XUiPanelMissionCharacter = XClass(nil, "XUiPanelMissionCharacter") local Status = { Empty = 1, Lock = 2, Normal = 3 } function XUiPanelMissionCharacter:Ctor(ui, parent, index) self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) self:InitAutoScript() self.Status = Status.Empty self.Parent = parent self.Index = index end function XUiPanelMissionCharacter:SetEmpty() self.PanelEmpty.gameObject:SetActive(true) self.PanelLock.gameObject:SetActive(false) self.PanelCha.gameObject:SetActive(false) self.Status = Status.Empty end function XUiPanelMissionCharacter:SetLock() self.PanelEmpty.gameObject:SetActive(false) self.PanelLock.gameObject:SetActive(true) self.PanelCha.gameObject:SetActive(false) self.Status = Status.Lock end function XUiPanelMissionCharacter:SetCharacter(id) self.PanelEmpty.gameObject:SetActive(false) self.PanelLock.gameObject:SetActive(false) self.PanelCha.gameObject:SetActive(true) local character = XDataCenter.CharacterManager.GetCharacter(id) self.TxtLevel.text = tostring(character.Level) self.Parent:SetUiSprite(self.ImgType, XCharacterConfigs.GetNpcTypeIcon(character.Type)) --self.Parent:SetUiSprite(self.RImgCharacter, XDataCenter.CharacterManager.GetCharHalfBodyBigImage(id)) self.RImgCharacter:SetRawImage(XDataCenter.CharacterManager.GetCharHalfBodyBigImage(id)) self.Status = Status.Normal end function XUiPanelMissionCharacter:SetSelectData(memberCount, characterIds) self.MemberCount = memberCount self.CharacterIds = characterIds end -- auto -- Automatic generation of code, forbid to edit function XUiPanelMissionCharacter:InitAutoScript() self:AutoInitUi() self.SpecialSoundMap = {} self:AutoAddListener() end function XUiPanelMissionCharacter:AutoInitUi() -- self.PanelLock = self.Transform:Find("PanelLock") -- self.PanelEmpty = self.Transform:Find("PanelEmpty") -- self.PanelCha = self.Transform:Find("PanelCha") -- self.ImgBg = self.Transform:Find("PanelCha/ImgBg"):GetComponent("Image") -- self.PanelMask = self.Transform:Find("PanelCha/PanelMask") -- self.RImgCharacter = self.Transform:Find("PanelCha/PanelMask/RImgCharacter"):GetComponent("RawImage") -- self.ImgType = self.Transform:Find("PanelCha/Image/ImgType"):GetComponent("Image") -- self.TxtLevel = self.Transform:Find("PanelCha/Image/TxtLevel"):GetComponent("Text") -- self.BtnAdd = self.Transform:Find("BtnAdd"):GetComponent("Button") end function XUiPanelMissionCharacter:GetAutoKey(uiNode, eventName) if not uiNode then return end return eventName .. uiNode:GetHashCode() end function XUiPanelMissionCharacter:RegisterListener(uiNode, eventName, func) local key = self:GetAutoKey(uiNode, eventName) if not key then return end local listener = self.AutoCreateListeners[key] if listener ~= nil then uiNode[eventName]:RemoveListener(listener) end if func ~= nil then if type(func) ~= "function" then XLog.Error("XUiPanelMissionCharacter:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func)) end listener = function(...) XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName) func(self, ...) end uiNode[eventName]:AddListener(listener) self.AutoCreateListeners[key] = listener end end function XUiPanelMissionCharacter:AutoAddListener() self.AutoCreateListeners = {} XUiHelper.RegisterClickEvent(self, self.BtnAdd, self.OnBtnAddClick) end -- auto function XUiPanelMissionCharacter:OnBtnAddClick() if self.Status == Status.Lock then return end XLuaUiManager.Open("UiMissionTeamSelect", self.CharacterIds, self.MemberCount, self.Index, function(ids) if self.Parent then self.Parent:Refresh(ids) end end) end return XUiPanelMissionCharacter