---@class XUiAreaWarBattleRoleRoom : XUiBattleRoleRoomDefaultProxy ---@field Team XTeam ---@field StageId number local XUiAreaWarBattleRoleRoom = XClass(require("XUi/XUiNewRoomSingle/XUiBattleRoleRoomDefaultProxy"), "XUiAreaWarBattleRoleRoom") function XUiAreaWarBattleRoleRoom:Ctor(team, stateId) self.Team = team self.StageId = stateId end function XUiAreaWarBattleRoleRoom:GetAutoCloseInfo() return true, XDataCenter.AreaWarManager.GetEndTime(), function(isClose) if isClose then XDataCenter.AreaWarManager.OnActivityEnd() end end end function XUiAreaWarBattleRoleRoom:GetRoleDetailProxy() if self.DetailProxy then return self.DetailProxy end self.DetailProxy = require("XUi/XUiAreaWar/XUiAreaWarBattleRoomRoleDetail") return self.DetailProxy end --- 进入战斗 ---@param team XTeam ---@return -------------------------- function XUiAreaWarBattleRoleRoom:EnterFight(team, stageId, challengeCount, isAssist) --判断消耗品是否足够 local blockId = XAreaWarConfigs.GetBlockIdByStageId(stageId) local costActionPoint = XAreaWarConfigs.GetBlockActionPoint(blockId) if not XDataCenter.AreaWarManager.CheckActionPoint(costActionPoint) then XUiManager.OpenBuyAssetPanel(XDataCenter.ItemManager.ItemId.AreaWarActionPoint) return end if not XTool.IsNumberValid(team:GetCaptainPosEntityId()) then XUiManager.TipText("TeamManagerCheckCaptainNil") return end if not XTool.IsNumberValid(team:GetFirstFightPosEntityId()) then XUiManager.TipText("TeamManagerCheckFirstFightNil") end local stageConfig = XDataCenter.FubenManager.GetStageCfg(stageId) XDataCenter.FubenManager.EnterFight(stageConfig, team:GetId(), isAssist, challengeCount) end return XUiAreaWarBattleRoleRoom