62 lines
1.8 KiB
Lua
62 lines
1.8 KiB
Lua
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local XUiGridAnnouncementBtn = XClass(nil, "XUiGridAnnouncementBtn")
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---@desc 公告标签
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---@field Activity 活动
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---@field Supply 补给
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---@field Important 重要
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local NoticeTag = {
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Activity = 1,
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Supply = 2,
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Important = 3
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}
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--- 公告没有子页签,下标默认为 1
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local HtmlIndex = 1
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local TITLE_MAX_LENGTH = 22 --标题最大容纳字符窜长度
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function XUiGridAnnouncementBtn:Ctor(ui, clickCb)
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XTool.InitUiObjectByUi(self, ui)
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self.ClickCb = clickCb
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self.BtnTab.CallBack = function()
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self:OnBtnClick()
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end
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end
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function XUiGridAnnouncementBtn:Refresh(info)
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if not info then
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self.GameObject:SetActiveEx(false)
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return
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end
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self.Info = info
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self.GameObject:SetActiveEx(true)
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local tag = info.Tag
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self.ImgActivity.gameObject:SetActiveEx(tag == NoticeTag.Activity)
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self.ImgFedd.gameObject:SetActiveEx(tag == NoticeTag.Supply)
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self.ImgImportant.gameObject:SetActiveEx(tag == NoticeTag.Important)
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local title = info.Title
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if string.Utf8LenCustom(title) > TITLE_MAX_LENGTH then
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title = string.Utf8SubCustom(title, 1, TITLE_MAX_LENGTH) .. "..."
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end
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self.BtnTab:SetNameByGroup(0, title)
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self.BtnTab:ShowReddot(XDataCenter.NoticeManager.CheckInGameNoticeRedPointIndividual(info, HtmlIndex))
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end
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function XUiGridAnnouncementBtn:SetSelect(select)
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self.BtnTab:SetButtonState(select and CS.UiButtonState.Select or CS.UiButtonState.Normal)
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end
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function XUiGridAnnouncementBtn:OnBtnClick()
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local htmlKey = XDataCenter.NoticeManager.GetGameNoticeReadDataKey(self.Info, HtmlIndex)
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XDataCenter.NoticeManager.ChangeInGameNoticeReadStatus(htmlKey, true)
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self.BtnTab:ShowReddot(false)
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self:SetSelect(true)
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if self.ClickCb then
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self.ClickCb(self)
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end
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end
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return XUiGridAnnouncementBtn
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