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There are plenty of chances for you to celebrate in the future.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 61, "ActionId": 61, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "Now, get salvaging. We need to inform the rest of the camp later.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 62, "ActionId": 62, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The woman gestures to the distance where Humanity Corp set up camp, the place the two are guarding.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 63, "ActionId": 63, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "But instead of heading back, the two of them start walking toward where the Corrupted fell. That is the temporary camp for guards like them, and their supplies are still there.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 64, "ActionId": 64, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The woman clears away the tent the Corrupted destroyed before taking stock of the supplies and nodding.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 65, "ActionId": 65, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "Not too bad. The sand didn't get everywhere. Food is still perfectly edible after we brush the sand off.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 66, "ActionId": 66, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "Ew, that's disgusting. That bread was rolling on the ground. How can you still eat it?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 67, "ActionId": 67, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "Hand it over and I can...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 68, "ActionId": 68, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "Get your hands off my stuff. Use your allowance if you want extra food. Do you think I didn't notice you picking up scraps to eat at that filthy place a few days ago?", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 69, "ActionId": 69, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "I know there are plenty of supplies in the camp, but someone who wastes a good roll of bread like this deserves to starve in my book.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 70, "ActionId": 70, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "Tch...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 71, "ActionId": 71, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Denied and dismissed, the man packs his gun away and turns toward the camp, sulking and changing the subject.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 72, "ActionId": 72, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "We're done clearing this area, right? Are there any more Corrupted?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 73, "ActionId": 73, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "I'm not detecting anything.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 74, "ActionId": 74, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "Then let's head back once we're done cleaning up. I'm not receiving any call for help from the other guards, so everything should be sorted now.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 75, "ActionId": 75, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "Yeah, all sorted. Here I thought we'd be facing a massive group of Corrupted given the commander's warning, but it was just a false alarm.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 76, "ActionId": 76, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "Right? That Watanabe was such a drama queen with his nonsense about how dangerous it'd be if the Corrupted crossed the border.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 77, "ActionId": 77, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "Babylonia Construct? More like Babbling Con Man, I say...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 78, "ActionId": 78, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "PanelActor1Shake", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Male Member", "...s-s-s-s-say...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 79, "ActionId": 79, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "What are you mumbling 'bout...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 80, "ActionId": 80, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "PanelActor2Shake", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "...b-b-b-b-bout...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 81, "ActionId": 81, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The woman's throat dries up.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 82, "ActionId": 82, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 83, "ActionId": 83, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "155", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 84, "ActionId": 84, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "She turns toward where her companion is looking, where the camp should be. They should be able to see tents and hideous flags with phrases like \"Humanity Will Win\" on them from this outpost and fruit-drying racks beyond.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 85, "ActionId": 85, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "But all of these structures have fallen. In their place is a colossus with an angular, metallic body.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 86, "ActionId": 86, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The colossus moves slowly, raising its arm\u2014", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 87, "ActionId": 87, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "752", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 88, "ActionId": 88, "NextActionId": null, "Type": 501, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab", "3", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 89, "ActionId": 89, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "RImgBg1Shake", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "And striking the camp.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 90, "ActionId": 90, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500564", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 91, "ActionId": 91, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Female Member", "A Corrupted Colossus... This is...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 92, "ActionId": 92, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "She stops speaking. Suddenly, she hears a familiar voice.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 93, "ActionId": 93, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 94, "ActionId": 94, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Humanity Corp Member", "Help... H-help!", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 95, "ActionId": 95, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "A few muted shouts are followed by an avalanche of screams. The crumbling dunes slide toward them as the desperate cries reach them.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 96, "ActionId": 96, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Occasionally, a series of gunfire can be heard. From here, they can see shots being fired from the far edge of the fallen camp. The bullets hit the colossus like sand hitting stone, barely doing any damage.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 97, "ActionId": 97, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500427", null, -400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 98, "ActionId": 98, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "500564", null, 400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 99, "ActionId": 99, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Male Member", "D-did the enemies get past the other guards? We need to go back and help\u2014", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 100, "ActionId": 100, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Female Member", "How?! What can you do? You're just gonna get yourself killed...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 101, "ActionId": 101, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "The woman grabs the man by his collar and throws him on the ground before he can pick up his weapon and go back.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 102, "ActionId": 102, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 103, "ActionId": 103, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "9332001", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 104, "ActionId": 104, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "2604", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 105, "ActionId": 105, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "She can see the camp where her companions were residing being destroyed with a kick from the massive mechanoid. The resisting residents are launched into the air like sand\u2014", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 106, "ActionId": 106, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "2603", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 107, "ActionId": 107, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "\u2014Before someone catches them.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 108, "ActionId": 108, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500005", null, -400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 109, "ActionId": 109, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "500005", null, 400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 110, "ActionId": 110, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Soldier Leon", "We're in position! Evacuating targets!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 111, "ActionId": 111, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Soldier Pietro", "The Corrupted Colossus is on the move!", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 112, "ActionId": 112, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 113, "ActionId": 113, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1101001", "5", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 114, "ActionId": 114, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Watanabe", "Rescue team! 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That is unless we can target its weak points accurately.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 167, "ActionId": 167, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "Today's your lucky day. We know exactly where the mechanoid's Achilles heel is. We have another expert with us.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 168, "ActionId": 168, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "Hey, Zachery! Come here for a second.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 169, "ActionId": 169, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 170, "ActionId": 170, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500565", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 171, "ActionId": 171, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Zachery", "Ah! Yes, Boss.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 172, "ActionId": 172, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "A young man responds to Watanabe awkwardly, walking over timidly with an armful of blueprints.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 173, "ActionId": 173, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 174, "ActionId": 174, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1101001", null, -400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 175, "ActionId": 175, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "500565", null, 400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 176, "ActionId": 176, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Zachery", "Heh... You asked for me, Boss?", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 177, "ActionId": 177, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "You haven't met each other yet. This is Zachery, a military machinist from Company 75. Zachery, meet Suma. She is a demolitionist from Elite Force 24.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 178, "ActionId": 178, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Zachery", "Right, right... Hi, Suma, is it? I've heard Boss talk about you... 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Not a lot of people have the expertise to design a mechanoid like this. You should be...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 183, "ActionId": 183, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Zachery", "On Babylonia...? I know, I know... But I didn't go there for... reasons...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 184, "ActionId": 184, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Zachery", "Sigh. That's not right. We've talked about this, Boss. You said you wouldn't mention it, so...", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 185, "ActionId": 185, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 186, "ActionId": 186, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1101001", null, -400.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 187, "ActionId": 187, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Watanabe", "We need you and Suma to work together on the technical details of this operation. It's easier if you know each other's identity.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 188, "ActionId": 188, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "And the cat's gonna be out of the bag sooner or later. Do you have any idea how many people are talking about you in the camp?", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 189, "ActionId": 189, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "This is the perfect opportunity for you to tell them your worth.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 190, "ActionId": 190, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Zachery", "Right, right... I'll do my best.", 2.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 191, "ActionId": 191, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "Why don't you start discussing the details of the plan with Suma, then? Other units will find you to confirm their roles later.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 192, "ActionId": 192, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "We need to draw it toward the mines before we can start wearing it down. I'm heading to confirm the route with the distraction team right now. I'll let you know their plan soon.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 193, "ActionId": 193, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 194, "ActionId": 194, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Watanabe waves goodbye to the two of them and jogs toward the camp's armory. They soon hear a few different shouts from within\u2014probably encouragement for the fight ahead.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 195, "ActionId": 195, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500565", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 196, "ActionId": 196, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Zachery", "...", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 197, "ActionId": 197, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "36", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 198, "ActionId": 198, "NextActionId": null, "Type": 504, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "0", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 199, "ActionId": 199, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": 1500.0, "Params": [ null, "Assets/Product/Texture/Image/BgStory/BgStory26.jpg", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 200, "ActionId": 200, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "102", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 201, "ActionId": 201, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500565", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 202, "ActionId": 202, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "AniZhuanchangEnd", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Zachery", "We've got the attention of the Corrupted Colossus! Prepare to demolish its weak points!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 203, "ActionId": 203, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 204, "ActionId": 204, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "10001004", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 205, "ActionId": 205, "NextActionId": null, "Type": 501, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab", "3", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 206, "ActionId": 206, "NextActionId": null, "Type": 501, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFireLiziNew.prefab", "2", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 207, "ActionId": 207, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "Following Zachery's command, the colossus is once again covered in flame.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 208, "ActionId": 208, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500565", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 209, "ActionId": 209, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Zachery", "That's okay, that's okay. It will work. I know what I'm doing.", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 210, "ActionId": 210, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 211, "ActionId": 211, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, null, "As the colossus is drawn away by the fire, people slowly retreat along the path the soldiers carved out, laying low and clustering.", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 212, "ActionId": 212, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "1101001", "5", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 213, "ActionId": 213, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Watanabe", "Don't panic! Follow the instructions and keep going! Watch out for the remaining Corrupted!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 214, "ActionId": 214, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, null, "Watanabe", "All units! Beginning wave three of the rescue operation!", 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 215, "ActionId": 215, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", null, null, null, null, 1.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 216, "ActionId": 216, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "500005", null, -600.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 217, "ActionId": 217, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "2", "500005", null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 218, "ActionId": 218, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ null, "3", "500005", null, 600.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] }, { "Id": 219, "ActionId": 219, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": 1.0, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ null, "1", "Soldiers", "Yes, Boss!", 1.0, 2.0, 3.0, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null ] } ]