PGRData/Script/matrix/xui/xuitrial/XUiPanelTrialGet.lua

71 lines
1.7 KiB
Lua
Raw Normal View History

local XUiPanelTrialGet = XClass(nil, "XUiPanelTrialGet")
function XUiPanelTrialGet:Ctor(ui,uiRoot)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.UiRoot = uiRoot
XTool.InitUiObject(self)
self:InitScript()
end
function XUiPanelTrialGet:SetBtnCB(cb)
self.BtnCb = cb
end
-- 处理特效和动画
function XUiPanelTrialGet:SetAnimationFx()
self.FxUiPanelTrialGet01.gameObject:SetActive(true)
self.timer = XScheduleManager.ScheduleOnce(function()
self.FxUiPanelTrialGet02.gameObject:SetActive(true)
XScheduleManager.UnSchedule(self.timer)
end,200)
end
function XUiPanelTrialGet:InitScript()
self:AddListener()
end
function XUiPanelTrialGet:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelTrialGet:RegisterClickEvent函数出错, 原因:点击回调函数不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelTrialGet:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiPanelTrialGet:AddListener()
self:RegisterClickEvent(self.BtnClick, self.OnBtnClickClick)
end
-- auto
-- 设置背景
function XUiPanelTrialGet:SetBg(iconpath)
if not iconpath then
return
end
self.UiRoot:SetUiSprite(self.ImgWafer,iconpath)
end
function XUiPanelTrialGet:SetName(name)
self.TxtName.text = name or ""
end
function XUiPanelTrialGet:OnBtnClickClick()
if not self.BtnCb then
return
end
self.BtnCb()
end
return XUiPanelTrialGet