[
{
"Id": 101,
"EquipName": "Leeuwenhoek I",
"AttType": 1,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 1,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20011.0,
"EffectDesc": "\u00b7 On a critical hit, Physical DMG +10%, stacking up to 30% for 15s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 On a critical hit, grants Physical DMG Bonus.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Physical",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELiewenhukeI01001Sp.png",
"StoryDesc": null
},
{
"Id": 102,
"EquipName": "Leeuwenhoek II",
"AttType": 1,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 1,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20012.0,
"EffectDesc": "\u00b7 Upon dealing damage, inflicts Physical DMG equal to 720% of ATK, with a 1s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Physical DMG. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Physical",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELiewenhukeI02001Sp.png",
"StoryDesc": null
},
{
"Id": 103,
"EquipName": "Leeuwenhoek III",
"AttType": 1,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 1,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20013.0,
"EffectDesc": "\u00b7 Upon dealing damage, Enemy Physical RES -30% for 15 (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Physical RES.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Physical",
"RES Reduction"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELiewenhukeI03001Sp.png",
"StoryDesc": null
},
{
"Id": 201,
"EquipName": "Shakespeare I",
"AttType": 2,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 2,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20021.0,
"EffectDesc": "\u00b7 Upon dealing damage through a 3-Ping, Fire DMG +10%, stacking up to 30% for 15s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Upon dealing damage through a 3-Ping, grants Fire DMG Bonus.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Fire",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EShashibiyaI01001Sp.png",
"StoryDesc": null
},
{
"Id": 202,
"EquipName": "Shakespeare II",
"AttType": 2,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 2,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20022.0,
"EffectDesc": "\u00b7 Upon dealing damage, inflicts Fire DMG equal to 720% of ATK, with a 1s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Fire DMG. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Fire",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EShashibiyaI02001Sp.png",
"StoryDesc": null
},
{
"Id": 203,
"EquipName": "Shakespeare III",
"AttType": 2,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 2,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20023.0,
"EffectDesc": "\u00b7 Upon dealing damage, Enemy Fire RES -30% for 15 (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Fire RES. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Fire",
"RES Reduction"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EShashibiyaI03001Sp.png",
"StoryDesc": null
},
{
"Id": 301,
"EquipName": "Heisen I",
"AttType": 3,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 3,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20031.0,
"EffectDesc": "\u00b7 After pressing and holding Attack over 3s, Lightning DMG +30% for 15s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Pressing and holding Attack grants Lightning DMG Bonus.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Lightning",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EHaisenbaoI01001Sp.png",
"StoryDesc": null
},
{
"Id": 302,
"EquipName": "Heisen II",
"AttType": 3,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 3,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20032.0,
"EffectDesc": "\u00b7 Upon dealing damage, inflicts Lightning DMG equal to 720% of ATK, with a 1s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Lightning DMG. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Lightning",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EHaisenbaoI02001Sp.png",
"StoryDesc": null
},
{
"Id": 303,
"EquipName": "Heisen III",
"AttType": 3,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 3,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20033.0,
"EffectDesc": "\u00b7 Upon dealing damage, Enemy Lightning RES -30% for 15 (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Lightning RES. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Lightning",
"RES Reduction"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EHaisenbaoI03001Sp.png",
"StoryDesc": null
},
{
"Id": 401,
"EquipName": "Chen Jiyuan I",
"AttType": 4,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 4,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20041.0,
"EffectDesc": "\u00b7 When casting Signature Move, Ice DMG +30% for 15s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Casting Signature Move grants Ice DMG Bonus. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Ice",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EZuwenyuanI01001Sp.png",
"StoryDesc": null
},
{
"Id": 402,
"EquipName": "Chen Jiyuan II",
"AttType": 4,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 4,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20042.0,
"EffectDesc": "\u00b7 Upon dealing damage, inflicts Ice DMG equal to 720% of ATK, with a 1s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Ice DMG. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Ice",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EZuwenyuanI02001Sp.png",
"StoryDesc": null
},
{
"Id": 403,
"EquipName": "Chen Jiyuan III",
"AttType": 4,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 4,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20043.0,
"EffectDesc": "\u00b7 Upon dealing damage, Enemy Ice RES -30% for 15 (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Ice RES. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Ice",
"RES Reduction"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EZuwenyuanI03001Sp.png",
"StoryDesc": null
},
{
"Id": 501,
"EquipName": "Flamel I",
"AttType": 5,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 5,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20051.0,
"EffectDesc": "\u00b7 Upon dealing damage, Dark DMG +10%, stacking up to 30% for 15s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, grants Dark DMG Bonus. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Dark",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELemeiI01001Sp.png",
"StoryDesc": null
},
{
"Id": 502,
"EquipName": "Flamel II",
"AttType": 5,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 5,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20052.0,
"EffectDesc": "\u00b7 Upon dealing damage, inflicts Dark DMG equal to 720% of ATK, with a 1s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts additional Dark DMG. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Dark",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELemeiI02001Sp.png",
"StoryDesc": null
},
{
"Id": 503,
"EquipName": "Flamel III",
"AttType": 5,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 5,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20053.0,
"EffectDesc": "\u00b7 Upon dealing damage, Enemy Dark RES -30% for 15 (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, reduces Enemy Dark RES. ",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Dark",
"RES Reduction"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELemeiI03001Sp.png",
"StoryDesc": null
},
{
"Id": 601,
"EquipName": "Diesel I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 6,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20061.0,
"EffectDesc": "\u00b7 Upon a 3-Ping, shuffles Signal Orbs, with a 2s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon a 3-Ping, shuffles Signal Orbs, with a 2s cooldown.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Signal Orb",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EDiseerI01001Sp.png",
"StoryDesc": null
},
{
"Id": 602,
"EquipName": "Diesel II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 6,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20062.0,
"EffectDesc": "\u00b7 For every 1 Signal Orb pinged, grants Extra DMG Bonus +10%, stacking up to 300% for 10s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Pinging Signal Orbs grants Extra DMG Bonus.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Signal Orb",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EDiseerI02001Sp.png",
"StoryDesc": null
},
{
"Id": 603,
"EquipName": "Diesel III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 6,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20063.0,
"EffectDesc": "\u00b7 When there are less than 8 Signal Orbs, replenish them to 8, with a 12s cooldown.",
"SimpleEffectDesc": "\u00b7 Automatically replenishes when low on Signal Orbs, with a 12s cooldown.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Signal Orb",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EDiseerI03001Sp.png",
"StoryDesc": null
},
{
"Id": 701,
"EquipName": "Boone I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 7,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20071.0,
"EffectDesc": "\u00b7 Signature Move Energy Cost -20%.",
"SimpleEffectDesc": "\u00b7 Reduces Signature Move Energy Cost.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Signature",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EBuenI01001Sp.png",
"StoryDesc": null
},
{
"Id": 702,
"EquipName": "Boone II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 7,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20072.0,
"EffectDesc": "\u00b7 Whenever casting Signature Move, subsequent Signature DMG +40%, stacking up to 200%.",
"SimpleEffectDesc": "\u00b7 Casting Signature Move grants stackable Signature DMG Bonus.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Signature",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EBuenI02001Sp.png",
"StoryDesc": null
},
{
"Id": 703,
"EquipName": "Boone III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 7,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20073.0,
"EffectDesc": "\u00b7 When a battle starts, grants full Signature Energy.",
"SimpleEffectDesc": "\u00b7 When a battle starts, grants full Signature Energy.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Signature",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EBuenI03001Sp.png",
"StoryDesc": null
},
{
"Id": 801,
"EquipName": "Turing I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 8,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20081.0,
"EffectDesc": "\u00b7 When Basic Attack deals damage, inflicts 1 stack of [Wound] on the enemy, with a 0.5s cooldown.",
"SimpleEffectDesc": "\u00b7 Basic Attacks inflict [Wound] on the enemy.",
"TraitName": [
null,
"Wound"
],
"TraitDesc": [
null,
"\u00b7 Upon taking Basic Attack DMG, inflicts Elemental DMG equal to the Wound stack x200% (same element as the bearer's), with a 4s cooldown.\\n\u00b7 Wound can stack up to 20 times for 10s (refreshes when obtained repeatedly)."
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Basic Attack",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ETulingI01001Sp.png",
"StoryDesc": null
},
{
"Id": 802,
"EquipName": "Turing II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 8,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20082.0,
"EffectDesc": "\u00b7 Basic Attack DMG +50%, and each stack of [Wound] grants an additional 4% DMG Bonus (based on the highest number of stacks on an enemy).",
"SimpleEffectDesc": "\u00b7 Increases Basic Attack DMG and grants additional DMG Bonus based on the number of [Wound] stacks.",
"TraitName": [
null,
"Wound"
],
"TraitDesc": [
null,
"\u00b7 Upon taking Basic Attack DMG, inflicts Elemental DMG equal to the Wound stack x200% (same element as the bearer's), with a 4s cooldown.\\n\u00b7 Wound can stack up to 20 times for 10s (refreshes when obtained repeatedly)."
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Basic Attack",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ETulingI02001Sp.png",
"StoryDesc": null
},
{
"Id": 803,
"EquipName": "Turing III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 8,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20083.0,
"EffectDesc": "\u00b7 Every 1s, increases the next Basic Attack Final DMG by 200%+5% x[Wound] Stack (based on the highest number of stacks on an enemy).",
"SimpleEffectDesc": "\u00b7 Periodically boosts Basic Attack Final DMG based on [Wound] Stack.",
"TraitName": [
null,
"Wound"
],
"TraitDesc": [
null,
"\u00b7 Upon taking Basic Attack DMG, inflicts Elemental DMG equal to the Wound stack x200% (same element as the bearer's), with a 4s cooldown.\\n\u00b7 Wound can stack up to 20 times for 10s (refreshes when obtained repeatedly)."
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Basic Attack",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ETulingI03001Sp.png",
"StoryDesc": null
},
{
"Id": 901,
"EquipName": "Charlotte I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 9,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20091.0,
"EffectDesc": "\u00b7 For every 20 combo hits, CRIT Rate +10%, stacking up to 100% for 10s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Grants CRIT Rate Bonus based on combo hits.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Combo",
"CRIT Rate"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EXialuodiI01001Sp.png",
"StoryDesc": null
},
{
"Id": 902,
"EquipName": "Charlotte II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 9,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20092.0,
"EffectDesc": "\u00b7 For every 20 combo hits, CRIT DMG +30%, stacking up to 120% for 8s (each stack's duration is calculated independently).",
"SimpleEffectDesc": "\u00b7 Grants CRIT DMG Bonus based on combo hits.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Combo",
"CRIT DMG"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EXialuodiI02001Sp.png",
"StoryDesc": null
},
{
"Id": 903,
"EquipName": "Charlotte III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 9,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20093.0,
"EffectDesc": "\u00b7 Upon dealing damage, inflicts True DMG equal to Combo Count x1000 1 time, with a 1s cooldown.",
"SimpleEffectDesc": "\u00b7 Periodically inflicts True DMG based on Combo Count.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Combo",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EXialuodiI03001Sp.png",
"StoryDesc": null
},
{
"Id": 1001,
"EquipName": "Samantha I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 10,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20101.0,
"EffectDesc": "\u00b7 When a battle ends, [Processing Units] gained +40%.",
"SimpleEffectDesc": "\u00b7 Grants more [Processing Units] when a battle ends.",
"TraitName": [
null,
"Processing Unit"
],
"TraitDesc": [
null,
"\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]."
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Processing Unit",
"Additional Gain"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ESamandaI01001Sp.png",
"StoryDesc": null
},
{
"Id": 1002,
"EquipName": "Samantha II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 10,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20102.0,
"EffectDesc": "\u00b7 For every 100 [Processing Units] owned, Extra DMG Bonus +10%.",
"SimpleEffectDesc": "\u00b7 The more [Processing Units] owned, the greater the Extra DMG Bonus.",
"TraitName": [
null,
"Processing Unit"
],
"TraitDesc": [
null,
"\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]."
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Processing Unit",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ESamandaI02001Sp.png",
"StoryDesc": null
},
{
"Id": 1003,
"EquipName": "Samantha III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 10,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20103.0,
"EffectDesc": "\u00b7 For every 100 [Processing Units] owned, Max HP +3%.",
"SimpleEffectDesc": "\u00b7 The more [Processing Units] owned, the greater the Max HP Bonus.",
"TraitName": [
null,
"Processing Unit"
],
"TraitDesc": [
null,
"\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]."
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Processing Unit",
"HP"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ESamandaI03001Sp.png",
"StoryDesc": null
},
{
"Id": 1101,
"EquipName": "Fran I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 11,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20111.0,
"EffectDesc": "\u00b7 DMG Reduction +20%.\\n\u00b7 Upon taking damage, this Bonus +10%, stacking up to 40%. This additional effect lasts 10s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Grants DMG Reduction Bonus and an additional stackable boost upon taking damage.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Take Hit",
"DMG Reduction"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFulanI01001Sp.png",
"StoryDesc": null
},
{
"Id": 1102,
"EquipName": "Fran II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 11,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20112.0,
"EffectDesc": "\u00b7 Extra DMG Bonus +20%.\\n\u00b7 Upon taking damage, this Bonus +20%, stacking up to 60%. This additional effect lasts 10s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Grants Extra DMG Bonus and an additional stackable boost upon taking damage.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Take Hit",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFulanI02001Sp.png",
"StoryDesc": null
},
{
"Id": 1103,
"EquipName": "Fran III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 11,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20113.0,
"EffectDesc": "\u00b7 Deals Elemental DMG equal to 200% of ATK to nearby enemies per second (same element as the bearer's).\\n\u00b7 Upon taking damage, this multiplier +200%, stacking up to 1200%. This additional effect lasts 10s (refreshes when obtained repeatedly).",
"SimpleEffectDesc": "\u00b7 Deals Elemental DMG to nearby enemies periodically and grants an additional stackable DMG boost upon taking damage.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Take Hit",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFulanI03001Sp.png",
"StoryDesc": null
},
{
"Id": 1201,
"EquipName": "Tifa I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 12,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20121.0,
"EffectDesc": "\u00b7 Upon entering Matrix, consumes 10% of Max HP to deal Elemental DMG equal to (consumed HP x10)% of ATK to all enemies on the field (same element as the bearer's).\\n\u00b7 When HP is at 1 or less, no longer consumes HP but still deals damage.",
"SimpleEffectDesc": "\u00b7 In Matrix, consumes HP to deal Elemental DMG to all enemies.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Bloodburn",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ETifaI01001Sp.png",
"StoryDesc": null
},
{
"Id": 1202,
"EquipName": "Tifa II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 12,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20122.0,
"EffectDesc": "\u00b7 Upon a 3-Ping, consumes 2% of Max HP to deal Elemental DMG equal to (consumed HP x10)% of ATK to all enemies on the field (same element as the bearer's).\\n\u00b7 When HP is at 1 or less, no longer consumes HP but still deals damage.",
"SimpleEffectDesc": "\u00b7 Upon a 3-Ping, consumes HP to deal Elemental DMG to all enemies.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Bloodburn",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ETifaI02001Sp.png",
"StoryDesc": null
},
{
"Id": 1203,
"EquipName": "Tifa III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 12,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20123.0,
"EffectDesc": "\u00b7 When casting Signature Move, consumes 30% of Max HP to deal Elemental DMG equal to (consumed HP x10)% of ATK to all enemies on the field (same element as the bearer's).\\n\u00b7 When HP is at 1 or less, no longer consumes HP but still deals damage.",
"SimpleEffectDesc": "\u00b7 When casting Signature Move, consumes HP to deal damage to all enemies.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Bloodburn",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ETifaI03001Sp.png",
"StoryDesc": null
},
{
"Id": 1301,
"EquipName": "Seraphine I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 13,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20131.0,
"EffectDesc": "\u00b7 Upon being healed, deals True DMG equal to 2800% of healing received to the locked-on enemy.",
"SimpleEffectDesc": "\u00b7 Upon being healed, deals True DMG to the enemy.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Heal",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFanniI01001Sp.png",
"StoryDesc": null
},
{
"Id": 1302,
"EquipName": "Seraphine II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 13,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20132.0,
"EffectDesc": "\u00b7 The bearer's Healing effect +100%.",
"SimpleEffectDesc": "\u00b7 Significantly enhances Healing effect.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Healing Efficiency",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFanniI02001Sp.png",
"StoryDesc": null
},
{
"Id": 1303,
"EquipName": "Seraphine III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 13,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20133.0,
"EffectDesc": "\u00b7 Recovers 10% of max HP per second.",
"SimpleEffectDesc": "\u00b7 Recovers a small amount of HP per second.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Heal",
"Auto-Recover"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFanniI03001Sp.png",
"StoryDesc": null
},
{
"Id": 1501,
"EquipName": "Voltaire I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 15,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20151.0,
"EffectDesc": "\u00b7 When a battle ends, Max HP +300 (permanently stackable within one run).",
"SimpleEffectDesc": "\u00b7 When a battle ends, permanently increases Max HP in one run.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Growth",
"HP"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFuertaiI01001Sp.png",
"StoryDesc": null
},
{
"Id": 1502,
"EquipName": "Voltaire II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 15,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20152.0,
"EffectDesc": "\u00b7 When a battle ends, ATK +200 (permanently stackable within one run).",
"SimpleEffectDesc": "\u00b7 When a battle ends, permanently increases ATK in one run.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Growth",
"Attack"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFuertaiI02001Sp.png",
"StoryDesc": null
},
{
"Id": 1503,
"EquipName": "Voltaire III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 15,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20153.0,
"EffectDesc": "\u00b7 When a battle ends, [Processing Units] gained +10 (permanently stackable within one run).",
"SimpleEffectDesc": "\u00b7 When a battle ends, the number of [Processing Units] gained permanently increases.",
"TraitName": [
null,
"Processing Unit"
],
"TraitDesc": [
null,
"\u00b7 A token used in the simulation for [Battle Reboots] or to purchase items at [Sharksco]."
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Growth",
"Processing Unit"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EFuertaiI03001Sp.png",
"StoryDesc": null
},
{
"Id": 1601,
"EquipName": "Signa I",
"AttType": 0,
"UseType": 1,
"PosType": 1,
"Level": 1,
"SuitId": 16,
"GlobalFightEventIds": [
null,
2251061.0
],
"EffectGroupId": null,
"EffectDesc": "\u00b7 Upon enemy entrance, inflicts 10 stacks of [Poison].",
"SimpleEffectDesc": "\u00b7 Upon enemy entrance, inflicts [Poison].",
"TraitName": [
null,
"Poison"
],
"TraitDesc": [
null,
"\u00b7 When poisoned, receives True DMG equal to 600% of the bearer's ATK, stacking up to 30 times for 5s (refreshes when obtained repeatedly, with each stack's DMG calculated independently)."
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"DMG Over Time",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EXigenaI01001Sp.png",
"StoryDesc": null
},
{
"Id": 1602,
"EquipName": "Signa II",
"AttType": 0,
"UseType": 1,
"PosType": 2,
"Level": 1,
"SuitId": 16,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20162.0,
"EffectDesc": "\u00b7 In Matrix, creates a poisonous circle centered around the bearer, lasting 5s. All enemies within the circle gain 1 stack of [Poison] per second.",
"SimpleEffectDesc": "\u00b7 Creates a poisonous circle in Matrix and periodically inflicts [Poison] on all enemies within the circle in the duration.",
"TraitName": [
null,
"Poison"
],
"TraitDesc": [
null,
"\u00b7 When poisoned, receives True DMG equal to 600% of the bearer's ATK, stacking up to 30 times for 5s (refreshes when obtained repeatedly, with each stack's DMG calculated independently)."
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"DMG Over Time",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EXigenaI02001Sp.png",
"StoryDesc": null
},
{
"Id": 1603,
"EquipName": "Signa III",
"AttType": 0,
"UseType": 1,
"PosType": 3,
"Level": 1,
"SuitId": 16,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20163.0,
"EffectDesc": "\u00b7 Upon dealing damage, inflicts 1 stack of [Poison] on the enemy, with a 0.5s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon dealing damage, inflicts [Poison] on the enemy.",
"TraitName": [
null,
"Poison"
],
"TraitDesc": [
null,
"\u00b7 When poisoned, receives True DMG equal to 600% of the bearer's ATK, stacking up to 30 times for 5s (refreshes when obtained repeatedly, with each stack's DMG calculated independently)."
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"DMG Over Time",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EXigenaI03001Sp.png",
"StoryDesc": null
},
{
"Id": 5001,
"EquipName": "Aline I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 50,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20171.0,
"EffectDesc": "\u00b7 Upon dealing damage (QTE included), Enemy Extra DMG Reduction -50% for 8s.",
"SimpleEffectDesc": "\u00b7 After dealing damage, significantly reduces the enemy's Extra DMG Reduction for a certain duration.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"QTE",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EYileinuoyaI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5002,
"EquipName": "Aline II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 50,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20172.0,
"EffectDesc": "\u00b7 Upon QTE entrance, triggers Matrix and another character's QTE, with an 8s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon QTE entrance, triggers Matrix and another character's QTE, with an 8s cooldown.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"QTE",
"Matrix"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EYileinuoyaI02001Sp.png",
"StoryDesc": null
},
{
"Id": 5101,
"EquipName": "Richelieu I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 51,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20181.0,
"EffectDesc": "\u00b7 Upon healing, grants the target Extra DMG Bonus +60% for 8s.",
"SimpleEffectDesc": "\u00b7 Upon healing, grants the target a significant Extra DMG Bonus for a short period.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Heal",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELisailiuI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5102,
"EquipName": "Richelieu II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 51,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20182.0,
"EffectDesc": "\u00b7 Upon healing, grants the target 1 random set of 3-Ping Orbs and 500 Dodge Gauge, with a 3s cooldown.",
"SimpleEffectDesc": "\u00b7 Upon healing, grants the target 3-Ping Orbs and Dodge Gauge, with a 3s cooldown.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Signal Orb",
"Dodge Gauge"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/ELisailiuI02001Sp.png",
"StoryDesc": null
},
{
"Id": 5201,
"EquipName": "Ike I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 52,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20191.0,
"EffectDesc": "\u00b7 When switched into battle, grants 100% Signature Energy and clears all Signature Energy owned after 10s.",
"SimpleEffectDesc": "\u00b7 When switched into battle, grants a large amount of Signature Energy and clears it after a certain period.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Switch",
"Signature Energy"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EAikeI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5202,
"EquipName": "Ike II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 52,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20192.0,
"EffectDesc": "\u00b7 When switched into battle, Extra DMG Bonus +100% and grants 5 sets of 3-Ping Orbs, lasting 10s before this effect is removed.",
"SimpleEffectDesc": "\u00b7 When switched into battle, grants a significant Extra DMG Bonus and multiple sets of Signal Orbs, removed after a certain duration.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Switch",
"DMG Increase"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EAikeI02001Sp.png",
"StoryDesc": null
},
{
"Id": 5301,
"EquipName": "Aife I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 53,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20201.0,
"EffectDesc": "\u00b7 When casting Signature Move, grants standby characters Signature Energy equal to 50% of the bearer's consumed amount.",
"SimpleEffectDesc": "\u00b7 When casting Signature Move, grants standby characters Signature Energy equal to 50% of the bearer's consumed amount.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Standby Buff",
"Signature Energy"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EAifuI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5302,
"EquipName": "Aife II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 53,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20202.0,
"EffectDesc": "\u00b7 Upon entering and leaving the field, triggers Matrix.",
"SimpleEffectDesc": "\u00b7 Upon entering and leaving the field, triggers Matrix.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Switch",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EAifuI02001Sp.png",
"StoryDesc": null
},
{
"Id": 5401,
"EquipName": "Elizabeth I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 54,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20211.0,
"EffectDesc": "\u00b7 On standby, increases ATK and HP by 50% of the bearer's stats for characters on the field.",
"SimpleEffectDesc": "\u00b7 On standby, grants ATK and HP Bonuses to characters on the field based on the bearer's stats.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"On-field Buff",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EYilishabaiI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5402,
"EquipName": "Elizabeth II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 54,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20212.0,
"EffectDesc": "\u00b7 On standby, transfers 50% of the damage taken by characters on the field to the bearer, disabled when the bearer's HP falls below 20%.",
"SimpleEffectDesc": "\u00b7 On standby, transfers a portion of the damage taken on the field to the bearer.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"DMG Transfer",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EYilishabaiI02001Sp.png",
"StoryDesc": null
},
{
"Id": 5501,
"EquipName": "Unimate I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 55,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20221.0,
"EffectDesc": "\u00b7 For every 1 character of a unique class in the team, all members' ATK and HP +30%, stacking up to 60%.",
"SimpleEffectDesc": "\u00b7 The more varied classes in the team, the greater the boost to all members' ATK and HP.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Class Buff",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EYounimeiteI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5502,
"EquipName": "Unimate II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 55,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20222.0,
"EffectDesc": "\u00b7 For every 1 character of a unique class in the team, all members gain 2 Signature Energy per second, stacking up to 4 per second.",
"SimpleEffectDesc": "\u00b7 The more varied classes in the team, the more Signature Energy all members gain per second.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Class Buff",
null
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EYounimeiteI02001Sp.png",
"StoryDesc": null
},
{
"Id": 5601,
"EquipName": "Alice I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 56,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20231.0,
"EffectDesc": "\u00b7 Upon entering the field (QTE included), consumes 45% of Max HP to deal Elemental DMG equal to (consumed HP x4)% of ATK to all enemies on the field (same element as the bearer's, not effective with insufficient HP).\\n\u00b7 On standby, recovers 10% of Max HP per second.",
"SimpleEffectDesc": "\u00b7 Upon entering the field (QTE included), consumes HP to deal Elemental DMG to all enemies on the field.\\n\u00b7 On standby, recovers HP over time.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Bloodburn",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EAliceI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5602,
"EquipName": "Alice II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 56,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20232.0,
"EffectDesc": "\u00b7 Upon entering the field (QTE included), consumes 45% of Max HP to deal Elemental DMG equal to (consumed HP x4)% of ATK to all enemies on the field (same element as the bearer's, not effective with insufficient HP).\\n\u00b7 On standby, recovers 10% of Max HP per second.",
"SimpleEffectDesc": "\u00b7 Upon entering the field (QTE included), consumes HP to deal Elemental DMG to all enemies on the field.\\n\u00b7 On standby, recovers HP over time.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Bloodburn",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EAliceI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5701,
"EquipName": "Gloria I",
"AttType": 0,
"UseType": 2,
"PosType": 1,
"Level": 1,
"SuitId": 57,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20241.0,
"EffectDesc": "\u00b7 On standby, for every 7 Signal Orbs pinged on the field, grants 1 Missile Support that deals Elemental DMG equal to 777% of the bearer's ATK (same element as the bearer's).",
"SimpleEffectDesc": "\u00b7 On standby, grants Missile Support upon a certain number of orbs pinged on the field.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251097
],
"BaseAttDesc": [
null,
"Support",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EGeluodaI01001Sp.png",
"StoryDesc": null
},
{
"Id": 5702,
"EquipName": "Gloria II",
"AttType": 0,
"UseType": 2,
"PosType": 2,
"Level": 1,
"SuitId": 57,
"GlobalFightEventIds": [
null,
null
],
"EffectGroupId": 20242.0,
"EffectDesc": "\u00b7 On standby, for every 70 Signature Energy consumed on the field, grants 1 Missile Support that deals Elemental DMG equal to 777% of the bearer's ATK (same element as the bearer's).",
"SimpleEffectDesc": "\u00b7 On standby, grants Missile Support upon a certain amount of Signature Energy consumed on the field.",
"TraitName": [
null,
null
],
"TraitDesc": [
null,
null
],
"BaseAttFightEventIds": [
null,
2251098
],
"BaseAttDesc": [
null,
"Support",
"Collateral Damage"
],
"Icon": "Assets/Product/Texture/Image/IconToolsSp/EGeluodaI02001Sp.png",
"StoryDesc": null
}
]