local BattleProxy = require("XUi/XUiExpedition/MainPage/DetailProxy/XUiExpeditionBattleDetailProxy") --复刷关卡详细代理 local XUiExpeditionAfterBrushDetailProxy = XClass(BattleProxy, "XUiExpeditionAfterBrushDetailProxy") function XUiExpeditionAfterBrushDetailProxy:SetPanelReset() self.PanelBottom.PanelReset.gameObject:SetActiveEx(false) end --================ --初始化通关队伍面板 --================ function XUiExpeditionAfterBrushDetailProxy:InitPanelTeam() self.PanelBattle.PanelUsedTeam.gameObject:SetActiveEx(false) end --================ --初始化掉落列表 --================ function XUiExpeditionAfterBrushDetailProxy:InitPanelDrop() local isFirstPass = self.Ui.EStage:GetFirstPass() if not self.PanelDrop then self.PanelDrop = {} XTool.InitUiObjectByUi(self.PanelDrop, self.PanelBattle.PanelDropList) end self.PanelDrop.GridCommonDrop.gameObject:SetActiveEx(false) self.PanelDrop.TxtDrop.gameObject:SetActiveEx(false) self.PanelDrop.TxtFirstDrop.gameObject:SetActiveEx(false) self.PanelDrop.TxtRecruit.gameObject:SetActiveEx(true) if not isFirstPass then self.PanelDrop.TxtFirstDrop.gameObject:SetActiveEx(true) self.PanelDrop.TxtRecruit.text = self.Ui.EStage:GetDrawTimesRewardStr() else self.PanelDrop.TxtDrop.gameObject:SetActiveEx(true) self.PanelDrop.TxtRecruit.text = self.Ui.EStage:GetPassDrawTimesRewardStr() end self.PanelDrop.ImgEmpty.gameObject:SetActiveEx(false) self.PanelDrop.GameObject:SetActiveEx(true) end return XUiExpeditionAfterBrushDetailProxy