PGRData/Script/matrix/xentity/xrpgmakergame/object/XRpgMakerGameDrop.lua

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2024-09-01 20:49:41 +00:00
local XRpgMakerGameObject = require("XEntity/XRpgMakerGame/Object/XRpgMakerGameObject")
---推箱子掉落物
---@class XRpgMakerGameDrop:XRpgMakerGameObject
local XRpgMakerGameDrop = XClass(XRpgMakerGameObject, "XRpgMakerGameDrop")
function XRpgMakerGameDrop:Ctor(id)
self:InitData()
end
function XRpgMakerGameDrop:InitData()
self.IsPickUp = false -- 是否被拾取
if not XTool.IsTableEmpty(self.MapObjData) then
self:InitDataByMapObjData(self.MapObjData)
end
end
---@param mapObjData XMapObjectData
function XRpgMakerGameDrop:InitDataByMapObjData(mapObjData)
self.MapObjData = mapObjData
self:UpdatePosition({PositionX = self.MapObjData:GetX(), PositionY = self.MapObjData:GetY()})
end
function XRpgMakerGameDrop:UpdateData(data)
self:UpdatePosition(data)
end
function XRpgMakerGameDrop:UpdateObjPosAndDirection()
local transform = self:GetTransform()
if XTool.UObjIsNil(transform) then
return
end
local x = self:GetPositionX()
local y = self:GetPositionY()
local cubePosition = self:GetCubeUpCenterPosition(y, x)
cubePosition.y = transform.position.y
self:SetGameObjectPosition(cubePosition)
self:SetActive(not self.IsPickUp)
end
function XRpgMakerGameDrop:GetDropType()
return self.MapObjData and self.MapObjData:GetParams()[2]
end
function XRpgMakerGameDrop:SetPickUp(isPickUp)
self.IsPickUp = isPickUp
self:SetActive(not self.IsPickUp)
end
function XRpgMakerGameDrop:CheckIsPickUp()
return self.IsPickUp
end
return XRpgMakerGameDrop