PGRData/Script/matrix/xui/xuiannouncement/XUiGridAnnouncementBtn.lua

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2024-09-01 20:49:41 +00:00
local XUiGridAnnouncementBtn = XClass(nil, "XUiGridAnnouncementBtn")
---@desc 公告标签
---@field Activity 活动
---@field Supply 补给
---@field Important 重要
local NoticeTag = {
Activity = 1,
Supply = 2,
Important = 3
}
--- 公告没有子页签,下标默认为 1
local HtmlIndex = 1
local TITLE_MAX_LENGTH = 22 --标题最大容纳字符窜长度
function XUiGridAnnouncementBtn:Ctor(ui, clickCb)
XTool.InitUiObjectByUi(self, ui)
self.ClickCb = clickCb
self.BtnTab.CallBack = function()
self:OnBtnClick()
end
end
function XUiGridAnnouncementBtn:Refresh(info)
if not info then
self.GameObject:SetActiveEx(false)
return
end
self.Info = info
self.GameObject:SetActiveEx(true)
local tag = info.Tag
self.ImgActivity.gameObject:SetActiveEx(tag == NoticeTag.Activity)
self.ImgFedd.gameObject:SetActiveEx(tag == NoticeTag.Supply)
self.ImgImportant.gameObject:SetActiveEx(tag == NoticeTag.Important)
local title = info.Title
if string.Utf8LenCustom(title) > TITLE_MAX_LENGTH then
title = string.Utf8SubCustom(title, 1, TITLE_MAX_LENGTH) .. "..."
end
self.BtnTab:SetNameByGroup(0, title)
self.BtnTab:ShowReddot(XDataCenter.NoticeManager.CheckInGameNoticeRedPointIndividual(info, HtmlIndex))
end
function XUiGridAnnouncementBtn:SetSelect(select)
self.BtnTab:SetButtonState(select and CS.UiButtonState.Select or CS.UiButtonState.Normal)
end
function XUiGridAnnouncementBtn:OnBtnClick()
local htmlKey = XDataCenter.NoticeManager.GetGameNoticeReadDataKey(self.Info, HtmlIndex)
XDataCenter.NoticeManager.ChangeInGameNoticeReadStatus(htmlKey, true)
self.BtnTab:ShowReddot(false)
self:SetSelect(true)
if self.ClickCb then
self.ClickCb(self)
end
end
return XUiGridAnnouncementBtn