local XHomeCharCheckInteractNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "HomeCharCheckInteract", CsBehaviorNodeType.Condition, true, false) function XHomeCharCheckInteractNode:OnEnter() if self.AgentProxy:CheckFurnitureInteract() then self.Node.Status = CsNodeStatus.SUCCESS else self.Node.Status = CsNodeStatus.FAILED end end