PGRData/Script/matrix/xui/xuitheatre/XUiTheatreLoading.lua

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Lua
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local XUiTheatreLoading = XLuaUiManager.Register(XLuaUi, "UiTheatreLoading")
function XUiTheatreLoading:OnAwake()
self.TheatreManager = XDataCenter.TheatreManager
self.CurrentAdventureManager = self.TheatreManager:GetCurrentAdventureManager()
self.CurrentChapter = nil
self.LastChapterStoryId = nil
end
function XUiTheatreLoading:OnStart(callback, lastChapterStoryId)
self.LastChapterStoryId = lastChapterStoryId
self.CurrentChapter = self.CurrentAdventureManager:GetCurrentChapter()
self.RImgIndexIcon:SetRawImage(self.CurrentChapter:GetOpenIndexIcon())
self.RImgTitleIcon:SetRawImage(self.CurrentChapter:GetOpenTitleIcon())
self:SetAutoCloseInfo(XTime.GetServerNowTimestamp() + 1, function(isClose)
if isClose then
XLuaUiManager.Remove("UiTheatreLoading")
if callback then callback() end
end
end)
if self.LastChapterStoryId == nil then
if self.AnimEnableAuto then -- 防打包
self.AnimEnableAuto:Play()
end
end
end
function XUiTheatreLoading:OnEnable()
self.Super.OnEnable(self)
if self.LastChapterStoryId then
self:_StopAutoCloseTimer()
XDataCenter.MovieManager.PlayMovie(self.LastChapterStoryId, function()
self:_StartAutoCloseTimer()
if self.AnimEnableAuto then -- 防打包
self.AnimEnableAuto:Play()
end
end)
end
end
return XUiTheatreLoading