[ { "Id": 1, "ActionId": 1, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": "AniZhuanchangEnd", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Texture/Image/BgStory/BgStory752.jpg", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 2, "ActionId": 2, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "261", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 3, "ActionId": 3, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500682", "3", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 4, "ActionId": 4, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "DialogEnable", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Noctis", "This is crazy...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 5, "ActionId": 5, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis leans against the window, staring at the street below. It is already late in the night, but there are still quite a few people wandering.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 6, "ActionId": 6, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "At least 5 are watching us. The entire town would know if we ever go out.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 7, "ActionId": 7, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "0.25", null, -60.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 8, "ActionId": 8, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "With a sigh, Noctis sits back on the inn bed and lies down in boredom.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 9, "ActionId": 9, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 10, "ActionId": 10, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "How are we going to catch that bastard like this...?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 11, "ActionId": 11, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Max arranged\u2014or, forced\u2014you to stay in the inn he picked.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 12, "ActionId": 12, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Like he said, everything from Babylonia is not welcome in this town. You will not be able to find Daemon by running through each and every house.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 13, "ActionId": 13, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "That mayor did mention that the town would be temporarily closed.", "14", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 14, "ActionId": 14, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "You heard that the town would be closed for the annual Harvest Festival. No unauthorized personnel can leave and enter the town easily, so there is a high chance that Daemon is still inside the town.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 15, "ActionId": 15, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "4", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 16, "ActionId": 16, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "I just don't know how much we can trust that old man.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 17, "ActionId": 17, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "By the way, Noctis, I've something to ask you.", "18", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 18, "ActionId": 18, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 19, "ActionId": 19, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis crosses his arms on the bed with an indifferent look. Perhaps he has already anticipated your question.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 20, "ActionId": 20, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Hmph, ask whatever you want, but it's up to me whether I want to answer them or not.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 21, "ActionId": 21, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Alright. First of all, you didn't blow up the shuttle, did you?", "22", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 22, "ActionId": 22, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 23, "ActionId": 23, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Will you believe me if I say no...?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 24, "ActionId": 24, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "4", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 25, "ActionId": 25, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis sneers and laughs, but soon becomes serious again.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 26, "ActionId": 26, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "I'm the only one in this world who can mix that kind of explosives... Or, I am supposed to be the only one.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 28, "ActionId": 28, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Yeah. Other than me, only two people are supposed to know this formula, but... They both died right in front of me. Like, very dead.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 29, "ActionId": 29, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis looks at his own reflection in the window. The marks of that battle are still visible.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 30, "ActionId": 30, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "But... I'm not so sure anymore. Dammit.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 31, "ActionId": 31, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Why would Daemon set you up then?", "32", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 32, "ActionId": 32, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 33, "ActionId": 33, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "How am I supposed to know... What was he even thinking?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 34, "ActionId": 34, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Who's this \"Generalissimo\" he mentioned?", "35", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 35, "ActionId": 35, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "3", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 36, "ActionId": 36, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Some great guy... Maybe. I don't know shit...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 37, "ActionId": 37, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "And...", "38", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 38, "ActionId": 38, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "0.25", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 39, "ActionId": 39, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 40, "ActionId": 40, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis is getting a little annoyed. He suddenly bounces up from the bed.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 41, "ActionId": 41, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "5", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 42, "ActionId": 42, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Wait a minute, why am I the only one answering your questions? It's not fair. I have something to ask you too!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 43, "ActionId": 43, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Alright...", "44", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 44, "ActionId": 44, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "4", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 45, "ActionId": 45, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "You have no idea why he is suddenly obsessed about being \"fair\"...", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 46, "ActionId": 46, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "First one. Why did you show up with that guy at that place...?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 47, "ActionId": 47, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "As expected, Noctis was unaware of Daemon's intention. You have to explain to him again what Daemon did.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 48, "ActionId": 48, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "13", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 49, "ActionId": 49, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "You must be that guy's target all along... He just wanted to pin it on me. I'm gonna skin him alive and make him regret installing a pain sensor...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 50, "ActionId": 50, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 51, "ActionId": 51, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Okay. Your turn now... Ask me!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 52, "ActionId": 52, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Tell me about \"New Oakley\". You mentioned this name in the shuttle too.", "53", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 53, "ActionId": 53, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 54, "ActionId": 54, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Tch... You sure are a sharp one...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 55, "ActionId": 55, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Why did you know this place before we even came here?", "56", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 56, "ActionId": 56, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis remains silent for a while before speaking again.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 57, "ActionId": 57, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "It's related to the two dead people I mentioned earlier... One of them was Nigel. I knew him well back in the Purifying Force... And he was the last one I killed as a Purifying Force member.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 58, "ActionId": 58, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Nigel... You have never heard of that name. None of the Purifying Force members ever talked about him either.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 59, "ActionId": 59, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "To put it simply... Someone saw him in a small town on the surface. The name of that town just happened to be New Oakley.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 60, "ActionId": 60, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "From Noctis' reaction, this Nigel guy definitely means more than \"someone he knew well\" to him.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 61, "ActionId": 61, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Daemon could be related to this guy you are after.", "62", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 62, "ActionId": 62, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 63, "ActionId": 63, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Exactly! That's what I thought too... There's no other way he would know my formula.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 64, "ActionId": 64, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis starts to get excited as the truth gets gradually unraveled.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 65, "ActionId": 65, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Alright, my turn. Why would Daemon go through all that effort just to take you to this place?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 66, "ActionId": 66, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Hmm... Good question.", "67", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 67, "ActionId": 67, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "If he simply drove the vehicle away from the Purifying Force's crash-landing site, he would have caught you off guard and probably had a better chance.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 68, "ActionId": 68, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Still, he insisted on coming to this town first and blew up the bridge. It raised an alert and eventually led to his failure.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 69, "ActionId": 69, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Perhaps he did not specifically arrange for an ambush here. Rather, his men were always stationed around this town.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 70, "ActionId": 70, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "There could be other defectors like Daemon living in this town.", "71", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 71, "ActionId": 71, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "3", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 72, "ActionId": 72, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Are you saying... That this town is full of their people?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 73, "ActionId": 73, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Probably not...", "74", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 74, "ActionId": 74, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 75, "ActionId": 75, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Right. We probably wouldn't have survived till now if that was the case.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 76, "ActionId": 76, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "The mayor doesn't like us, but at least he hasn't harmed us.", "77", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 77, "ActionId": 77, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 78, "ActionId": 78, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "So we're back to the same question. How are we going to find him...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 79, "ActionId": 79, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Gargh! This is not going anywhere...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 80, "ActionId": 80, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "It's my turn to ask now.", "81", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 81, "ActionId": 81, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 82, "ActionId": 82, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Okay! Bring it on!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 83, "ActionId": 83, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Why did you run away...?", "84", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 84, "ActionId": 84, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "3", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 85, "ActionId": 85, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis did not see this coming. He looks a little shocked.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 86, "ActionId": 86, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "5", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 87, "ActionId": 87, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Why...? I told you I came here to check if Nigel was still alive!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 88, "ActionId": 88, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "But why didn't you talk to others first?", "89", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 89, "ActionId": 89, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 90, "ActionId": 90, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Talk...? Nah. It's my own business. I don't need to get them involved.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 91, "ActionId": 91, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "In fact, both the Purifying Force and I are already involved.", "92", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 92, "ActionId": 92, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "14", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 93, "ActionId": 93, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 94, "ActionId": 94, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "So are Vera and No. 21.", "95", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 95, "ActionId": 95, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "5", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 96, "ActionId": 96, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "C'mon, what does it have to do with them?!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 97, "ActionId": 97, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "They are worried about you...", "98", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 98, "ActionId": 98, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 99, "ActionId": 99, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Vera? Worried about me? You must be hallucinating...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 100, "ActionId": 100, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 101, "ActionId": 101, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis almost fails to hold back laughter, but he just sighs and keeps his mouth shut.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 102, "ActionId": 102, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "What a bloody mess. I chose to investigate alone because I didn't want to bother them...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 103, "ActionId": 103, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Let's find a way to go back to the Purifying Force tomorrow and explain to them.", "104", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 104, "ActionId": 104, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "5", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 105, "ActionId": 105, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Hell no! I'm never going back... And neither can you!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 106, "ActionId": 106, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Noctis is very adamant about it. Still, you can tell that he is no longer as impulsive as he was at the beginning.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 107, "ActionId": 107, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 108, "ActionId": 108, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "You're just too naive. Some of those Purifying Force members could very well be related to the defectors.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 109, "ActionId": 109, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "I just don't want to suspect our comrades without grounds...", "110", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 110, "ActionId": 110, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "14", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 111, "ActionId": 111, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "I know, neither do I. Still... You can't completely trust someone, even if they are your closest family and friends.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 112, "ActionId": 112, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 113, "ActionId": 113, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Anyway, I'll go to the town tomorrow and continue investigating... They probably won't like us doing so, but there's no other way.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 114, "ActionId": 114, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "But I'll keep an eye on you.", "117", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 115, "ActionId": 115, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 116, "ActionId": 116, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "0.25", null, -100.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 117, "ActionId": 117, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Disgruntled, Noctis lies down on the bed and closes his eyes.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 118, "ActionId": 118, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Whatever you like...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 119, "ActionId": 119, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Thinking too much is not going to help. What you need the most right now is to rest and keep a clear mind.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 120, "ActionId": 120, "NextActionId": null, "Type": 502, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "DialogDisable", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 121, "ActionId": 121, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Good night then...", "122", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 122, "ActionId": 122, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 123, "ActionId": 123, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": 2000.0, "Params": [ null, "1", "36", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 124, "ActionId": 124, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": "AniZhuanchangEnd", "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Texture/Image/BgStory/BgStory752.jpg", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 125, "ActionId": 125, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "973", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 126, "ActionId": 126, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "310", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 127, "ActionId": 127, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "169", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 128, "ActionId": 128, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "DialogEnable", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Compared to the tranquil lounge in Babylonia, the inn in the small town feels a lot noisier.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 129, "ActionId": 129, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The howling wind, the chirping of unknown insects... and the loud, off-key singing of drunk people...", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 130, "ActionId": 130, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Despite all this, you feel a strange sense of peace embraced by such a chaotic mix of sounds. The scent of dried wheat straws filling the beds and pillows also makes you feel incredibly comfortable.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 131, "ActionId": 131, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Hey, are you asleep yet?", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 132, "ActionId": 132, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Hmm... Almost.", "133", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 133, "ActionId": 133, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "I'll ask you one last question then...", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 134, "ActionId": 134, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Aren't you worried that I may also be on the defectors' side? Why do you trust everything I said?", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 135, "ActionId": 135, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "I don't know either... Out of instinct, maybe?", "136", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 136, "ActionId": 136, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Instinct... Never thought I would hear that word from you.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 137, "ActionId": 137, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Instincts are crucial, you know.", "138", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 138, "ActionId": 138, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Perhaps compared to the experiences gained from all the past adventures, you should sometimes trust your instincts more when making a decision.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 139, "ActionId": 139, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "You really are a strange one... Don't say I didn't warn you, but you might also be considered a defector if you keep messing around with me.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 140, "ActionId": 140, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Whether you are innocent or not... That's my own decision to make.", "141", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 141, "ActionId": 141, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "It probably doesn't matter anymore though... I guess nobody cares about what happened back then and right now, except me.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 142, "ActionId": 142, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "If you really are innocent...", "143", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 143, "ActionId": 143, "NextActionId": null, "Type": 205, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": 1000.0, "Params": [ null, "999", "Assets/Product/Texture/Image/BgStory/BgStory550.jpg", "0", 1.0, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 144, "ActionId": 144, "NextActionId": null, "Type": 205, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "999", null, "1", 0.0, 0.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 145, "ActionId": 145, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Texture/Image/BgStory/BgStory550.jpg", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 146, "ActionId": 146, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "You look up at the night sky and slowly close your eyes as fatigue begins to creep in.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 147, "ActionId": 147, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "I still... hope you can return to Cerberus with your head held high...", "148", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 148, "ActionId": 148, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Enveloped by a sense of relaxation, you gradually fall asleep.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 149, "ActionId": 149, "NextActionId": null, "Type": 205, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": 1000.0, "Params": [ null, "999", "Assets/Product/Texture/Image/BgStory/BgStory752.jpg", "0", 1.0, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 150, "ActionId": 150, "NextActionId": null, "Type": 205, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "999", null, "1", 0.0, 0.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 151, "ActionId": 151, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Texture/Image/BgStory/BgStory752.jpg", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 152, "ActionId": 152, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500682", "8", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 153, "ActionId": 153, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Noctis", "Tch... Why care about me so much? This thing has nothing to do with you...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 154, "ActionId": 154, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Lying down, Noctis crosses his arms and lets out a sigh. He closes his eyes with a faint smile.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 155, "ActionId": 155, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 156, "ActionId": 156, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Noctis", "Return to Cerberus... Alright, that's my next goal after catching this Daemon guy. I'm gonna shock Vera and 21.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 157, "ActionId": 157, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 158, "ActionId": 158, "NextActionId": null, "Type": 502, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": 600.0, "Params": [ null, "DialogDisable", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 159, "ActionId": 159, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "36", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 160, "ActionId": 160, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": "AniZhuanchangEnd", "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Texture/Image/BgStory/BgStory732.jpg", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 161, "ActionId": 161, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "250", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 162, "ActionId": 162, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "DialogEnable", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Watanabe and the officers of other departments rarely come together, but today they have gathered in the Forsaken HQ.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 163, "ActionId": 163, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The tactical map in front of them is filled with all types of symbols. Out of all, the most eye-catching one is a circle centered around the Inver-Hetero Tower\u2014the Clean Zone.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 164, "ActionId": 164, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1101001", null, 400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 165, "ActionId": 165, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "500226", null, -400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 166, "ActionId": 166, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Watanabe", "Are you sure about that?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 167, "ActionId": 167, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Area Officer", "Yes... Area 2 was suddenly attacked by some Hetero-Creatures with rather strange behaviors.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 168, "ActionId": 168, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Area Officer", "Although they seem... less aggressive than the known types, they are surprisingly coordinated and move in groups. Our existing defenses can hardly stop them.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 169, "ActionId": 169, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "It seems the Punishing creatures are also constantly changing. It could all be linked to the emergence of that tower.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 170, "ActionId": 170, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Area Officer", "Watanabe, I know you are still negotiating with Babylonia. But I'm afraid I can't hold everybody back. Some people have started entering the Clean Zone. I'm extremely sorry...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 171, "ActionId": 171, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "That's not your fault...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 172, "ActionId": 172, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", null, null, null, null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 173, "ActionId": 173, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "0.25", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 174, "ActionId": 174, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Watanabe gazes at the chart representing the spreading of Hetero-Creatures with a complicated look on his face as he realizes more areas may be affected in the future.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 175, "ActionId": 175, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "0.25", "-400", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 176, "ActionId": 176, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "500005", null, 400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 177, "ActionId": 177, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Military Officer", "But Babylonia has been claiming they need to inspect more areas within the Clean Zone before letting people in to avoid more chaos. Who knows if they are just delaying us on purpose...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 178, "ActionId": 178, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The military officer's words seem to resonate with many attendees. Many begin to express their dissatisfaction with Babylonia to varying degrees.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 179, "ActionId": 179, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", null, null, null, null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 180, "ActionId": 180, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "0.25", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 181, "ActionId": 181, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Watanabe", "I have reached an agreement with Babylonia. They promised an appropriate allocation of civilians... There's no need to worry about that aspect.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 182, "ActionId": 182, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 183, "ActionId": 183, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Watanabe browses through the attendees. He makes a faint but determined smile.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 184, "ActionId": 184, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "I know very well that there has always been some tension between the Forsaken and Babylonia due to historical reasons.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 185, "ActionId": 185, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "But recently, Babylonia had proved their attitude through a series of actions... I believe you all have witnessed them.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 186, "ActionId": 186, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "During this time, many Forsaken members have fought alongside Babylonia forces and helped each other on various occasions. Their impression of Babylonia has been significantly enhanced.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 187, "ActionId": 187, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "So I ask you all to show a little more patience. Regarding the Hetero-Creatures, I will also come up with a solution ASAP.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 188, "ActionId": 188, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "That's all for today. You are dismissed.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 189, "ActionId": 189, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 190, "ActionId": 190, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500005", null, -600.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 191, "ActionId": 191, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "500565", null, 600.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 192, "ActionId": 192, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "3", "500226", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 193, "ActionId": 193, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Forsakens", "Yes, Sir!", 1.0, 2.0, "3", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 194, "ActionId": 194, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", "3", null, null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 195, "ActionId": 195, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1101001", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 196, "ActionId": 196, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, "Watanabe examines the reports he received from various Forsaken camps with a grave look. According to them, there have already been quite a number of conflicts between the Forsaken members and the Clean Zone's defense forces.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 197, "ActionId": 197, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "He has managed to keep the negative emotions under control this time, but no one can predict when they will fully explode.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 198, "ActionId": 198, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "What do you think about this, Instructor?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 199, "ActionId": 199, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 200, "ActionId": 200, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500700", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 201, "ActionId": 201, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, "Watanabe turns toward a shadowed corner, asking a man who had been listening to the entire discussion.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 202, "ActionId": 202, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "This seasoned veteran is about the age of Watanabe's father. Watanabe invited him to help with new Forsaken recruit training not long ago.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 203, "ActionId": 203, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "???", "I advise you not to fully trust Babylonia's promises.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 204, "ActionId": 204, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "???", "When there are conflicts of interest, your friends can turn into your worst enemies, no matter how much you used to trust each other.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 205, "ActionId": 205, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "???", "Besides... There are still different voices in Babylonia who want to get rid of the Forsaken altogether.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 206, "ActionId": 206, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "0.25", "600", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 207, "ActionId": 207, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "1101001", null, -500.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 208, "ActionId": 208, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Watanabe", "You are right. We should always negotiate with great caution. But personally, I still want to believe that Babylonia is capable of handling all this...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 209, "ActionId": 209, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "But before reaching a final agreement with Babylonia, we need to stop the expansion of those Hetero-Creatures first.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 210, "ActionId": 210, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "???", "In that case, I would suggest you establish a line of defense near the area where the Hetero-Creatures came from... Babylonia seems to call it the \"Hetero Zone\".", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 211, "ActionId": 211, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "But we don't have enough military strength right now...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 212, "ActionId": 212, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "???", "Should I take some soldiers with me and head to the Hetero Zone first? So we can eliminate some of the Hetero-Creatures?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 213, "ActionId": 213, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Watanabe contemplates the suggestion for quite some time, but shakes his head eventually.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 214, "ActionId": 214, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "The Forsaken had many new members recently, but they still need more training in both discipline and combat abilities. We can't rush it.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 215, "ActionId": 215, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "And since we're trying to regain the Forsaken's confidence as a whole, I think I should lead this operation to better boost the morale of our forces.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 216, "ActionId": 216, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Stroking his beard, the man nods with a smile.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 217, "ActionId": 217, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "???", "I'm glad to see you considering things more thoroughly now, Watanabe. Just do as you wish then.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 218, "ActionId": 218, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 219, "ActionId": 219, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "Alright. Time is of the essence, I'll go with them to hold off the Hetero-Creatures tomorrow...", 2.0, null, " ", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 220, "ActionId": 220, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500686", null, 600.0, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 221, "ActionId": 221, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, "The man nods and walks out of the shadows. He pats Watanabe on the shoulder.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 222, "ActionId": 222, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 223, "ActionId": 223, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": 1.0, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "???", "We'll take care of things here. The Forsaken... will be waiting for your triumphant return.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] } ]