[ { "Id": 1, "GachaName": "Backlight Matrix", "GachaName2": null, "UiType": 1, "UiName": "UiDrawActivity", "SceneModelId": 4, "RuleHint": "Every R&D x20 for guaranteed 1 Special Reward", "PreviewShowCount": 4, "ItemNotEnoughSkipId": 20055.0, "BaseRuleTitles": [ "Basic Mode", "Targeted Mode", "New constructs arrive", "Instructions" ], "BaseRules": [ "A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe.", "Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.", "In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited." ] }, { "Id": 2, "GachaName": "Heavenly Gift", "GachaName2": null, "UiType": 2, "UiName": "UiDrawActivity", "SceneModelId": 5, "RuleHint": "Every R&D x10 for guaranteed 1 Special Reward (Up to 5 Special Rewards)", "PreviewShowCount": 6, "ItemNotEnoughSkipId": 20011.0, "BaseRuleTitles": [ "10 Attempts 1 Special Reward Guaranteed", "Reward Type", "Type Rates" ], "BaseRules": [ "All special rewards have limited quantities. They will no longer be available once they are drawn.", "There are two types of rewards: Special Reward and Normal Reward. Each draw will be determined by the rates.", "Special Reward: 1%. Normal Reward: 99%." ] }, { "Id": 3, "GachaName": " Tea Stall", "GachaName2": null, "UiType": 1, "UiName": "UiGachaOrganize", "SceneModelId": 4, "RuleHint": "After receiving the special rewards, the next mystery box will be unlocked", "PreviewShowCount": 4, "ItemNotEnoughSkipId": 80017.0, "BaseRuleTitles": [ "Basic Mode", "Target Mode", "New constructs arrive", "Instructions" ], "BaseRules": [ "A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe.", "Please check the relevant announcements for the implementation schedule of new A-Rank characters into Target Mode.", "In the Construct Target Pool, the guaranteed attempt of pulling A-Rank and S-Rank Constructs will not be affected when you change your targeted construct, which means the guarantee progress is inherited." ] }, { "Id": 7, "GachaName": "Tactical Supply", "GachaName2": "TACTICAL SUPPLY", "UiType": 1, "UiName": "UiGachaOrganize", "SceneModelId": 4, "RuleHint": "After receiving the special rewards, the next Supply Crate will be unlocked.", "PreviewShowCount": 4, "ItemNotEnoughSkipId": null, "BaseRuleTitles": [ "Basic Mode", "Targeted Mode", "New constructs arrive", "Instructions" ], "BaseRules": [ "A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe.", "Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.", "In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited." ] }, { "Id": 10, "GachaName": "Tea Stall", "GachaName2": null, "UiType": 1, "UiName": "UiGachaOrganize", "SceneModelId": 4, "RuleHint": "After receiving the special rewards, the next Mystery Box will be unlocked.", "PreviewShowCount": 4, "ItemNotEnoughSkipId": 80017.0, "BaseRuleTitles": [ "Basic Mode", "Targeted Mode", "New Constructs arrive", "Instructions" ], "BaseRules": [ "A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "In Targeted Mode where you can select a character, an A-Rank or above Omniframe is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank Omniframe when you get an A-Rank Omniframe.", "Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.", "In the targeted Construct pool, the guarantee value of A-Rank and S-Rank Constructs will not be affected when you change your selected Construct, which means the guarantee progress is inherited." ] }, { "Id": 10001, "GachaName": "Backlight Matrix", "GachaName2": null, "UiType": 1, "UiName": "UiDrawActivity", "SceneModelId": 4, "RuleHint": "Every R&D x20 for guaranteed 1 Special Reward", "PreviewShowCount": 4, "ItemNotEnoughSkipId": 20055.0, "BaseRuleTitles": [ "Basic Mode", "Targeted Mode", "New constructs arrive", "Instructions" ], "BaseRules": [ "A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.", "Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.", "In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited." ] }, { "Id": 10002, "GachaName": "[Volatile Priestess]", "GachaName2": null, "UiType": 2, "UiName": "UiDrawActivity", "SceneModelId": 100006, "RuleHint": "Guaranteed coating in 50 pulls", "PreviewShowCount": 5, "ItemNotEnoughSkipId": 10008.0, "BaseRuleTitles": [ "Event Time", "Event Rule", "About Reward" ], "BaseRules": [ "2022/7/15 8:00-2022/8/5 08:00", "1. Consume the Terminal Code to draw the pool for rewards.\\n2. Every reward has a limit, and you will no longer receive the reward once its limit is reached. You are guaranteed to get all the rewards, including the coating [Volatile Priestess], within 50 draws!\\n3. After the event ends, the remaining unused event token [Terminal Code] will be expired on 2022/8/5 8:01 (UTC)", "Items will be removed from the prize pool once their limit is reached, and the chance to get the other items will increase.\\nCoating \"Volatile Priestess\" *1, limit: 1, chance on first draw: 0.8%\\nEvent Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nBasic Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nTargeted Weapon R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nPortrait \"Volatile Priestess\" *1, limit: 1, chance on first draw: 1.51%\\nCogs *100000, limit: 10, chance on first draw: 18.6%\\nOverclock Material Box (\u03b2) *2, limit: 7, chance on first draw: 13.2%\\nOverclock Material Box (\u03b1) *3, limit: 7, chance on first draw: 15.62%\\nWeapon Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nMemory Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nEXP Pod (L) *2, limit: 7, chance on first draw: 15.62%" ] }, { "Id": 11002, "GachaName": "[Volatile Priestess]", "GachaName2": null, "UiType": 2, "UiName": "UiDrawActivity", "SceneModelId": 5, "RuleHint": "Guaranteed coating in 50 pulls", "PreviewShowCount": 5, "ItemNotEnoughSkipId": 10008.0, "BaseRuleTitles": [ "Event Time", "Event Rule", "About Reward" ], "BaseRules": [ "2023/7/15 8:00 (UTC) to 2023/8/12 07:59 (UTC)", "1. Consume the Terminal Code to draw the pool for rewards.\\n2. Every reward has a limit, and you will no longer receive the reward once its limit is reached. You are guaranteed to get all the rewards, including the coating [Volatile Priestess], within 50 draws!\\n3. After the event ends, the remaining unused event token [Terminal Code] will be expired on 2023/8/12 8:01 (UTC)", "Items will be removed from the prize pool once their limit is reached, and the chance to get the other items will increase.\\nCoating \"Volatile Priestess\" *1, limit: 1, chance on first draw: 0.8%\\nEvent Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nBasic Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nTargeted Weapon R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nPortrait \"Volatile Priestess\" *1, limit: 1, chance on first draw: 1.51%\\nCogs *100000, limit: 10, chance on first draw: 18.6%\\nOverclock Material Box (\u03b2) *2, limit: 7, chance on first draw: 13.2%\\nOverclock Material Box (\u03b1) *3, limit: 7, chance on first draw: 15.62%\\nWeapon Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nMemory Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nEXP Pod (L) *2, limit: 7, chance on first draw: 15.62%" ] } ]