PGRData/Script/matrix/xui/xuiclickcleargame/XUiClickClearPanelGame.lua

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Lua
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local textManager = CS.XTextManager
local tableInsert = table.insert
local XUiGridClickClearGamePage = require("XUi/XUiClickClearGame/XUiGridClickClearGamePage")
local XUiClickClearPanelGameTask = require("XUi/XUiClickClearGame/XUiClickClearPanelGameTask")
local XUiClickClearPanelGameBookMark = require("XUi/XUiClickClearGame/XUiClickClearPanelGameBookMark")
local XUiClickClearPanelGame = XClass(nil, "XUiClickClearPanelGame")
function XUiClickClearPanelGame:Ctor(ui, rootUi)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.RootUi = rootUi
XTool.InitUiObject(self)
self:Init()
end
function XUiClickClearPanelGame:Init()
self.TaskPanel = XUiClickClearPanelGameTask.New(self.PanelTask, self)
self.BookMarkPanel = XUiClickClearPanelGameBookMark.New(self.PanelBookMark, self)
self:AutoAddBtnListener()
self:InitDynamicTable()
end
function XUiClickClearPanelGame:Show()
self.GameObject:SetActiveEx(true)
self.DynamicTableCurve:Clear()
local gameInfo = XDataCenter.XClickClearGameManager.GetGameInfo()
self.TaskPanel:Show()
self.BookMarkPanel:Show()
self.DynamicTableCurve:SetDataSource(gameInfo.HeadInfoPageList)
self.DynamicTableCurve:ReloadData(0)
end
function XUiClickClearPanelGame:Hide()
self.GameObject:SetActiveEx(false)
end
function XUiClickClearPanelGame:AutoAddBtnListener()
self:RegisterClickEvent(self.BtnLast, function () self:OnClickLastBtn() end)
self:RegisterClickEvent(self.BtnNext, function () self:OnClickNextBtn() end)
end
function XUiClickClearPanelGame:OnClickLastBtn()
local nextIndex = XDataCenter.XClickClearGameManager.GetLastPageIndex()
self.DynamicTableCurve:TweenToIndex(nextIndex)
end
function XUiClickClearPanelGame:OnClickNextBtn()
local lastIndex = XDataCenter.XClickClearGameManager.GetNextPageIndex()
self.DynamicTableCurve:TweenToIndex(lastIndex)
end
function XUiClickClearPanelGame:InitDynamicTable()
self.DynamicTableCurve = XDynamicTableCurve.New(self.PageParent)
self.DynamicTableCurve:SetProxy(XUiGridClickClearGamePage)
self.DynamicTableCurve:SetDelegate(self)
end
function XUiClickClearPanelGame:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Init(self)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
grid:Refresh(index)
end
end
function XUiClickClearPanelGame:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelActive:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelActive:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
return XUiClickClearPanelGame