local XRedPointConditionNewCharActTreasure = {} local Events = nil function XRedPointConditionNewCharActTreasure.GetSubEvents() Events = Events or { XRedPointEventElement.New(XEventId.EVENT_FUBEN_NEWCHARACT_REWARD) } return Events end function XRedPointConditionNewCharActTreasure.Check(actId) return XDataCenter.FubenNewCharActivityManager.CheckTreasureReward(actId) end return XRedPointConditionNewCharActTreasure