2024-09-01 20:49:41 +00:00
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---@class XLottoDrawEntity
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2023-07-14 19:35:33 +00:00
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local XLottoDrawEntity = XClass(nil, "XLottoDrawEntity")
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local XLottoRewardEntity = require("XEntity/XLotto/XLottoRewardEntity")
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function XLottoDrawEntity:Ctor(id)
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self.Id = id
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self.ExtraRewardState = XLottoConfigs.ExtraRewardState.CanNotGet--额外奖励状态
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2024-09-01 20:49:41 +00:00
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---@type XLottoRewardEntity[]
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2023-07-14 19:35:33 +00:00
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self.RewardDataList = {}
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self.LottoRecords = {}
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self.LottoRewards = {}
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self:CreateRewardDataList()
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end
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function XLottoDrawEntity:UpdateData(data)
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for key, value in pairs(data) do
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self[key] = value
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end
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self:UpdateRewardDataList()
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end
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function XLottoDrawEntity:CreateRewardDataList()
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local lottoRewardList = XLottoConfigs.GetLottoRewardListById(self.Id)
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for _,reward in pairs(lottoRewardList or {}) do
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local entity = XLottoRewardEntity.New(reward.Id)
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table.insert(self.RewardDataList,entity)
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end
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table.sort(self.RewardDataList,function (a, b)
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return a:GetPriority() < b:GetPriority()
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end)
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end
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function XLottoDrawEntity:UpdateRewardDataList()
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for _,entity in pairs(self.RewardDataList or {}) do
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for _,id in pairs(self.LottoRewards or {}) do
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if id == entity:GetId() then
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entity:MarkGeted()
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break
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end
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end
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end
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end
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function XLottoDrawEntity:GetCfg()
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return XLottoConfigs.GetLottoCfgById(self.Id)
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end
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function XLottoDrawEntity:GetId()
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return self.Id
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end
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function XLottoDrawEntity:GetLottoRewardList()
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return self.LottoRewards
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end
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function XLottoDrawEntity:GetExtraRewardState()
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return self.ExtraRewardState
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end
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function XLottoDrawEntity:GetRewardDataList()
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return self.RewardDataList
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end
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function XLottoDrawEntity:GetCurRewardCount()
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return self.LottoRewards and #self.LottoRewards or 0
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end
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function XLottoDrawEntity:GetMaxRewardCount()
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return self.RewardDataList and #self.RewardDataList or 0
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end
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function XLottoDrawEntity:GetLottoRecordList()
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return self.LottoRecords
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end
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function XLottoDrawEntity:GetTimeId()
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return self:GetCfg().TimeId
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end
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function XLottoDrawEntity:GetLottoGroupId()
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return self:GetCfg().LottoGroupId
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end
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function XLottoDrawEntity:GetBanner()
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return self:GetCfg().Banner
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end
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function XLottoDrawEntity:GetExtraRewardId()
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return self:GetCfg().ExtraRewardId
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end
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function XLottoDrawEntity:GetExtraRewardCount()----达到额外奖励所需要的抽奖次数
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return self:GetCfg().ReachRewardTimes
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end
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function XLottoDrawEntity:GetBuyTicketRuleIdList()
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return self:GetCfg().BuyTicketRuleIdList
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end
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function XLottoDrawEntity:GetBuyTicketRuleId()
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return self:GetCfg().BuyTicketRuleIdList and self:GetCfg().BuyTicketRuleIdList[self:GetCurRewardCount() + 1] or 0
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end
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function XLottoDrawEntity:GetConsumeId()
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return self:GetCfg().ConsumeId
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end
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function XLottoDrawEntity:GetConsumeCountList()
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return self:GetCfg().ConsumeCountList
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end
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function XLottoDrawEntity:GetConsumeCount()
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return self:GetCfg().ConsumeCountList and self:GetCfg().ConsumeCountList[self:GetCurRewardCount() + 1] or -1
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end
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function XLottoDrawEntity:GetTopRewardData()
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local rewardData = {}
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for _,data in pairs(self.RewardDataList) do
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if data:GetRareLevel() == XLottoConfigs.RareLevel.One then
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rewardData = data
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break
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end
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end
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return rewardData
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end
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function XLottoDrawEntity:IsLottoCountFinish()
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return self:GetCurRewardCount() >= self:GetMaxRewardCount()
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end
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function XLottoDrawEntity:GetBeginTime()
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local time = XFunctionManager.GetStartTimeByTimeId(self:GetTimeId())
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return time
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end
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function XLottoDrawEntity:GetEndTime()
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local time = XFunctionManager.GetEndTimeByTimeId(self:GetTimeId())
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return time
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end
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2024-09-01 20:49:41 +00:00
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function XLottoDrawEntity:GetCoreRewardTemplateId()
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local rewardDataList = self:GetRewardDataList()
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local rewardId
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for _, rewardData in ipairs(rewardDataList) do
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if rewardData:GetRareLevel() == XLottoConfigs.RareLevel.One then
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rewardId = rewardData:GetTemplateId()
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end
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end
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return rewardId
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end
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2023-07-14 19:35:33 +00:00
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return XLottoDrawEntity
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