local CsXTextManager = CS.XTextManager
--######################## XUiReformList ########################
local XUiReformList = XLuaUiManager.Register(XLuaUi, "UiReformList")
function XUiReformList:OnAwake()
-- XReformBaseStage
self.BaseStage = nil
-- XReformEvolvableStage
self.CurrentEvolvableStage = nil
self.CurrentElementBtnIndex = nil
-- 当前改造等级选中的index
self.CurEvolvableLevelBtnGroupIndex = nil
self.ElementBtnGroupDic = {
[XReformConfigs.EvolvableGroupType.Enemy] = self.BtnEnemy,
-- [XReformConfigs.EvolvableGroupType.Member] = self.BtnChar,
[XReformConfigs.EvolvableGroupType.Environment] = self.BtnScene,
-- [XReformConfigs.EvolvableGroupType.Buff] = self.BtnBuff,
[XReformConfigs.EvolvableGroupType.EnemyBuff] = self.BtnEnemyBuff,
[XReformConfigs.EvolvableGroupType.StageTime] = self.BtnTimer,
}
self:RegisterUiEvents()
-- 子面板信息配置
self.ChildPanelInfoDic = {
[XReformConfigs.EvolvableGroupType.Enemy] = {
uiParent = self.PanelReformEnemy,
assetPath = XUiConfigs.GetComponentUrl("UiReformEnemyPanel"),
proxy = require("XUi/XUiReform/XUiReformEnemyPanel"),
proxyArgs = { "BaseStage", "CurrentEvolvableStage"},
},
[XReformConfigs.EvolvableGroupType.Member] = {
uiParent = self.PanelReformChar,
assetPath = XUiConfigs.GetComponentUrl("UiReformMemberPanel"),
proxy = require("XUi/XUiReform/XUiReformMemberPanel"),
proxyArgs = { "BaseStage", "CurrentEvolvableStage" },
},
[XReformConfigs.EvolvableGroupType.Buff] = {
uiParent = self.PanelReformBuff,
assetPath = XUiConfigs.GetComponentUrl("UiReformBuffPanel"),
proxy = require("XUi/XUiReform/XUiReformBuffPanel"),
proxyArgs = { "BaseStage", "CurrentEvolvableStage" },
},
[XReformConfigs.EvolvableGroupType.Environment] = {
uiParent = self.PanelReformScene,
assetPath = XUiConfigs.GetComponentUrl("UiReformEnvironmentPanel"),
proxy = require("XUi/XUiReform/XUiReformEnvironmentPanel"),
proxyArgs = { "BaseStage", "CurrentEvolvableStage" },
},
[XReformConfigs.EvolvableGroupType.EnemyBuff] = {
uiParent = self.PanelReformEnemyBuff,
assetPath = XUiConfigs.GetComponentUrl("UiReformEnemyBuffPanel"),
proxy = require("XUi/XUiReform/XUiReformEnemyBuffPanel"),
proxyArgs = { "BaseStage", "CurrentEvolvableStage" },
},
[XReformConfigs.EvolvableGroupType.StageTime] = {
uiParent = self.PanelReformTimer,
assetPath = XUiConfigs.GetComponentUrl("UiReformTimePanel"),
proxy = require("XUi/XUiReform/XUiReformTimePanel"),
proxyArgs = { "BaseStage", "CurrentEvolvableStage" },
},
}
XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem
, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
-- 自动关闭
local endTime = XDataCenter.ReformActivityManager.GetActivityEndTime()
self:SetAutoCloseInfo(endTime, function(isClose)
if isClose then
XDataCenter.ReformActivityManager.HandleActivityEndTime()
end
end)
end
-- baseStage : XReformBaseStage
function XUiReformList:OnStart(baseStage)
self.BaseStage = baseStage
if baseStage:GetMaxDiffCount() > 1 and baseStage:GetCurrentDifficulty() == 1 then
baseStage:SetCurrentDiffIndex(2)
XDataCenter.ReformActivityManager.ChageStageDiffRequest(baseStage:GetId(), 2)
end
-- 处理顶部细节
local tabBtn = nil
local isOpen = nil
local maxDiffCount = baseStage:GetMaxDiffCount()
for i = 1, 3 do
tabBtn = self["Tab" .. i]
tabBtn.gameObject:SetActiveEx(i < maxDiffCount)
if i < maxDiffCount then
isOpen = self.BaseStage:GetDifficultyIsOpen(i + 1)
self["Tab" .. i .. "RedPoint"].gameObject:SetActiveEx(XDataCenter.ReformActivityManager.CheckEvolvableDiffIsShowRedDot(self.BaseStage:GetId(), i + 1))
tabBtn:SetNameByGroup(0, CsXTextManager.GetText("ReformEvolvableStageName" .. i))
tabBtn:SetNameByGroup(2, "0" .. i)
tabBtn:SetButtonState(isOpen and CS.UiButtonState.Normal or CS.UiButtonState.Disable)
if not isOpen then
tabBtn.transform:Find("Disable/TextCost"):GetComponent("Text").text = baseStage:GetEvolvableStageByDiffIndex(i):GetName()
tabBtn.transform:Find("Disable/TextCost/TxtCost"):GetComponent("Text").text = baseStage:GetEvolvableStageByDiffIndex(i + 1):GetUnlockScore()
end
end
end
-- 默认打开最后通关的难度
local currentEvolvableLevelIndex = math.max(baseStage:GetCurrentDifficulty() - 1, 1)
self.EvolvableLevelBtnGroup:SelectIndex(currentEvolvableLevelIndex)
self.CurEvolvableLevelBtnGroupIndex = currentEvolvableLevelIndex
-- 初始化改造相关按钮
local btnResult = {}
for groupType, btn in pairs(self.ElementBtnGroupDic) do
table.insert(btnResult, {
groupType = groupType,
btn = btn,
})
end
table.sort(btnResult, function(dataA, dataB)
return XReformConfigs.GetGroupTypeSortWeight(dataA.groupType) < XReformConfigs.GetGroupTypeSortWeight(dataB.groupType)
end)
for index, data in pairs(btnResult) do
data.btn.gameObject:SetActiveEx(self.CurrentEvolvableStage:GetEvolvableGroupByType(data.groupType) ~= nil)
data.btn.transform:SetSiblingIndex(index)
end
-- 更新改造等级下的积分
self:RefreshEvolvableLevelScores()
-- 更新挑战积分
self:RefreshChallengeScore(false)
self.BtnSaveReform:SetNameByGroup(0, CsXTextManager.GetText("ReformListSaveBtnName"))
end
function XUiReformList:OnEnable()
XUiReformList.Super.OnEnable(self)
self:RegisterEventListeners()
end
function XUiReformList:OnDisable()
XUiReformList.Super.OnDisable(self)
self:ClearEventListeners()
end
--######################## 私有方法 ########################
function XUiReformList:RefreshEvolvableLevelScores()
local evolvableStages = self.BaseStage:GetEvolvableStages()
local tabBtn = nil
for index, evolvableStage in ipairs(evolvableStages) do
tabBtn = self["Tab" .. index]
tabBtn.transform:Find("Normal/TextCost/TxtCost"):GetComponent("Text").text = evolvableStage:GetMaxScore()
tabBtn.transform:Find("Press/TextCost/TxtCost"):GetComponent("Text").text = evolvableStage:GetMaxScore()
tabBtn.transform:Find("Select/TextCost/TxtCost"):GetComponent("Text").text = evolvableStage:GetMaxScore()
-- tabBtn.transform:Find("Disable/TextCost/TxtCost"):GetComponent("Text").text = evolvableStage:GetMaxScore()
end
end
function XUiReformList:RefreshChallengeScore(showEffect, enemyGroupIndex)
if enemyGroupIndex == nil then enemyGroupIndex = 1 end
if showEffect == nil then showEffect = true end
local scoreContent
local currentScore = self.CurrentEvolvableStage:GetEvolvableGroupCurrentScore(self.CurrentElementBtnIndex)
if self.CurrentElementBtnIndex == XReformConfigs.EvolvableGroupType.Member
or self.CurrentElementBtnIndex == XReformConfigs.EvolvableGroupType.Buff then
scoreContent = string.format( "%s", currentScore)
else
local maxScore = self.CurrentEvolvableStage:GetEvolvableGroupMaxScore(self.CurrentElementBtnIndex)
scoreContent = string.format( "%s / %s", currentScore, maxScore)
if currentScore >= maxScore then
scoreContent = scoreContent .. "(max)"
end
end
self.TxtScore.text = scoreContent
self.EffectScore.gameObject:SetActiveEx(false)
if showEffect then
self.EffectScore.gameObject:SetActiveEx(true)
end
end
function XUiReformList:RegisterEventListeners()
XEventManager.AddEventListener(XEventId.EVENT_REFORM_EVOLVABLE_GROUP_UPDATE, self.OnReformEvolvableGroupUpdate, self)
end
function XUiReformList:ClearEventListeners()
XEventManager.RemoveEventListener(XEventId.EVENT_REFORM_EVOLVABLE_GROUP_UPDATE, self.OnReformEvolvableGroupUpdate, self)
end
function XUiReformList:RegisterUiEvents()
self.BtnBack.CallBack = function() self:Close() end
self.BtnMainUi.CallBack = function() XLuaUiManager.RunMain() end
self.BtnSaveReform.CallBack = function() self:OnBtnSaveReformClicked() end
self.BtnScoreIcon.CallBack = function() self:OnBtnScoreIconClicked() end
-- 初始化改造等级按钮组
self.EvolvableLevelBtnGroup:Init({
[1] = self.Tab1,
[2] = self.Tab2,
[3] = self.Tab3,
}, function(tabIndex) self:OnEvolvableLevelBtnGroupClicked(tabIndex) end)
-- 初始化改造元素按钮组
self.EvolvableElementBtnGroup:Init(self.ElementBtnGroupDic, function(tabIndex) self:OnEvolvableElementBtnGroupClicked(tabIndex) end)
self.BtnPreview.CallBack = function() self:OnBtnPreviewClicked() end
self:BindHelpBtn(self.BtnHelp, XDataCenter.ReformActivityManager.GetHelpName())
end
function XUiReformList:OnBtnPreviewClicked()
XLuaUiManager.Open("UiReformPreview", self.CurrentEvolvableStage)
end
function XUiReformList:OnBtnScoreIconClicked()
XLuaUiManager.Open("UiTip", XDataCenter.ReformActivityManager.GetScoreItemId())
end
-- 改造等级难度点击
function XUiReformList:OnEvolvableLevelBtnGroupClicked(index)
local selectDiffIndex
if self.BaseStage:GetMaxDiffCount() <= 1 then
selectDiffIndex = index
else
selectDiffIndex = index + 1
end
if not self.BaseStage:GetDifficultyIsOpen(selectDiffIndex) then
local evolvableStage = self.BaseStage:GetEvolvableStageByDiffIndex(selectDiffIndex)
XUiManager.TipError(CsXTextManager.GetText("ReformEvolvableStageUnlockTip", evolvableStage:GetUnlockScore()))
self.EvolvableLevelBtnGroup:SelectIndex(self.CurEvolvableLevelBtnGroupIndex)
return
end
XDataCenter.ReformActivityManager.SetEvolableStageRedDotHistory(self.BaseStage:GetId(), selectDiffIndex)
self["Tab" .. index .. "RedPoint"].gameObject:SetActiveEx(false)
if self.CurEvolvableLevelBtnGroupIndex == index then
return
end
self.CurEvolvableLevelBtnGroupIndex = index
self.CurrentEvolvableStage = self.BaseStage:GetEvolvableStageByDiffIndex(selectDiffIndex)
-- 隐藏当前改造关卡没有的改造元素页签按钮
local isExist = false
for groupType, btnGo in pairs(self.ElementBtnGroupDic) do
isExist = self.CurrentEvolvableStage:GetEvolvableGroupByType(groupType) ~= nil
btnGo.gameObject:SetActiveEx(isExist)
end
self.EvolvableElementBtnGroup:SelectIndex(self.CurrentEvolvableStage:GetDefaultFirstGroupType())
end
function XUiReformList:OnEvolvableElementBtnGroupClicked(index)
self:PlayAnimation("QieHuan")
self.CurrentElementBtnIndex = index
local childPanelData = self.ChildPanelInfoDic[index]
if childPanelData == nil then return end
-- 隐藏其他的子面板
for key, data in pairs(self.ChildPanelInfoDic) do
data.uiParent.gameObject:SetActiveEx(key == index)
end
-- 加载子面板实体
local instanceGo = childPanelData.instanceGo
if instanceGo == nil then
instanceGo = childPanelData.uiParent:LoadPrefab(childPanelData.assetPath)
childPanelData.instanceGo = instanceGo
end
-- 加载子面板代理
local instanceProxy = childPanelData.instanceProxy
if instanceProxy == nil then
instanceProxy = childPanelData.proxy.New(instanceGo)
childPanelData.instanceProxy = instanceProxy
if CheckClassSuper(instanceProxy, XSignalData) then
instanceProxy:ConnectSignal("RefreshChallengeScore", self, self.RefreshChallengeScore)
end
end
-- 设置子面板代理参数
local proxyArgs = {}
if childPanelData.proxyArgs then
for _, argName in ipairs(childPanelData.proxyArgs) do
if type(argName) == "string" then
proxyArgs[#proxyArgs + 1] = self[argName]
else
proxyArgs[#proxyArgs + 1] = argName
end
end
end
instanceProxy:SetData(table.unpack(proxyArgs))
local groupIndex
if index == XReformConfigs.EvolvableGroupType.Enemy
or index == XReformConfigs.EvolvableGroupType.EnemyBuff then
groupIndex = instanceProxy:GetCurrentGroupIndex()
end
self:RefreshChallengeScore(nil, groupIndex)
end
function XUiReformList:OnBtnSaveReformClicked()
self:Close()
XUiManager.TipMsg(CsXTextManager.GetText("ReformSaveEvolableStageTip", self.BaseStage:GetName(), self.CurrentEvolvableStage:GetName()))
-- XDataCenter.ReformActivityManager.ChageStageDiffRequest(self.BaseStage:GetId(), self.CurEvolvableLevelBtnGroupIndex + 1, function()
-- self.BaseStage:SetCurrentDiffIndex(self.CurEvolvableLevelBtnGroupIndex + 1)
-- self:Close()
-- XUiManager.TipMsg(CsXTextManager.GetText("ReformSaveEvolableStageTip", self.BaseStage:GetName(), self.CurrentEvolvableStage:GetName()))
-- end)
end
-- evolvableGroupType : XReformConfigs.EvolvableGroupType
function XUiReformList:OnReformEvolvableGroupUpdate(evolvableGroupType, data)
local groupIndex
if self.ChildPanelInfoDic[evolvableGroupType].instanceProxy then
self.ChildPanelInfoDic[evolvableGroupType].instanceProxy:RefreshEvolvableData(data)
if evolvableGroupType == XReformConfigs.EvolvableGroupType.Enemy
or evolvableGroupType == XReformConfigs.EvolvableGroupType.EnemyBuff then
groupIndex = self.ChildPanelInfoDic[evolvableGroupType].instanceProxy:GetCurrentGroupIndex()
end
end
self:RefreshChallengeScore(nil, groupIndex)
end
return XUiReformList