[ { "Id": 1, "ChapterDesc": "Material Sourcing", "OpenTime": 28, "Order": 0, "ChapterEventId": 1, "ChapterEventDesc": "A Kuroro will keep summoning enemies into the battle. Defeat it to stop the summoning.", "ChapterStageId": [ 30162522, 30162523 ] }, { "Id": 2, "ChapterDesc": "Processing", "OpenTime": 28, "Order": 1, "ChapterEventId": 1, "ChapterEventDesc": "Enemies of the same color in the same wave will be enhanced.", "ChapterStageId": [ 30162524, 30162525 ] }, { "Id": 3, "ChapterDesc": "Cutting", "OpenTime": 28, "Order": 2, "ChapterEventId": 1, "ChapterEventDesc": "The enemy gains high Resistance but lose 2% of Resistance each time when they are damaged (the Resistance can be reduced to negative values).", "ChapterStageId": [ 30162526, 30162527 ] }, { "Id": 4, "ChapterDesc": "Assembling", "OpenTime": 28, "Order": 3, "ChapterEventId": 1, "ChapterEventDesc": "The more enemies on the battlefield, the higher your Extra DMG Bonus.", "ChapterStageId": [ 30162528, 30162529 ] }, { "Id": 5, "ChapterDesc": "Checking", "OpenTime": 28, "Order": 4, "ChapterEventId": 1, "ChapterEventDesc": "Enemies come in groups of two. When an enemy is defeated, if their teammate is still alive, they will revive in 45s. (In this chapter, each wave has 2 enemies.)", "ChapterStageId": [ 30162530, 30162531 ] }, { "Id": 6, "ChapterDesc": "Completion", "OpenTime": 28, "Order": 5, "ChapterEventId": 1, "ChapterEventDesc": "Let's roll!", "ChapterStageId": [ 30162532, 30162533 ] } ]