PGRData/Resources/Scripts/XUi/XUiCharacter/XUiPanelLevelUpgrade.lua

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Lua
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2022-12-26 08:36:01 +00:00
XUiPanelLevelUpgrade = XClass(nil, "XUiPanelLevelUpgrade")
function XUiPanelLevelUpgrade:Ctor(ui, parent)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.Parent = parent
self:InitAutoScript()
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelLevelUpgrade:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiPanelLevelUpgrade:AutoInitUi()
self.BtnBg = self.Transform:Find("BtnBg"):GetComponent("Button")
self.RImgRoleUpgradeMsg = self.Transform:Find("BtnBg/RImgRoleUpgradeMsg"):GetComponent("RawImage")
self.PanelCharAttack = self.Transform:Find("BtnBg/Properties/PanelCharAttack")
self.TxtOldAttack = self.Transform:Find("BtnBg/Properties/PanelCharAttack/TxtOldAttack"):GetComponent("Text")
self.TxtCurAttack = self.Transform:Find("BtnBg/Properties/PanelCharAttack/TxtCurAttack"):GetComponent("Text")
self.PanelCharLife = self.Transform:Find("BtnBg/Properties/PanelCharLife")
self.TxtOldLife = self.Transform:Find("BtnBg/Properties/PanelCharLife/TxtOldLife"):GetComponent("Text")
self.TxtCurLife = self.Transform:Find("BtnBg/Properties/PanelCharLife/TxtCurLife"):GetComponent("Text")
self.PanelCharDefense = self.Transform:Find("BtnBg/Properties/PanelCharDefense")
self.TxtOldDefense = self.Transform:Find("BtnBg/Properties/PanelCharDefense/TxtOldDefense"):GetComponent("Text")
self.TxtCurDefense = self.Transform:Find("BtnBg/Properties/PanelCharDefense/TxtCurDefense"):GetComponent("Text")
self.PanelCharCrit = self.Transform:Find("BtnBg/Properties/PanelCharCrit")
self.TxtOldCrit = self.Transform:Find("BtnBg/Properties/PanelCharCrit/TxtOldCrit"):GetComponent("Text")
self.TxtCurCrit = self.Transform:Find("BtnBg/Properties/PanelCharCrit/TxtCurCrit"):GetComponent("Text")
self.PanelTxtLevel = self.Transform:Find("BtnBg/PanelTxtLevel")
self.TxtCurLevelA = self.Transform:Find("BtnBg/PanelTxtLevel/TxtCurLevel"):GetComponent("Text")
self.TxtOldLevel = self.Transform:Find("BtnBg/PanelTxtLevel/TxtOldLevel"):GetComponent("Text")
self.BtnDarkBg = self.Transform:Find("BtnDarkBg"):GetComponent("Button")
end
function XUiPanelLevelUpgrade:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelLevelUpgrade:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelLevelUpgrade:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiPanelLevelUpgrade:AutoAddListener()
self:RegisterClickEvent(self.BtnDarkBg, self.OnBtnDarkBgClick)
end
-- auto
function XUiPanelLevelUpgrade:OnBtnDarkBgClick()
self.Parent.LevelUpgradeDisable:PlayTimelineAnimation(function()
self:HideLevelInfo()
end)
end
function XUiPanelLevelUpgrade:ShowLevelInfo(character)
self.IsShow = true
self.GameObject:SetActive(true)
self:CurCharUpgradeInfo(character)
CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.Success) -- 成功
end
function XUiPanelLevelUpgrade:HideLevelInfo()
self.IsShow = false
if self.GameObject:Exist() then
self.GameObject:SetActive(false)
end
-- XDataCenter.GuideManager.OpenSubPanel(self.Parent.Parent.Parent.Parent.Name, "PanelLevelUpgrade", false)
end
function XUiPanelLevelUpgrade:OldCharUpgradeInfo(character)
self.TxtOldAttack.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.AttackNormal]) or 0)
self.TxtOldLife.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Life]) or 0)
self.TxtOldDefense.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.DefenseNormal]) or 0)
self.TxtOldCrit.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Crit]) or 0)
self.TxtOldLevel.text = "LV." .. character.Level
end
function XUiPanelLevelUpgrade:CurCharUpgradeInfo(character)
self.TxtCurAttack.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.AttackNormal]) or 0)
self.TxtCurLife.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Life]) or 0)
self.TxtCurDefense.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.DefenseNormal]) or 0)
self.TxtCurCrit.text = XMath.ToMinInt(FixToDouble(character.Attribs[XNpcAttribType.Crit]) or 0)
self.TxtCurLevelA.text = "LV." .. character.Level
self.RImgRoleUpgradeMsg:SetRawImage(XDataCenter.CharacterManager.GetCharBigHeadIcon(character.Id))
end