PGRData/Script/matrix/xui/xuitaikomaster/XUiTaikoMasterRankGrid.lua

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local XUiTaikoMasterRankGrid = XClass(nil, "XUiTaikoMasterRankGrid")
function XUiTaikoMasterRankGrid:Ctor(ui, rootUi)
XUiHelper.InitUiClass(self, ui)
self.RootUi = rootUi
self._RankInfo = nil
-- 1到3名显示彩色的数字
self._ColorRankIndex = 3
self._LevelType = 1
XUiHelper.RegisterClickEvent(self, self.BtnDetail, self.OnBtnDetailClicked)
end
function XUiTaikoMasterRankGrid:SetData(rankInfo, songId)
self._RankInfo = rankInfo
-- 名次
local showColorRank = rankInfo.Rank <= self._ColorRankIndex
self.TxtRankNormal.gameObject:SetActiveEx(not showColorRank)
self.ImgRankSpecial.gameObject:SetActiveEx(showColorRank)
if showColorRank then
local icon = XDataCenter.FubenBossSingleManager.GetRankSpecialIcon(rankInfo.Rank, self._LevelType)
self.RootUi:SetUiSprite(self.ImgRankSpecial, icon)
else
self.TxtRankNormal.text = rankInfo.Rank
end
if rankInfo.Id == XPlayer.Id then
self:RefreshMyRank(songId)
else
-- 头像
XUiPLayerHead.InitPortrait(rankInfo.HeadPortraitId, rankInfo.HeadFrameId, self.Head)
-- 名字
self.TxtPlayerName.text = rankInfo.Name
end
-- 最高分数
self.TxtRankScore.text = XUiHelper.GetText("TaikoMasterScore", rankInfo.Score)
-- 连击数
self.TxtCombo.text = XUiHelper.GetText("TaikoMasterCombo", rankInfo.Combo)
-- 准确率
self.TxtAccuracy.text = XUiHelper.GetText("TaikoMasterAccuracy", rankInfo.Accuracy)
end
function XUiTaikoMasterRankGrid:RefreshMyRank(songId)
self.TxtPlayerName.text = XPlayer.Name
XUiPLayerHead.InitPortrait(XPlayer.CurrHeadPortraitId, XPlayer.CurrHeadFrameId, self.Head)
end
function XUiTaikoMasterRankGrid:OnBtnDetailClicked()
XDataCenter.PersonalInfoManager.ReqShowInfoPanel(self._RankInfo.Id)
end
return XUiTaikoMasterRankGrid