local XUiGridWordImage = XClass(nil, "XUiGridWordImage") function XUiGridWordImage:Ctor(rootUi, ui) self.GameObject = ui.gameObject self.Transform = ui.transform self.RectTransform = ui self.RootUi = rootUi XTool.InitUiObject(self) self:Init() end function XUiGridWordImage:Init() end function XUiGridWordImage:SetData(data) local imageWord = XCoupletGameConfigs.GetCoupletWordImageById(data) self.ImgOpen:SetRawImage(imageWord) end function XUiGridWordImage:SetActiveEx(bool) self.GameObject:SetActiveEx(bool) end return XUiGridWordImage