PGRData/Script/matrix/xui/xuifubenactivitypuzzle/XUiFubenActivityPuzzleAreaRewardBtn.lua

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local tableInsert = table.insert
local XUiFubenActivityPuzzleAreaRewardBtn = XClass(nil, "XUiFubenActivityPuzzleAreaRewardBtn")
function XUiFubenActivityPuzzleAreaRewardBtn:Ctor(rootUi, ui, cb)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.RootUi = rootUi
XTool.InitUiObject(self)
self.CallBack = cb
self:Init()
end
function XUiFubenActivityPuzzleAreaRewardBtn:Init()
CsXUiHelper.RegisterClickEvent(self.BtnArea, self.CallBack)
end
function XUiFubenActivityPuzzleAreaRewardBtn:Refresh(itemIcon, count)
self.Image1:SetRawImage(itemIcon)
self.Image2:SetRawImage(itemIcon)
self.TxtCount1.text = string.format("%s%s", "x", count)
self.TxtCount2.text = string.format("%s%s", "x", count)
end
function XUiFubenActivityPuzzleAreaRewardBtn:SetNormal()
self.LightAward.gameObject:SetActiveEx(false)
self.GetAward.gameObject:SetActiveEx(false)
end
function XUiFubenActivityPuzzleAreaRewardBtn:SetCanTake()
self.LightAward.gameObject:SetActiveEx(true)
self.GetAward.gameObject:SetActiveEx(false)
end
function XUiFubenActivityPuzzleAreaRewardBtn:SetTaked()
self.LightAward.gameObject:SetActiveEx(false)
self.GetAward.gameObject:SetActiveEx(true)
end
return XUiFubenActivityPuzzleAreaRewardBtn