335 lines
13 KiB
Lua
335 lines
13 KiB
Lua
|
local XUiBiancaTheatrePanelReward = require("XUi/XUiBiancaTheatre/Common/XUiBiancaTheatrePanelReward")
|
||
|
|
||
|
--肉鸽玩法二期主界面
|
||
|
local XUiBiancaTheatreMain = XLuaUiManager.Register(XLuaUi, "UiBiancaTheatreMain")
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnAwake()
|
||
|
XDataCenter.BiancaTheatreManager.SetIsAutoOpen(true)
|
||
|
XDataCenter.BiancaTheatreManager.SetIsAutoOpenSettleWin(true)
|
||
|
self.IsShowPanel = true
|
||
|
XUiHelper.NewPanelActivityAsset(XDataCenter.BiancaTheatreManager.GetAssetItemIds(), self.PanelSpecialTool, nil, handler(self, self.OnBtnClick))
|
||
|
self:InitButtonCallBack()
|
||
|
self.TaskManager = XDataCenter.BiancaTheatreManager.GetTaskManager()
|
||
|
|
||
|
--奖励面板
|
||
|
self.PanelReward = XUiBiancaTheatrePanelReward.New(self.BtnReward)
|
||
|
self:InitReward()
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnStart()
|
||
|
self:PlayStartAnim()
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnEnable()
|
||
|
self:Refresh()
|
||
|
self:CheckRedPoint()
|
||
|
self:CheckShowPanel()
|
||
|
self:UpdateBg()
|
||
|
-- 剧情结局结算完才显示提示弹窗
|
||
|
if not XDataCenter.BiancaTheatreManager.CheckOpenSettleWin() and not XDataCenter.BiancaTheatreManager.CheckIsInMovie() then
|
||
|
self:CheckAllUnlockTip()
|
||
|
end
|
||
|
|
||
|
self:CheckPlayAnim()
|
||
|
XDataCenter.BiancaTheatreManager.ResetAudioFilter()
|
||
|
XEventManager.AddEventListener(XEventId.EVENT_BIANCA_THEATRE_TOTAL_EXP_CHANGE, self.PanelReward.Refresh, self.PanelReward)
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnDisable()
|
||
|
XEventManager.RemoveEventListener(XEventId.EVENT_BIANCA_THEATRE_TOTAL_EXP_CHANGE, self.PanelReward.Refresh, self.PanelReward)
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnReleaseInst()
|
||
|
return self.IsShowPanel
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnResume(value)
|
||
|
self.IsShowPanel = value
|
||
|
end
|
||
|
|
||
|
--主要奖励
|
||
|
function XUiBiancaTheatreMain:InitReward()
|
||
|
local rewardId = XBiancaTheatreConfigs.GetClientConfig("MainViewShowRewardId")
|
||
|
rewardId = rewardId and tonumber(rewardId)
|
||
|
if not XTool.IsNumberValid(rewardId) then
|
||
|
return
|
||
|
end
|
||
|
if XTool.UObjIsNil(self.GridReward) or XTool.UObjIsNil(self.PanelList) then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local rewardItems = XRewardManager.GetRewardList(rewardId)
|
||
|
local rewardGoodsList = XRewardManager.MergeAndSortRewardGoodsList(rewardItems)
|
||
|
for i, reward in ipairs(rewardGoodsList) do
|
||
|
local grid = i == 1 and self.GridReward or XUiHelper.Instantiate(self.GridReward, self.PanelList)
|
||
|
local gridCommon = XUiGridCommon.New(self, grid)
|
||
|
gridCommon:Refresh(reward)
|
||
|
if gridCommon.BtnClick then
|
||
|
XUiHelper.RegisterClickEvent(gridCommon, gridCommon.BtnClick, function()
|
||
|
XLuaUiManager.Open("UiBiancaTheatreTips", reward)
|
||
|
end)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
-- 红点相关
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
--检查红点
|
||
|
function XUiBiancaTheatreMain:CheckRedPoint()
|
||
|
self:CheckTaskRedPoint()
|
||
|
self:CheckStrengthenPoint()
|
||
|
self.BtnAtlas:ShowReddot(false)
|
||
|
self.BtnCollection:ShowReddot(XDataCenter.BiancaTheatreManager.CheckFieldGuideRedPoint())
|
||
|
self.BtnAchievement:ShowReddot(XDataCenter.BiancaTheatreManager.CheckAchievementTaskCanAchieved()) --成就红点
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:CheckStrengthenPoint()
|
||
|
self.BtnStrengthen:ShowReddot(self:CheckStrengthenUnlock() and not XDataCenter.BiancaTheatreManager.GetStrengthenUnlockCache())
|
||
|
end
|
||
|
|
||
|
--任务红点
|
||
|
function XUiBiancaTheatreMain:CheckTaskRedPoint()
|
||
|
local isShowRedPoint = XDataCenter.BiancaTheatreManager.CheckTaskCanReward()
|
||
|
self.BtnTask:ShowReddot(isShowRedPoint)
|
||
|
end
|
||
|
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
-- Ui刷新相关
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
function XUiBiancaTheatreMain:Refresh()
|
||
|
local adventureManager = XDataCenter.BiancaTheatreManager.GetCurrentAdventureManager()
|
||
|
local chapter = adventureManager and adventureManager:GetCurrentChapter()
|
||
|
local chapterId = chapter and chapter:GetCurrentChapterId()
|
||
|
|
||
|
--开始冒险按钮的文本
|
||
|
local curStateIsBegin = not XDataCenter.BiancaTheatreManager.CheckHasAdventure()
|
||
|
local txtPath = curStateIsBegin and XBiancaTheatreConfigs.TheatreTxtStartPath or XBiancaTheatreConfigs.TheatreTxtContinuePath
|
||
|
self.BtnMain:SetRawImage(txtPath)
|
||
|
|
||
|
--是否显示终止冒险
|
||
|
self.BtnTermination.gameObject:SetActiveEx(not curStateIsBegin)
|
||
|
|
||
|
--背景图片
|
||
|
if self.BiancaTheatreBg then
|
||
|
local bgA = XBiancaTheatreConfigs.GetChapterBgA(chapterId)
|
||
|
self.BiancaTheatreBg:SetRawImage(bgA)
|
||
|
end
|
||
|
if self.ImgBt then
|
||
|
local bgB = XBiancaTheatreConfigs.GetChapterBgB(chapterId)
|
||
|
self.ImgBt:SetRawImage(bgB)
|
||
|
end
|
||
|
|
||
|
--外循环强化是否解锁
|
||
|
local isUnlock = self:CheckStrengthenUnlock()
|
||
|
self.BtnStrengthen:SetDisable(not isUnlock)
|
||
|
|
||
|
self:UpdateTask()
|
||
|
self:UpdateAchievement()
|
||
|
self.PanelReward:Refresh()
|
||
|
|
||
|
self:CheckRedPoint()
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:UpdateTask()
|
||
|
local taskId = self.TaskManager:GetMainShowTaskId()
|
||
|
local isComplete = not XTool.IsNumberValid(taskId) and true or XDataCenter.TaskManager.IsTaskFinished(taskId)
|
||
|
local config = not isComplete and XDataCenter.TaskManager.GetTaskTemplate(taskId)
|
||
|
local desc = config and config.Desc or XBiancaTheatreConfigs.GetClientConfig("MissionComplete")
|
||
|
--任务描述
|
||
|
self.BtnTask:SetNameByGroup(0, desc)
|
||
|
self.BtnTask.gameObject:SetActiveEx(true)
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:UpdateBg()
|
||
|
local chapter = XDataCenter.BiancaTheatreManager.GetCurrentAdventureManager():GetCurrentChapter()
|
||
|
local chapterId = chapter and chapter:GetCurrentChapterId()
|
||
|
self.BiancaTheatreBg:SetRawImage(XBiancaTheatreConfigs.GetChapterBgA(chapterId))
|
||
|
self.ImgBt:SetRawImage(XBiancaTheatreConfigs.GetChapterBgB(chapterId))
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:UpdateAchievement()
|
||
|
self.BtnAchievement:SetDisable(not XDataCenter.BiancaTheatreManager.CheckAchievementIsOpen())
|
||
|
local allTaskCount = self.TaskManager:GetAllAchievementTabTaskCount()
|
||
|
local allFinishCount = self.TaskManager:GetAllAchievementTabFinishCount()
|
||
|
self.BtnAchievement:SetNameByGroup(0, string.format(XBiancaTheatreConfigs.GetClientConfig("MainAchievementAllPrecoss"), allFinishCount, allTaskCount))
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:CheckShowPanel()
|
||
|
local isShowPanel = self.IsShowPanel or false
|
||
|
self.PanelSpecialTool.gameObject:SetActiveEx(isShowPanel)
|
||
|
self.BtnMain.gameObject:SetActiveEx(isShowPanel)
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnNotify(evt, ...)
|
||
|
if evt == XEventId.EVENT_TASK_SYNC then
|
||
|
self:UpdateTask()
|
||
|
self:UpdateAchievement()
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnGetEvents()
|
||
|
return { XEventId.EVENT_TASK_SYNC }
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:PlayStartAnim()
|
||
|
self:PlayAnimationWithMask("AnimEnable1", function ()
|
||
|
local animEnable1 = self:FindComponent("AnimEnable1", "PlayableDirector")
|
||
|
self.AnimEnable1CurrentTime = animEnable1.time
|
||
|
self:PlayAnimation("UiLoop", nil, nil, CS.UnityEngine.Playables.DirectorWrapMode.Loop)
|
||
|
end)
|
||
|
end
|
||
|
|
||
|
-- 防止因为弹出结算界面被中断的动画不再播放
|
||
|
function XUiBiancaTheatreMain:CheckPlayAnim()
|
||
|
if not XTool.IsNumberValid(self.AnimEnable1CurrentTime) then
|
||
|
return
|
||
|
end
|
||
|
local animEnable1 = self:FindComponent("AnimEnable1", "PlayableDirector")
|
||
|
local isPlaying = animEnable1.state == CS.UnityEngine.Playables.PlayState.Playing
|
||
|
local isFinish = self.AnimEnable1CurrentTime <= animEnable1.duration
|
||
|
if animEnable1 and not isPlaying and isFinish then
|
||
|
self:PlayStartAnim()
|
||
|
else
|
||
|
self:PlayAnimation("UiLoop", nil, nil, CS.UnityEngine.Playables.DirectorWrapMode.Loop)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
-- 按钮相关
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
function XUiBiancaTheatreMain:InitButtonCallBack()
|
||
|
self:BindHelpBtn(self.BtnHelp, XDataCenter.BiancaTheatreManager.GetHelpKey())
|
||
|
self:RegisterClickEvent(self.BtnBack, function()
|
||
|
XDataCenter.BiancaTheatreManager.ResetAudioFilter()
|
||
|
self:Close()
|
||
|
end)
|
||
|
self:RegisterClickEvent(self.BtnMainUi, function() XDataCenter.BiancaTheatreManager.RunMain() end)
|
||
|
self:RegisterClickEvent(self.BtnMain, self.OnBtnMainClick) --开始冒险
|
||
|
self:RegisterClickEvent(self.BtnTermination, self.OnBtnTerminationClick) --结束冒险
|
||
|
self:RegisterClickEvent(self.BtnAtlas, self.OnBtnAtlasClick) --羁绊图鉴
|
||
|
self:RegisterClickEvent(self.BtnCollection, self.OnBtnCollectionClick) --道具图鉴
|
||
|
self:RegisterClickEvent(self.BtnStrengthen, self.OnBtnStrengthenClick) --外循环强化
|
||
|
self:RegisterClickEvent(self.BtnTask, self.OnBtnTaskClick) --任务
|
||
|
self:RegisterClickEvent(self.BtnAchievement, self.OnBtnAchievementClick) --成就
|
||
|
end
|
||
|
|
||
|
--货币点击方法
|
||
|
function XUiBiancaTheatreMain:OnBtnClick(index)
|
||
|
XLuaUiManager.Open("UiBiancaTheatreTips", XBiancaTheatreConfigs.TheatreOutCoin)
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnBtnTaskClick()
|
||
|
XLuaUiManager.Open("UiBiancaTheatreTask")
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnBtnAtlasClick()
|
||
|
XLuaUiManager.Open("UiBiancaTheatreComboTips", nil, true)
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnBtnCollectionClick()
|
||
|
XLuaUiManager.Open("UiBiancaTheatreProp")
|
||
|
end
|
||
|
|
||
|
-- V2.1 打开成就界面
|
||
|
function XUiBiancaTheatreMain:OnBtnAchievementClick()
|
||
|
if XDataCenter.BiancaTheatreManager.CheckAchievementIsOpen(true) then
|
||
|
XLuaUiManager.Open("UiBiancaTheatreAchievement")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnBtnStrengthenClick()
|
||
|
local isUnlock = self:CheckStrengthenUnlock(true)
|
||
|
if not isUnlock then
|
||
|
return
|
||
|
end
|
||
|
XDataCenter.BiancaTheatreManager.SetStrengthenUnlockCache()
|
||
|
self:CheckStrengthenPoint()
|
||
|
XLuaUiManager.Open("UiBiancaTheatreSkill")
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:CheckStrengthenUnlock(isTips)
|
||
|
local conditionId = XBiancaTheatreConfigs.GetTheatreConfig("StrongerConditionId").Value
|
||
|
conditionId = tonumber(conditionId)
|
||
|
if XTool.IsNumberValid(conditionId) then
|
||
|
local unlock, desc = XConditionManager.CheckCondition(conditionId)
|
||
|
if not unlock and isTips then
|
||
|
XUiManager.TipMsg(desc)
|
||
|
end
|
||
|
return unlock, desc
|
||
|
end
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
function XUiBiancaTheatreMain:OnBtnMainClick()
|
||
|
local difficultyId = XDataCenter.BiancaTheatreManager.GetDifficultyId()
|
||
|
local curChapter = XDataCenter.BiancaTheatreManager.GetCurrentAdventureManager():GetCurrentChapter()
|
||
|
local curStep = curChapter and curChapter:GetCurStep()
|
||
|
if curStep then
|
||
|
-- 继续冒险
|
||
|
XDataCenter.BiancaTheatreManager.CheckOpenView()
|
||
|
elseif XTool.IsNumberValid(difficultyId) then
|
||
|
-- 已选难度,进入分队选择
|
||
|
XLuaUiManager.Open("UiBiancaTheatreChoice", {UiType = XBiancaTheatreConfigs.UiChoiceType.TeamSelect})
|
||
|
else
|
||
|
-- 选择难度
|
||
|
XLuaUiManager.Open("UiBiancaTheatreChoice", {UiType = XBiancaTheatreConfigs.UiChoiceType.Difficulty})
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--结束冒险
|
||
|
function XUiBiancaTheatreMain:OnBtnTerminationClick()
|
||
|
local adventureManager = XDataCenter.BiancaTheatreManager.GetCurrentAdventureManager()
|
||
|
local chapter = adventureManager and adventureManager:GetCurrentChapter()
|
||
|
if not chapter then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
XLuaUiManager.Open("UiBiancaTheatreEndTips", XUiHelper.GetText("TheatreChapterSettleSureTitle")
|
||
|
, XUiHelper.GetText("TheatreChapterSettleSureTip", chapter:GetTitle())
|
||
|
, XUiManager.DialogType.Normal, nil
|
||
|
, function()
|
||
|
adventureManager:RequestSettleAdventure(function()
|
||
|
self:Refresh()
|
||
|
end)
|
||
|
end)
|
||
|
end
|
||
|
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
-- 自动弹窗相关
|
||
|
--------------------------------------------------------------------------------
|
||
|
|
||
|
function XUiBiancaTheatreMain:CheckAllUnlockTip()
|
||
|
local beforeLv = XDataCenter.BiancaTheatreManager.GetCurLevelCache()
|
||
|
local afterLv = XDataCenter.BiancaTheatreManager.GetCurRewardLevel()
|
||
|
if XDataCenter.BiancaTheatreManager.CheckCurLevelIsUpdate() then
|
||
|
-- 升级提示弹窗结束再道具弹窗提示
|
||
|
XDataCenter.BiancaTheatreManager.AddTipOpenData("UiBiancaTheatreLvTips", nil, beforeLv, afterLv)
|
||
|
end
|
||
|
if XDataCenter.BiancaTheatreManager.CheckUnlockItemUpdate() then
|
||
|
XDataCenter.BiancaTheatreManager.AddTipOpenData("UiBiancaTheatreItemUnlockTips", nil, XDataCenter.BiancaTheatreManager.GetNewUnlockItemDic())
|
||
|
end
|
||
|
if self:CheckStrengthenUnlock() and not XDataCenter.BiancaTheatreManager.GetStrengthenUnlockTipsCache() then
|
||
|
XDataCenter.BiancaTheatreManager.AddTipOpenData("UiBiancaTheatreUnlockTips")
|
||
|
end
|
||
|
if XDataCenter.BiancaTheatreManager.CheckVisionSystemIsOpen() and not XDataCenter.BiancaTheatreManager.GetVisionOpenTipCache() then
|
||
|
XDataCenter.BiancaTheatreManager.AddTipOpenData("UiBiancaTheatrePsionicVision", nil, true)
|
||
|
end
|
||
|
|
||
|
XDataCenter.BiancaTheatreManager.CheckTipOpenList(function ()
|
||
|
XDataCenter.GuideManager.CheckGuideOpen() -- 触发成就引导
|
||
|
end)
|
||
|
end
|
||
|
|
||
|
--------------------------------------------------------------------------------
|