XSetConfigs = XSetConfigs or {} XSetConfigs.SelfNumKeyConfig = { SelfNumSmall = "SelfNumSmall", SelfNumMiddle = "SelfNumMiddle", SelfNumBig = "SelfNumBig", } XSetConfigs.SelfNumKeyIndexConfig = { [1] = 0, [2] = XSetConfigs.SelfNumKeyConfig.SelfNumSmall, [3] = XSetConfigs.SelfNumKeyConfig.SelfNumMiddle, [4] = XSetConfigs.SelfNumKeyConfig.SelfNumBig, } local TABLE_CONTROLLER_MAP_PATH = "Client/KeySet/ControllerMap.tab" local TABLE_OPERATION_TYPE_MAP_PATH = "Client/KeySet/OperationTypeMap.tab" local ControllerMapTemplates = {} local OperationTypeMapTemplates = {} XSetConfigs.LoadingType = { Default = 1, Custom = 2, } XSetConfigs.DamageNumSize = { Close = 1, Small = 2, Middle = 3, Big = 4, } XSetConfigs.FriendNumEnum = { Close = 1, Open = 2, } XSetConfigs.FriendEffectEnum = { Close = 1, Open = 2, } XSetConfigs.WeaponTransEnum = { Close = 1, Open = 2, } XSetConfigs.RechargeEnum = { Close = 1, Open = 2, } XSetConfigs.ControllerSetItemType = { Section = 1, -- 副标题 SetButton = 2, -- 键位设置按键 Slider = 3, -- 滑动条(仅支持镜头灵敏度调节) } XSetConfigs.KeyCodeType = { Default = 0, SingleKey = 1, NotCustom = 2, OneKeyCustom = 3, KeyMouseCustom = 4, } --按键下标 XSetConfigs.PressKeyIndex = { One = 0, Two = 1, End = 2 } XSetConfigs.SelfNum = "SelfNum"---自身伤害数字 XSetConfigs.FriendNum = "FriendNum"--队友伤害数字 XSetConfigs.FriendEffect = "FriendEffect"--队友特效 XSetConfigs.IsFirstFriendEffect = "IsFirstFriendEffect"--是否是第一次在联机页面开启队友特效 XSetConfigs.ScreenOff = "ScreenOff" XSetConfigs.DefaultDynamicJoystickKey = "DefaultDynamicJoystick" XSetConfigs.DefaultFocusTypeKey = "DefaultFocusType" XSetConfigs.DefaultFocusButtonKey = "DefaultFocusButton" XSetConfigs.DefaultInviteButtonKey = "DefaultInviteButton" XSetConfigs.DefaultWeaponTransTypeKey = "DefaultWeaponTransType" XSetConfigs.DefaultRechargeTypeKey = "DefaultRechargeType" XSetConfigs.SelfNumSizes = {} function XSetConfigs.Init() local key1 = XSetConfigs.SelfNumKeyConfig.SelfNumSmall local key2 = XSetConfigs.SelfNumKeyConfig.SelfNumMiddle local key3 = XSetConfigs.SelfNumKeyConfig.SelfNumBig XSetConfigs.SelfNumSizes[key1] = CS.XGame.ClientConfig:GetInt(key1) or 0 XSetConfigs.SelfNumSizes[key2] = CS.XGame.ClientConfig:GetInt(key2) or 0 XSetConfigs.SelfNumSizes[key3] = CS.XGame.ClientConfig:GetInt(key3) or 0 XSetConfigs.DefaultDynamicJoystick = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultDynamicJoystickKey) XSetConfigs.DefaultFocusType = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultFocusTypeKey) XSetConfigs.DefaultFocusButton = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultFocusButtonKey) XSetConfigs.DefaultInviteButton = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultInviteButtonKey) XSetConfigs.DefaultWeaponTransType = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultWeaponTransTypeKey) XSetConfigs.DefaultRechargeType = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultRechargeTypeKey) ControllerMapTemplates = XTableManager.ReadByIntKey(TABLE_CONTROLLER_MAP_PATH, XTable.XTableControllerMap, "Id") end function XSetConfigs.GetControllerMapCfg() return ControllerMapTemplates end function XSetConfigs.GetControllerKeyText(operationKey) local curOperationType = CS.System.Convert.ToInt32(CS.XInputManager.CurEditOperationType) for _, config in pairs(ControllerMapTemplates) do if config.OperationKey == operationKey and config.OperationType == curOperationType then return config.Title end end end local OperationTypeList = {} local IsInitOperationMapConfig = false local InitOperationMapConfig = function() if IsInitOperationMapConfig then return end OperationTypeMapTemplates = XTableManager.ReadByIntKey(TABLE_OPERATION_TYPE_MAP_PATH, XTable.XTableOperationTypeMap, "OperationType") for operationType in pairs(OperationTypeMapTemplates) do table.insert(OperationTypeList, operationType) end table.sort(OperationTypeList) IsInitOperationMapConfig = true end function XSetConfigs.GetOperationTypeList() InitOperationMapConfig() return OperationTypeList end function XSetConfigs.GetOperationTypeStr(operationType) InitOperationMapConfig() local config = OperationTypeMapTemplates[operationType] return config and config.Str or "" end function XSetConfigs.GetOperationTypeTimeId(operationType) InitOperationMapConfig() local config = OperationTypeMapTemplates[operationType] return config and config.TimeId or "" end