PGRData/Script/matrix/xui/xuitrpg/XUiGridTRPGTestItem.lua

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local CSXTextManagerGetText = CS.XTextManager.GetText
local XUiGridTRPGTestItem = XClass(nil, "XUiGridTRPGTestItem")
function XUiGridTRPGTestItem:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:SetSelect(false)
end
function XUiGridTRPGTestItem:InitClickCb(clickCb)
self.BtnClick.CallBack = clickCb
end
function XUiGridTRPGTestItem:Refresh(itemId, actionId)
self.ItemId = itemId
if XTRPGConfigs.CheckDefaultEffectItemId(itemId) then
local desc = XTRPGConfigs.GetExamineActionTypeDefaultItemDesc(actionId)
self.BtnClick:SetNameByGroup(0, desc)
local desc1 = ""
self.BtnClick:SetNameByGroup(1, desc1)
local icon = XTRPGConfigs.GetExamineActionIcon(actionId)
self.BtnClick:SetRawImage(icon)
else
local desc = XTRPGConfigs.GetItemParamDesc(itemId)
self.BtnClick:SetNameByGroup(0, desc)
local curNum = XDataCenter.ItemManager.GetCount(itemId)
local maxNum = XDataCenter.TRPGManager.GetItemMaxCount(itemId)
local desc1 = curNum .. "/" .. maxNum
self.BtnClick:SetNameByGroup(1, desc1)
local icon = XItemConfigs.GetItemIconById(itemId)
self.BtnClick:SetRawImage(icon)
local isDis = XDataCenter.ItemManager.GetCount(itemId) <= 0
self.BtnClick:SetDisable(isDis)
end
end
function XUiGridTRPGTestItem:SetSelect(value)
local itemId = self.ItemId
local isDis = not XTRPGConfigs.CheckDefaultEffectItemId(itemId) and XDataCenter.ItemManager.GetCount(itemId) <= 0
if value then
self.BtnClick:SetButtonState(isDis and CS.UiButtonState.Disable or CS.UiButtonState.Select)
else
self.BtnClick:SetButtonState(isDis and CS.UiButtonState.Disable or CS.UiButtonState.Normal)
end
end
return XUiGridTRPGTestItem