PGRData/Script/matrix/xui/xuiequipawarenessreplace/XUiGridSuitPrefabEquip.lua

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local XUiGridEquip = require("XUi/XUiEquipAwarenessReplace/XUiGridEquip")
local XUiGridSuitPrefabEquip = XClass(nil, "XUiGridSuitPrefabEquip")
function XUiGridSuitPrefabEquip:Ctor(ui, parent)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.Parent = parent
XTool.InitUiObject(self)
end
function XUiGridSuitPrefabEquip:Refresh(conflictInfo)
self.RImgHead:SetRawImage(XDataCenter.CharacterManager.GetCharRoundnessHeadIcon(conflictInfo.CharacterId))
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local grid = XUiGridEquip.New(self.GridEquip, self.Parent, nil, true)
grid:InitRootUi(self.Parent)
grid:Refresh(conflictInfo.EquipId)
end
return XUiGridSuitPrefabEquip