109 lines
3.5 KiB
Lua
109 lines
3.5 KiB
Lua
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-- 大秘境【角色】实例(含机器人和自用角色)
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local XBaseRole = require("XEntity/XRole/XBaseRole")
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local XRiftRole = XClass(XBaseRole, "XRiftRole")
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function XRiftRole:Ctor(rawData)
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self.RawData = rawData
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self.Id = self:GetCharacterId() --方便筛选
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-- 服务器下发确认的数据
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self.s_AllEntityPlugInList = {} --插件实例
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self.s_AllPluginIds = {}
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end
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-- 最终显示的战力
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function XRiftRole:GetFinalShowAbility()
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local orgAbility = self:GetAbility() --角色初始战力
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local pluginAbility = 0 -- 插件加成战力
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for k, xPlugin in pairs(self:GetPlugIns()) do
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pluginAbility = pluginAbility + xPlugin:GetAbility() --插件基础战力
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end
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local xAttrTemplate = XDataCenter.RiftManager.GetAttrTemplate(XRiftConfig.DefaultAttrTemplateId)
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return orgAbility + pluginAbility + xAttrTemplate:GetAbility()
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end
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-- 加点倾向(仅客户端显示,不会影响任何数据)
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function XRiftRole:GetAttrTypeName()
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local charId = self:GetCharacterId()
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local allConfigs = XRiftConfig.GetAllConfigs(XRiftConfig.TableKey.RiftCharacterAndRobot)
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local config = allConfigs[charId]
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if not config then
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return nil
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end
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local allAttr = XRiftConfig.GetAllConfigs(XRiftConfig.TableKey.RiftTeamAttribute)
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local attrTypeName = allAttr[config.AttrType].Name
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return attrTypeName, config.AttrType
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end
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-- 当前装备的总插件负载
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function XRiftRole:GetCurrentLoad()
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local load = 0
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for i, xPlugin in pairs(self:GetPlugIns()) do
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load = load + xPlugin.Config.Load
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end
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return load
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end
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-- 是否达到插件负载上限
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function XRiftRole:CheckLoadLimit()
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return self:GetCurrentLoad() >= XDataCenter.RiftManager.GetMaxLoad()
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end
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-- 加上是否达到插件负载上限
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function XRiftRole:CheckLoadLimitAddPlugin(pluginId)
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local addXPlugin = XDataCenter.RiftManager.GetPlugin(pluginId)
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return self:GetCurrentLoad() + addXPlugin.Config.Load > XDataCenter.RiftManager.GetMaxLoad()
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end
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function XRiftRole:SyncPlugInIds(data)
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-- 插入新的插件
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self.s_AllPluginIds = data
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local pluginCount = #data
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if pluginCount < #self.s_AllEntityPlugInList then --删除多余的插件
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for i = pluginCount + 1, #self.s_AllEntityPlugInList do
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self.s_AllEntityPlugInList[i] = nil
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end
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end
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for i, pluginId in pairs(data) do
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local xPlugin = self.s_AllEntityPlugInList[i]
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if xPlugin and xPlugin:GetId() == pluginId then
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-- nothing
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else
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self.s_AllEntityPlugInList[i] = XDataCenter.RiftManager.GetPlugin(pluginId)
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end
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end
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end
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function XRiftRole:GetPlugIns()
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return self.s_AllEntityPlugInList
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end
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function XRiftRole:GetPlugInIdList()
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return self.s_AllPluginIds
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end
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-- 检查是否有更高级的插件获得(在成员界面里对应角色的Add按钮红点)
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function XRiftRole:CheckHasUpgradePluginRedpoint()
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for k, xPlugin in pairs(XDataCenter.RiftManager.GetAllPlugin()) do
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if xPlugin:GetHave() and xPlugin.Config.CharacterId == self:GetCharacterId() and xPlugin:GetCharacterUpgradeRedpoint() then
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return true
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end
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end
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end
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-- 清除红点提示
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function XRiftRole:ClearUpgradePluginRedpoint()
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for k, xPlugin in pairs(XDataCenter.RiftManager.GetAllPlugin()) do
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if xPlugin:GetHave() and xPlugin.Config.CharacterId == self:GetCharacterId() then
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xPlugin:SetCharacterUpgradeRedpoint(false)
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end
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end
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end
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function XRiftRole:CheckHasPlugin(pluginId)
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return table.contains(self.s_AllPluginIds, pluginId)
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end
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return XRiftRole
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