PGRData/Script/matrix/xui/xuisupertower/bag/XUiSTBagPluginsGrid.lua

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local BasePluginsGrid = require("XUi/XUiSuperTower/Plugins/XUiSuperTowerPluginGrid")
local LIST_TYPE = {
Bag = 1, --背包列表
Decomposion = 2, --分解列表
}
--===========================
--超级爬塔背包芯片控件
--===========================
local XUiSTBagPluginsGrid = XClass(BasePluginsGrid, "XUiSTBagPluginsGrid")
function XUiSTBagPluginsGrid:RefreshData(plugin, index, listType)
self.Plugin = plugin
self.RImgIcon:SetRawImage(plugin:GetIcon())
self.ImgQuality:SetSprite(self.Plugin:GetQualityIcon())
self.ImgQualityBg:SetSprite(self.Plugin:GetQualityBg())
self.Index = index
self.ListType = listType
self.TxtName.gameObject:SetActiveEx(false)
self.TxtCapacity.gameObject:SetActiveEx(true)
self.TxtCapacity.text = CS.XTextManager.GetText("STBagPluginCapacity", plugin:GetCapacity())
self:SetActiveStatus(false)
self:SetSelectStatus(false)
end
function XUiSTBagPluginsGrid:SetSelect(isSelect)
if self.ListType == LIST_TYPE.Bag then
self:SetActiveStatus(isSelect)
elseif self.ListType == LIST_TYPE.Decomposion then
self:SetSelectStatus(isSelect)
end
end
return XUiSTBagPluginsGrid