s cooldown.\\n\u00b7 Wound can stack up to 20 times for 10s (refreshes when obtained repeatedly)." ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Basic Attack", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ETulingI02001Sp.png", "StoryDesc": null }, { "Id": 803, "EquipName": "Turing III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 8, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20083.0, "EffectDesc": "\u00b7 Every 1s, increases the next Basic Attack Final DMG by 200%+5% x[Wound] Stack (based on the highest number of stacks on an enemy).", "SimpleEffectDesc": "\u00b7 Periodically boosts Basic Attack Final DMG based on [Wound] Stack.", "TraitName": [ null, "Wound" ], "TraitDesc": [ null, "\u00b7 Upon taking Basic Attack DMG, inflicts Elemental DMG equal to the Wound stack x200% (same element as the bearer's), with a 4s cooldown.\\n\u00b7 Wound can stack up to 20 times for 10s (refreshes when obtained repeatedly)." ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Basic Attack", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ETulingI03001Sp.png", "StoryDesc": null }, { "Id": 901, "EquipName": "Charlotte I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 9, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20091.0, "EffectDesc": "\u00b7 For every 20 combo hits, CRIT Rate +10%, stacking up to 100% for 10s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Grants CRIT Rate Bonus based on combo hits.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Combo", "CRIT Rate" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EXialuodiI01001Sp.png", "StoryDesc": null }, { "Id": 902, "EquipName": "Charlotte II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 9, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20092.0, "EffectDesc": "\u00b7 For every 20 combo hits, CRIT DMG +30%, stacking up to 120% for 8s (each stack's duration is calculated independently).", "SimpleEffectDesc": "\u00b7 Grants CRIT DMG Bonus based on combo hits.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Combo", "CRIT DMG" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EXialuodiI02001Sp.png", "StoryDesc": null }, { "Id": 903, "EquipName": "Charlotte III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 9, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20093.0, "EffectDesc": "\u00b7 Upon dealing damage, inflicts True DMG equal to Combo Count x1000 1 time, with a 1s cooldown.", "SimpleEffectDesc": "\u00b7 Periodically inflicts True DMG based on Combo Count.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Combo", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EXialuodiI03001Sp.png", "StoryDesc": null }, { "Id": 1001, "EquipName": "Samantha I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 10, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20101.0, "EffectDesc": "\u00b7 When a battle ends, [Processing Units] gained +40%.", "SimpleEffectDesc": "\u00b7 Grants more [Processing Units] when a battle ends.", "TraitName": [ null, "Processing Unit" ], "TraitDesc": [ null, "\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]." ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Processing Unit", "Additional Gain" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ESamandaI01001Sp.png", "StoryDesc": null }, { "Id": 1002, "EquipName": "Samantha II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 10, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20102.0, "EffectDesc": "\u00b7 For every 100 [Processing Units] owned, Extra DMG Bonus +10%.", "SimpleEffectDesc": "\u00b7 The more [Processing Units] owned, the greater the Extra DMG Bonus.", "TraitName": [ null, "Processing Unit" ], "TraitDesc": [ null, "\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]." ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Processing Unit", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ESamandaI02001Sp.png", "StoryDesc": null }, { "Id": 1003, "EquipName": "Samantha III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 10, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20103.0, "EffectDesc": "\u00b7 For every 100 [Processing Units] owned, Max HP +3%.", "SimpleEffectDesc": "\u00b7 The more [Processing Units] owned, the greater the Max HP Bonus.", "TraitName": [ null, "Processing Unit" ], "TraitDesc": [ null, "\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]." ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Processing Unit", "HP" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ESamandaI03001Sp.png", "StoryDesc": null }, { "Id": 1101, "EquipName": "Fran I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 11, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20111.0, "EffectDesc": "\u00b7 DMG Reduction +20%.\\n\u00b7 Upon taking damage, this Bonus +10%, stacking up to 40%. This additional effect lasts 10s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Grants DMG Reduction Bonus and an additional stackable boost upon taking damage.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Take Hit", "DMG Reduction" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFulanI01001Sp.png", "StoryDesc": null }, { "Id": 1102, "EquipName": "Fran II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 11, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20112.0, "EffectDesc": "\u00b7 Extra DMG Bonus +20%.\\n\u00b7 Upon taking damage, this Bonus +20%, stacking up to 60%. This additional effect lasts 10s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Grants Extra DMG Bonus and an additional stackable boost upon taking damage.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Take Hit", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFulanI02001Sp.png", "StoryDesc": null }, { "Id": 1103, "EquipName": "Fran III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 11, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20113.0, "EffectDesc": "\u00b7 Deals Elemental DMG equal to 200% of ATK to nearby enemies per second (same element as the bearer's).\\n\u00b7 Upon taking damage, this multiplier +200%, stacking up to 1200%. This additional effect lasts 10s (refreshes when obtained repeatedly).", "SimpleEffectDesc": "\u00b7 Deals Elemental DMG to nearby enemies periodically and grants an additional stackable DMG boost upon taking damage.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Take Hit", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFulanI03001Sp.png", "StoryDesc": null }, { "Id": 1201, "EquipName": "Tifa I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 12, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20121.0, "EffectDesc": "\u00b7 Upon entering Matrix, consumes 10% of Max HP to deal Elemental DMG equal to (consumed HP x10)% of ATK to all enemies on the field (same element as the bearer's).\\n\u00b7 When HP is at 1 or less, no longer consumes HP but still deals damage.", "SimpleEffectDesc": "\u00b7 In Matrix, consumes HP to deal Elemental DMG to all enemies.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Bloodburn", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ETifaI01001Sp.png", "StoryDesc": null }, { "Id": 1202, "EquipName": "Tifa II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 12, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20122.0, "EffectDesc": "\u00b7 Upon a 3-Ping, consumes 2% of Max HP to deal Elemental DMG equal to (consumed HP x10)% of ATK to all enemies on the field (same element as the bearer's).\\n\u00b7 When HP is at 1 or less, no longer consumes HP but still deals damage.", "SimpleEffectDesc": "\u00b7 Upon a 3-Ping, consumes HP to deal Elemental DMG to all enemies.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Bloodburn", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ETifaI02001Sp.png", "StoryDesc": null }, { "Id": 1203, "EquipName": "Tifa III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 12, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20123.0, "EffectDesc": "\u00b7 When casting Signature Move, consumes 30% of Max HP to deal Elemental DMG equal to (consumed HP x10)% of ATK to all enemies on the field (same element as the bearer's).\\n\u00b7 When HP is at 1 or less, no longer consumes HP but still deals damage.", "SimpleEffectDesc": "\u00b7 When casting Signature Move, consumes HP to deal damage to all enemies.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Bloodburn", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ETifaI03001Sp.png", "StoryDesc": null }, { "Id": 1301, "EquipName": "Seraphine I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 13, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20131.0, "EffectDesc": "\u00b7 Upon being healed, deals True DMG equal to 2800% of healing received to the locked-on enemy.", "SimpleEffectDesc": "\u00b7 Upon being healed, deals True DMG to the enemy.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Heal", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFanniI01001Sp.png", "StoryDesc": null }, { "Id": 1302, "EquipName": "Seraphine II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 13, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20132.0, "EffectDesc": "\u00b7 The bearer's Healing effect +100%.", "SimpleEffectDesc": "\u00b7 Significantly enhances Healing effect.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Healing Efficiency", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFanniI02001Sp.png", "StoryDesc": null }, { "Id": 1303, "EquipName": "Seraphine III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 13, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20133.0, "EffectDesc": "\u00b7 Recovers 10% of max HP per second.", "SimpleEffectDesc": "\u00b7 Recovers a small amount of HP per second.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Heal", "Auto-Recover" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFanniI03001Sp.png", "StoryDesc": null }, { "Id": 1501, "EquipName": "Voltaire I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 15, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20151.0, "EffectDesc": "\u00b7 When a battle ends, Max HP +300 (permanently stackable within one run).", "SimpleEffectDesc": "\u00b7 When a battle ends, permanently increases Max HP in one run.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Growth", "HP" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFuertaiI01001Sp.png", "StoryDesc": null }, { "Id": 1502, "EquipName": "Voltaire II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 15, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20152.0, "EffectDesc": "\u00b7 When a battle ends, ATK +200 (permanently stackable within one run).", "SimpleEffectDesc": "\u00b7 When a battle ends, permanently increases ATK in one run.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Growth", "Attack" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFuertaiI02001Sp.png", "StoryDesc": null }, { "Id": 1503, "EquipName": "Voltaire III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 15, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20153.0, "EffectDesc": "\u00b7 When a battle ends, [Processing Units] gained +10 (permanently stackable within one run).", "SimpleEffectDesc": "\u00b7 When a battle ends, the number of [Processing Units] gained permanently increases.", "TraitName": [ null, "Processing Unit" ], "TraitDesc": [ null, "\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]." ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Growth", "Processing Unit" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EFuertaiI03001Sp.png", "StoryDesc": null }, { "Id": 1601, "EquipName": "Signa I", "AttType": 0, "UseType": 1, "PosType": 1, "Level": 1, "SuitId": 16, "GlobalFightEventIds": [ null, 2251061.0 ], "EffectGroupId": null, "EffectDesc": "\u00b7 Upon enemy entrance, inflicts 10 stacks of [Poison].", "SimpleEffectDesc": "\u00b7 Upon enemy entrance, inflicts [Poison].", "TraitName": [ null, "Poison" ], "TraitDesc": [ null, "\u00b7 When poisoned, receives True DMG equal to 600% of the bearer's ATK, stacking up to 30 times for 5s (refreshes when obtained repeatedly, with each stack's DMG calculated independently)." ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "DMG Over Time", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EXigenaI01001Sp.png", "StoryDesc": null }, { "Id": 1602, "EquipName": "Signa II", "AttType": 0, "UseType": 1, "PosType": 2, "Level": 1, "SuitId": 16, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20162.0, "EffectDesc": "\u00b7 In Matrix, creates a poisonous circle centered around the bearer, lasting 5s. All enemies within the circle gain 1 stack of [Poison] per second.", "SimpleEffectDesc": "\u00b7 Creates a poisonous circle in Matrix and periodically inflicts [Poison] on all enemies within the circle in the duration.", "TraitName": [ null, "Poison" ], "TraitDesc": [ null, "\u00b7 When poisoned, receives True DMG equal to 600% of the bearer's ATK, stacking up to 30 times for 5s (refreshes when obtained repeatedly, with each stack's DMG calculated independently)." ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "DMG Over Time", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EXigenaI02001Sp.png", "StoryDesc": null }, { "Id": 1603, "EquipName": "Signa III", "AttType": 0, "UseType": 1, "PosType": 3, "Level": 1, "SuitId": 16, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20163.0, "EffectDesc": "\u00b7 Upon dealing damage, inflicts 1 stack of [Poison] on the enemy, with a 0.5s cooldown.", "SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts [Poison] on the enemy.", "TraitName": [ null, "Poison" ], "TraitDesc": [ null, "\u00b7 When poisoned, receives True DMG equal to 600% of the bearer's ATK, stacking up to 30 times for 5s (refreshes when obtained repeatedly, with each stack's DMG calculated independently)." ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "DMG Over Time", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EXigenaI03001Sp.png", "StoryDesc": null }, { "Id": 5001, "EquipName": "Aline I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 50, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20171.0, "EffectDesc": "\u00b7 Upon dealing damage (QTE included), Enemy Extra DMG Reduction -50% for 8s.", "SimpleEffectDesc": "\u00b7 After dealing damage, significantly reduces the enemy's Extra DMG Reduction for a certain duration.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "QTE", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EYileinuoyaI01001Sp.png", "StoryDesc": null }, { "Id": 5002, "EquipName": "Aline II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 50, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20172.0, "EffectDesc": "\u00b7 Upon QTE entrance, triggers Matrix and another character's QTE, with an 8s cooldown.", "SimpleEffectDesc": "\u00b7 Upon QTE entrance, triggers Matrix and another character's QTE, with an 8s cooldown.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "QTE", "Matrix" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EYileinuoyaI02001Sp.png", "StoryDesc": null }, { "Id": 5101, "EquipName": "Richelieu I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 51, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20181.0, "EffectDesc": "\u00b7 Upon healing, grants the target Extra DMG Bonus +60% for 8s.", "SimpleEffectDesc": "\u00b7 Upon healing, grants the target a significant Extra DMG Bonus for a short period.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Heal", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELisailiuI01001Sp.png", "StoryDesc": null }, { "Id": 5102, "EquipName": "Richelieu II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 51, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20182.0, "EffectDesc": "\u00b7 Upon healing, grants the target 1 random set of 3-Ping Orbs and 500 Dodge Gauge, with a 3s cooldown.", "SimpleEffectDesc": "\u00b7 Upon healing, grants the target 3-Ping Orbs and Dodge Gauge, with a 3s cooldown.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Signal Orb", "Dodge Gauge" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/ELisailiuI02001Sp.png", "StoryDesc": null }, { "Id": 5201, "EquipName": "Ike I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 52, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20191.0, "EffectDesc": "\u00b7 When switched into battle, grants 100% Signature Energy and clears all Signature Energy owned after 10s.", "SimpleEffectDesc": "\u00b7 When switched into battle, grants a large amount of Signature Energy and clears it after a certain period.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Switch", "Signature Energy" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EAikeI01001Sp.png", "StoryDesc": null }, { "Id": 5202, "EquipName": "Ike II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 52, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20192.0, "EffectDesc": "\u00b7 When switched into battle, Extra DMG Bonus +100% and grants 5 sets of 3-Ping Orbs, lasting 10s before this effect is removed.", "SimpleEffectDesc": "\u00b7 When switched into battle, grants a significant Extra DMG Bonus and multiple sets of Signal Orbs, removed after a certain duration.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Switch", "DMG Increase" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EAikeI02001Sp.png", "StoryDesc": null }, { "Id": 5301, "EquipName": "Aife I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 53, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20201.0, "EffectDesc": "\u00b7 When casting Signature Move, grants standby characters Signature Energy equal to 50% of the bearer's consumed amount.", "SimpleEffectDesc": "\u00b7 When casting Signature Move, grants standby characters Signature Energy equal to 50% of the bearer's consumed amount.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Standby Buff", "Signature Energy" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EAifuI01001Sp.png", "StoryDesc": null }, { "Id": 5302, "EquipName": "Aife II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 53, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20202.0, "EffectDesc": "\u00b7 Upon entering and leaving the field, triggers Matrix.", "SimpleEffectDesc": "\u00b7 Upon entering and leaving the field, triggers Matrix.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Switch", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EAifuI02001Sp.png", "StoryDesc": null }, { "Id": 5401, "EquipName": "Elizabeth I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 54, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20211.0, "EffectDesc": "\u00b7 On standby, increases ATK and HP by 50% of the bearer's stats for characters on the field.", "SimpleEffectDesc": "\u00b7 On standby, grants ATK and HP Bonuses to characters on the field based on the bearer's stats.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "On-field Buff", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EYilishabaiI01001Sp.png", "StoryDesc": null }, { "Id": 5402, "EquipName": "Elizabeth II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 54, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20212.0, "EffectDesc": "\u00b7 On standby, transfers 50% of the damage taken by characters on the field to the bearer, disabled when the bearer's HP falls below 20%.", "SimpleEffectDesc": "\u00b7 On standby, transfers a portion of the damage taken on the field to the bearer.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "DMG Transfer", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EYilishabaiI02001Sp.png", "StoryDesc": null }, { "Id": 5501, "EquipName": "Unimate I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 55, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20221.0, "EffectDesc": "\u00b7 For every 1 character of a unique class in the team, all members' ATK and HP +30%, stacking up to 60%.", "SimpleEffectDesc": "\u00b7 The more varied classes in the team, the greater the boost to all members' ATK and HP.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Class Buff", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EYounimeiteI01001Sp.png", "StoryDesc": null }, { "Id": 5502, "EquipName": "Unimate II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 55, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20222.0, "EffectDesc": "\u00b7 For every 1 character of a unique class in the team, all members gain 2 Signature Energy per second, stacking up to 4 per second.", "SimpleEffectDesc": "\u00b7 The more varied classes in the team, the more Signature Energy all members gain per second.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Class Buff", null ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EYounimeiteI02001Sp.png", "StoryDesc": null }, { "Id": 5601, "EquipName": "Alice I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 56, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20231.0, "EffectDesc": "\u00b7 Upon entering the field (QTE included), consumes 45% of Max HP to deal Elemental DMG equal to (consumed HP x4)% of ATK to all enemies on the field (same element as the bearer's, not effective with insufficient HP).\\n\u00b7 On standby, recovers 10% of Max HP per second.", "SimpleEffectDesc": "\u00b7 Upon entering the field (QTE included), consumes HP to deal Elemental DMG to all enemies on the field.\\n\u00b7 On standby, recovers HP over time.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Bloodburn", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EAliceI01001Sp.png", "StoryDesc": null }, { "Id": 5602, "EquipName": "Alice II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 56, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20232.0, "EffectDesc": "\u00b7 Upon entering the field (QTE included), consumes 45% of Max HP to deal Elemental DMG equal to (consumed HP x4)% of ATK to all enemies on the field (same element as the bearer's, not effective with insufficient HP).\\n\u00b7 On standby, recovers 10% of Max HP per second.", "SimpleEffectDesc": "\u00b7 Upon entering the field (QTE included), consumes HP to deal Elemental DMG to all enemies on the field.\\n\u00b7 On standby, recovers HP over time.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Bloodburn", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EAliceI01001Sp.png", "StoryDesc": null }, { "Id": 5701, "EquipName": "Gloria I", "AttType": 0, "UseType": 2, "PosType": 1, "Level": 1, "SuitId": 57, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20241.0, "EffectDesc": "\u00b7 On standby, for every 7 Signal Orbs pinged on the field, grants 1 Missile Support that deals Elemental DMG equal to 777% of the bearer's ATK (same element as the bearer's).", "SimpleEffectDesc": "\u00b7 On standby, grants Missile Support upon a certain number of orbs pinged on the field.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251097 ], "BaseAttDesc": [ null, "Support", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EGeluodaI01001Sp.png", "StoryDesc": null }, { "Id": 5702, "EquipName": "Gloria II", "AttType": 0, "UseType": 2, "PosType": 2, "Level": 1, "SuitId": 57, "GlobalFightEventIds": [ null, null ], "EffectGroupId": 20242.0, "EffectDesc": "\u00b7 On standby, for every 70 Signature Energy consumed on the field, grants 1 Missile Support that deals Elemental DMG equal to 777% of the bearer's ATK (same element as the bearer's).", "SimpleEffectDesc": "\u00b7 On standby, grants Missile Support upon a certain amount of Signature Energy consumed on the field.", "TraitName": [ null, null ], "TraitDesc": [ null, null ], "BaseAttFightEventIds": [ null, 2251098 ], "BaseAttDesc": [ null, "Support", "Collateral Damage" ], "Icon": "Assets/Product/Texture/Image/IconToolsSp/EGeluodaI02001Sp.png", "StoryDesc": null } ]