PGRData/Script/matrix/xui/xuiannouncement/XUiAnnouncement.lua

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Lua
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2024-09-01 20:49:41 +00:00
local XUiAnnouncement = XLuaUiManager.Register(XLuaUi, "UiAnnouncement")
local XUiGridAnnouncementBtn = require("XUi/XUiAnnouncement/XUiGridAnnouncementBtn")
local XHtmlHandler = require("XUi/XUiGameNotice/XHtmlHandler")
local CsVector2 = CS.UnityEngine.Vector2
local GameNoticeType = XDataCenter.NoticeManager.GameNoticeType
--- 页签下标
---@field GameNotice number 游戏公告下标
---@field ActivityNotice number 活动公告下标
local NoticeTag = {
GameNotice = 1,
ActivityNotice = 2,
LinkNotice = 3
}
--- 标题等级
---@field LevelOne number 一级标题
---@field LevelTwo number 二级标题
local TitleLevel = {
LevelOne = "1",
LevelTwo = "2"
}
local SortNoticeTag = { NoticeTag.GameNotice, NoticeTag.ActivityNotice, NoticeTag.LinkNotice }
---@desc 页签下标索引公告类型
---@field NoticeTag.ActivityNotice number 活动公告
---@field NoticeTag.GameNotice number 游戏公告
local TabTag2NoticeInfo = {
[NoticeTag.ActivityNotice] = {
Type = GameNoticeType.Activity,
Name = XUiHelper.GetText("NoticeTypeTitle1")
},
[NoticeTag.GameNotice] = {
Type = GameNoticeType.Game,
Name = XUiHelper.GetText("NoticeTypeTitle2")
},
[NoticeTag.LinkNotice] = {
Type = GameNoticeType.Link,
Name = XUiHelper.GetText("JPNoticeTypeTitle3")
}
}
local HtmlContent = {}
function XUiAnnouncement:OnAwake()
self:InitCb()
self:InitUi()
end
function XUiAnnouncement:OnStart(noticeType, defaultSelectId)
local selectIndex = self:GetIndexByNoticeType(noticeType)
selectIndex = self:GetValidIndex(selectIndex)
if not selectIndex then
self:Close()
XUiManager.TipText("NoInGameNotice")
end
self.DefaultSelectId = defaultSelectId
self.PanelTopTabGroup:SelectIndex(selectIndex)
end
function XUiAnnouncement:InitCb()
self.BtnTanchuangCloseBig.CallBack = function() self:Close() end
end
function XUiAnnouncement:InitUi()
self.SpecialSoundMap = {}
self.AutoCreateListeners = {}
--动态列表
self.DynamicTable = XDynamicTableNormal.New(self.PanelTjTabEx)
self.DynamicTable:SetDelegate(self)
self.DynamicTable:SetProxy(XUiGridAnnouncementBtn, handler(self, self.OnSelectGrid))
self.GridBtn.gameObject:SetActiveEx(false)
--页签
self.BtnTabs = {}
for key, idx in ipairs(SortNoticeTag) do
local ui = idx == 1 and self.BtnPayTab or XUiHelper.Instantiate(self.BtnPayTab, self.PanelTopTabGroup.transform)
local btn = ui:GetComponent("XUiButton")
btn:SetNameByGroup(0, TabTag2NoticeInfo[idx].Name)
btn:SetNameByGroup(1, string.format("%02d", idx))
btn.gameObject.name = string.format("Btn%s", key)
btn.gameObject:SetActiveEx(true)
local noticeType = TabTag2NoticeInfo[idx].Type
btn:SetDisable(not XDataCenter.NoticeManager.CheckHaveNotice(noticeType))
table.insert(self.BtnTabs, btn)
end
self.PanelTopTabGroup:Init(self.BtnTabs, function(index) self:OnSelectTag(index) end)
self.WebViewPosCache = {}
---@type UnityEngine.UI.ScrollRect
local panelWebView = self.ParagraphContent.parent.parent.transform:GetComponent("ScrollRect")
if not XTool.UObjIsNil(panelWebView) then
panelWebView.onValueChanged:AddListener(handler(self, self.OnWebViewScroll))
end
self.PanelWebView = panelWebView
end
function XUiAnnouncement:RefreshChildView(index)
local noticeType = TabTag2NoticeInfo[index].Type
if not XDataCenter.NoticeManager.CheckHaveNotice(noticeType) then
XUiManager.TipText("NoInGameNotice")
return
end
local noticeInfo = XDataCenter.NoticeManager.GetInGameNoticeMap(noticeType)
self.NoticeInfo = noticeInfo
local tmpIdx
if self.DefaultSelectId then
for idx, info in ipairs(noticeInfo) do
if info.Id == self.DefaultSelectId then
tmpIdx = idx
self.DefaultSelectId = nil
end
end
end
self.NoticeIndex = tmpIdx and tmpIdx or XDataCenter.NoticeManager.GetShowNoticeIndex(noticeType)
self.DynamicTable:SetDataSource(noticeInfo)
self.DynamicTable:ReloadDataSync(self.NoticeIndex)
end
function XUiAnnouncement:RefreshWebView(url)
self.WebUrl = url
if HtmlContent[url] then
self:ShowHtml(HtmlContent[url])
return
end
self.ImgLoading.gameObject:SetActiveEx(true)
XLuaUiManager.SetMask(true)
local request = CS.XUriPrefixRequest.Get(url)
CS.XTool.WaitCoroutine(request:SendWebRequest(), function()
XLuaUiManager.SetMask(false)
if request.isNetworkError or request.isHttpError then
return
end
local content = request.downloadHandler.text
if string.IsNilOrEmpty(content) then
return
end
request:Dispose()
local html = XHtmlHandler.Deserialize(content)
if not html then
XLog.Error("html deserialize error, html is empty! " .. url)
return
end
HtmlContent[url] = html
self.ImgLoading.gameObject:SetActiveEx(false)
self:ShowHtml(html)
end)
end
function XUiAnnouncement:ShowHtml(html)
self:ClearAllElement()
for _, value in ipairs(html or {}) do
if value.Type == XHtmlHandler.ParagraphType.Text then
value.Obj = self:CreateTxt(value.Param, value.Data, value.SourceData, value.FontSize)
else
value.Obj = self:CreateImg(value.Data)
end
end
CS.UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(self.ParagraphContent)
local cachePos = self.WebViewPosCache[self.WebUrl]
cachePos = cachePos and cachePos or CS.UnityEngine.Vector2.zero
self.ParagraphContent.anchoredPosition = cachePos
self.Html = html
end
function XUiAnnouncement:GetAutoKey(uiNode, eventName)
if not uiNode then
return
end
return eventName .. uiNode:GetHashCode()
end
function XUiAnnouncement:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then
return
end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiPanelWorldChatMyMsgItem:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiAnnouncement:ClearAllElement()
if not self.Html then
return
end
for _, value in pairs(self.Html or {}) do
if value.Obj then
CS.UnityEngine.Object.DestroyImmediate(value.Obj.gameObject)
end
end
end
function XUiAnnouncement:CreateTxt(param, data, sourceData, fontSize)
local parent = self.ParagraphContent
local textComponent, obj = self:GetTextAndObj(param, parent)
textComponent.fontSize = fontSize or XHtmlHandler.FontSizeMap["large"]
textComponent.lineSpacing = 1.0
local width = parent.rect.width
local layout = textComponent.cachedTextGeneratorForLayout
local setting = textComponent:GetGenerationSettings(CsVector2(width, 0))
local height = math.ceil(layout:GetPreferredHeight(CS.XTool.ReplaceNoBreakingSpace(sourceData), setting) / textComponent.pixelsPerUnit) + textComponent.fontSize * (textComponent.lineSpacing - 1)
textComponent.rectTransform.sizeDelta = CsVector2(width, height)
textComponent.text = data
self:RegisterListener(textComponent, "onHrefClick", self.OnBtnHrefClick)
local align
local _, _, styleParam = string.find(param, "style=\"(.-)\"")
if styleParam then
_, _, align = string.find(styleParam, "text%-align:(.-);")
if align then
align = XHtmlHandler.RemoveBlank(align)
textComponent.alignment = XHtmlHandler.AlignMap[align]
end
end
if not align then
_, _, align = string.find(param, "align=\"(.-)\"")
if align then
align = XHtmlHandler.RemoveBlank(align)
textComponent.alignment = XHtmlHandler.AlignMap[align]
end
end
return obj
end
function XUiAnnouncement:OnBtnHrefClick(str)
local skipId = tonumber(str)
if skipId then
XFunctionManager.SkipInterface(skipId)
else
if string.find(str, "pgr3rd") ~= nil then -- 日服H5拉人活动
--local uid = XLoginManager.GetUserId()
local uid = XPlayer.Id
if uid and uid ~= "" then
CS.UnityEngine.Application.OpenURL(str.."?uid="..uid)
return
end
end
CS.UnityEngine.Application.OpenURL(str)
end
end
function XUiAnnouncement:GetTextAndObj(param, parent)
local _, _, titleLevel = string.find(param, "h(%d)")
local textComponent, obj
if titleLevel == TitleLevel.LevelOne then
obj = XUiHelper.Instantiate(self.ImgMainTittle, parent)
textComponent = obj.transform:Find("Txt01"):GetComponent("XUiHrefText")
obj.gameObject:SetActiveEx(true)
textComponent.gameObject:SetActiveEx(true)
elseif titleLevel == TitleLevel.LevelTwo then
obj = XUiHelper.Instantiate(self.ImgSecondTittle, parent)
textComponent = obj.transform:Find("Txt03"):GetComponent("XUiHrefText")
obj.gameObject:SetActiveEx(true)
textComponent.gameObject:SetActiveEx(true)
else
textComponent = XUiHelper.Instantiate(self.Txt02, parent):GetComponent("XUiHrefText")
textComponent.gameObject:SetActiveEx(true)
obj = textComponent
end
return textComponent, obj
end
function XUiAnnouncement:CreateImg(tex)
local parent = self.ParagraphContent
local ui = XUiHelper.Instantiate(self.Img, parent)
ui.gameObject:SetActiveEx(true)
ui.texture = tex
local width = parent.rect.width
local height = math.floor(width * tex.height / tex.width)
ui.rectTransform.sizeDelta =CsVector2(width, height)
return ui
end
---@desc 获取有内容的公告下标
---@param index number 可不填
function XUiAnnouncement:GetValidIndex(index)
local valid = XTool.IsNumberValid(index)
if valid then
local noticeType = TabTag2NoticeInfo[index].Type
local hasNotice = XDataCenter.NoticeManager.CheckHaveNotice(noticeType)
if hasNotice then
return index
end
end
for _, idx in ipairs(SortNoticeTag) do
local noticeType = TabTag2NoticeInfo[idx].Type
local hasNotice = XDataCenter.NoticeManager.CheckHaveNotice(noticeType)
if hasNotice then
return idx
end
end
return nil
end
function XUiAnnouncement:OnDynamicTableEvent(evt, index, grid)
if evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
grid:Refresh(self.NoticeInfo[index])
elseif evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RELOAD_COMPLETED then
if XTool.IsNumberValid(self.NoticeIndex) then
local selectGrid = self.DynamicTable:GetGridByIndex(self.NoticeIndex)
if selectGrid then
selectGrid:OnBtnClick()
end
end
elseif evt == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RECYCLE then
grid:SetSelect(false)
end
end
function XUiAnnouncement:GetIndexByNoticeType(noticeType)
if not noticeType or noticeType < 0 then
return GameNoticeType.Game
end
for idx, info in pairs(TabTag2NoticeInfo) do
if info.Type == noticeType then
return idx
end
end
return GameNoticeType.Game
end
function XUiAnnouncement:CheckTabRedPoint()
for _, idx in ipairs(SortNoticeTag) do
local noticeType = TabTag2NoticeInfo[idx].Type
local btn = self.BtnTabs[idx]
btn:ShowReddot(XDataCenter.NoticeManager.CheckInGameNoticeRedPoint(noticeType))
end
end
--region ------------------UI事件 start-------------------
function XUiAnnouncement:OnSelectTag(index)
if index == self.TabIndex then
return
end
self:CheckTabRedPoint()
local noticeType = TabTag2NoticeInfo[index].Type
if noticeType == GameNoticeType.Link then
self:PlayAnimation("QieHuanUp")
self.TabIndex = index
self.LastGrid = nil
self.PanelTjTabEx.gameObject:SetActiveEx(false)
self.ParagraphContent.gameObject:SetActiveEx(false)
self:OpenOneChildUi("UiActivityBaseLink")
return
end
if not XDataCenter.NoticeManager.CheckHaveNotice(noticeType) then
XUiManager.TipText("NoInGameNotice")
return
end
self.PanelTjTabEx.gameObject:SetActiveEx(true)
self.ParagraphContent.gameObject:SetActiveEx(true)
if XLuaUiManager.IsUiShow("UiActivityBaseLink") then
self:CloseChildUi("UiActivityBaseLink")
end
self:PlayAnimation("QieHuanUp")
self.TabIndex = index
self.LastGrid = nil
self:RefreshChildView(self.TabIndex)
end
function XUiAnnouncement:OnSelectGrid(grid)
if self.LastGrid then
self.LastGrid:SetSelect(false)
end
self.PanelWebView:StopMovement()
self:CheckTabRedPoint()
self:PlayAnimation("QiehuanLeft")
self.LastGrid = grid
self:RefreshWebView(grid.Info.Content[1].Url)
end
---@param vec2 UnityEngine.Vector2
function XUiAnnouncement:OnWebViewScroll(vec2)
if string.IsNilOrEmpty(self.WebUrl) then
return
end
self.WebViewPosCache[self.WebUrl] = self.ParagraphContent.anchoredPosition
end
--endregion------------------UI事件 finish------------------