---@class XUiFuben2023YuanXiaoTaskGrid local XUiFuben2023YuanXiaoTaskGrid = XClass(XDynamicGridTask, "XUiFuben2023YuanXiaoTaskGrid") function XUiFuben2023YuanXiaoTaskGrid:AutoAddListener() end function XUiFuben2023YuanXiaoTaskGrid:ResetData(data) if not data then self.GameObject:SetActiveEx(false) return end self.GameObject:SetActiveEx(true) local isComplete = data.State == XDataCenter.TaskManager.TaskState.Finish self.ImgComplete.gameObject:SetActiveEx(isComplete) self.RawImage.gameObject:SetActiveEx(not isComplete) self.Text.gameObject:SetActiveEx(not isComplete) self.Data = data if self.PanelAnimationGroup then -- 先显示 self.PanelAnimationGroup.alpha = 1 end if self.TaskReceive then --一键领取栏出现在首位 其他所有任务数据往后移一格 if data.ReceiveAll then --隐藏其他界面 local childCount = self.PanelAnimation.childCount for i = 0, childCount - 1 do self.PanelAnimation:GetChild(i).gameObject:SetActiveEx(false) end self.TaskReceive.gameObject:SetActive(true) self.ReceiveAllBtn = self.TaskReceive.transform:Find("BtnReceiveBlueLight"):GetComponent("XUiButton") self.ReceiveAllBtn.CallBack = function() self:OnBtnAllReceiveClick() end return else --隐藏一键领取 local childCount = self.PanelAnimation.childCount for i = 0, childCount - 1 do self.PanelAnimation:GetChild(i).gameObject:SetActiveEx(true) end if self.PanelTime then self.PanelTime.gameObject:SetActiveEx(false) end self.TaskReceive.gameObject:SetActive(false) end end local config = XDataCenter.TaskManager.GetTaskTemplate(self.Data.Id) self.tableData = config --self.TxtTaskName.text = config.Title self.TxtTaskDescribe.text = config.Desc --self.RootUi:SetUiSprite(self.RImgTaskType, config.Icon) if self.RImgTaskType then self.RImgTaskType:SetRawImage(config.Icon) end self:UpdateProgress(self.Data) local rewards = XRewardManager.GetRewardList(config.RewardId) if not rewards then return end local count = rewards[1] and rewards[1].Count self.Text.text = count end function XUiFuben2023YuanXiaoTaskGrid:IsHasButton() return false end return XUiFuben2023YuanXiaoTaskGrid