local XUiReviewActivityDTableCollection = XClass(nil, "XUiReviewActivityDTableCollection") function XUiReviewActivityDTableCollection:Ctor(uiPrefab) XTool.InitUiObjectByUi(self, uiPrefab) if self.GridCollection then self.GridCollection.gameObject:SetActiveEx(false) end self:InitDynamicTable() end function XUiReviewActivityDTableCollection:InitDynamicTable() self.DynamicTable = XDynamicTableNormal.New(self.GameObject) local gridProxy = require("XUi/XUiReviewActivity/Components/XUiReviewActivityGridCollection") self.DynamicTable:SetProxy(gridProxy) self.DynamicTable:SetDelegate(self) end --================ --动态列表事件 --================ function XUiReviewActivityDTableCollection:OnDynamicTableEvent(event, index, grid) if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then grid:RefreshData(self.DataList[index]) end end --================ --刷新动态列表 --================ function XUiReviewActivityDTableCollection:Refresh() self.DataList = XDataCenter.ReviewActivityManager.GetScoreTitlesIdList() self.DynamicTable:SetDataSource(self.DataList) self.DynamicTable:ReloadDataASync(1) end function XUiReviewActivityDTableCollection:OnShow() self:Refresh() end return XUiReviewActivityDTableCollection