local XAreaWarRankItem = require("XEntity/XAreaWar/XAreaWarRankItem") local type = type local pairs = pairs local tableInsert = table.insert local tableSort = table.sort local Default = { _RankList = {}, --排行榜排名信息 _MyRankItem = {} --我的排名信息 } local XAreaWarRank = XClass(nil, "XAreaWarRank") function XAreaWarRank:Ctor() for key, value in pairs(Default) do if type(value) == "table" then self[key] = {} else self[key] = value end end self._MyRankItem = XAreaWarRankItem.New() end function XAreaWarRank:UpdateData(rankList, myRankData) --排行榜排名信息 if not XTool.IsTableEmpty(rankList) then self._RankList = {} for _, rankData in pairs(rankList) do local rank = XAreaWarRankItem.New() rank:UpdateData(rankData) tableInsert(self._RankList, rank) end tableSort( self._RankList, function(a, b) return a.Rank < b.Rank end ) end --我的排名信息 if not XTool.IsTableEmpty(myRankData) then self._MyRankItem:UpdateData(myRankData) end end function XAreaWarRank:GetRankList() return self._RankList end function XAreaWarRank:GetMyRankItem() return self._MyRankItem end return XAreaWarRank