181 lines
5.6 KiB
Lua
181 lines
5.6 KiB
Lua
|
local XUiGridStrongholdGroup = require("XUi/XUiStronghold/XUiGridStrongholdGroup")
|
|||
|
|
|||
|
local Lerp = CS.UnityEngine.Mathf.Lerp
|
|||
|
local Vector3 = CS.UnityEngine.Vector3
|
|||
|
local CSXScheduleManagerUnSchedule = XScheduleManager.UnSchedule
|
|||
|
|
|||
|
local ANIM_DURATION = 0.2
|
|||
|
--关卡滑动动画持续时间
|
|||
|
local CENTER_PERCENT = 0.3
|
|||
|
--关卡要滑动到的位置占屏幕宽度百分比
|
|||
|
|
|||
|
local XUiPanelStrongholdChapter = XClass(nil, "XUiPanelStrongholdChapter")
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:Ctor(ui, clickStageCb, skipCb)
|
|||
|
self.GameObject = ui.gameObject
|
|||
|
self.Transform = ui.transform
|
|||
|
self.GroupGrids = {}
|
|||
|
self.ClickStageCb = clickStageCb
|
|||
|
self.SkipCb = skipCb
|
|||
|
|
|||
|
XTool.InitUiObject(self)
|
|||
|
|
|||
|
self.ViewPort = self.Transform:FindTransform("ViewPort")
|
|||
|
self.PanelStageContent = self.Transform:FindTransform("PanelStageContent")
|
|||
|
self.ScrollRect = self.Transform:FindTransform("PaneStageList"):GetComponent("ScrollRect")
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:Refresh(chapterId)
|
|||
|
local groupIds = XStrongholdConfigs.GetGroupIds(chapterId)
|
|||
|
self.GroupIds = groupIds
|
|||
|
|
|||
|
for index, groupId in ipairs(groupIds) do
|
|||
|
local grid = self.GroupGrids[index]
|
|||
|
if not grid then
|
|||
|
local prefabPath = XStrongholdConfigs.GetGroupPrefabPath(groupId)
|
|||
|
local parent = self["Stage" .. index]
|
|||
|
if not parent then
|
|||
|
XLog.Error(
|
|||
|
"XUiPanelStrongholdChapter:Refresh error:stage num error: chapterId is: " ..
|
|||
|
chapterId .. ", index is:" .. index .. ", prefabPath: " .. prefabPath .. ", groupIds:",
|
|||
|
groupIds
|
|||
|
)
|
|||
|
return
|
|||
|
end
|
|||
|
local go = parent:LoadPrefab(prefabPath)
|
|||
|
local clickStageCb = handler(self, self.OnClickStage)
|
|||
|
grid = XUiGridStrongholdGroup.New(go, index, clickStageCb, self.SkipCb)
|
|||
|
self.GroupGrids[index] = grid
|
|||
|
end
|
|||
|
|
|||
|
grid:Refresh(groupId)
|
|||
|
grid.GameObject:SetActiveEx(true)
|
|||
|
|
|||
|
self:RefreshClearLine(index, groupId)
|
|||
|
end
|
|||
|
|
|||
|
for index = #groupIds + 1, #self.GroupGrids do
|
|||
|
local grid = self.GroupGrids[index]
|
|||
|
if grid then
|
|||
|
grid.GameObject:SetActiveEx(false)
|
|||
|
end
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:RefreshClearLine(index, groupId)
|
|||
|
local isFinished = XDataCenter.StrongholdManager.IsGroupFinished(groupId)
|
|||
|
local clearLine = self["ClearLine" .. index]
|
|||
|
local notClearLine = self["NotClearLine" .. index]
|
|||
|
if clearLine then
|
|||
|
clearLine.gameObject:SetActiveEx(isFinished)
|
|||
|
end
|
|||
|
if notClearLine then
|
|||
|
notClearLine.gameObject:SetActiveEx(not isFinished)
|
|||
|
end
|
|||
|
|
|||
|
local preClearLine = self["PreClearLine" .. index]
|
|||
|
local preNotClearLine = self["PreNotClearLine" .. index]
|
|||
|
if preClearLine and preNotClearLine then
|
|||
|
local buffIds = XDataCenter.StrongholdManager.GetGroupBossBuffIds(groupId)
|
|||
|
local isBuffActive
|
|||
|
local preIsAllClear = true
|
|||
|
for index, buffId in ipairs(buffIds) do
|
|||
|
isBuffActive = XDataCenter.StrongholdManager.CheckBuffActive(buffId)
|
|||
|
if isBuffActive then
|
|||
|
preIsAllClear = false
|
|||
|
break
|
|||
|
end
|
|||
|
end
|
|||
|
preClearLine.gameObject:SetActiveEx(preIsAllClear)
|
|||
|
preNotClearLine.gameObject:SetActiveEx(not preIsAllClear)
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:OnClickStage(gridIndex)
|
|||
|
self.SelectGridIndex = gridIndex
|
|||
|
if not gridIndex then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
local groupId = self.GroupIds[gridIndex]
|
|||
|
if self.ClickStageCb then
|
|||
|
self.ClickStageCb(groupId)
|
|||
|
end
|
|||
|
|
|||
|
for index, grid in pairs(self.GroupGrids) do
|
|||
|
grid:SetSelect(index == gridIndex)
|
|||
|
end
|
|||
|
|
|||
|
self.ScrollRect.movementType = CS.UnityEngine.UI.ScrollRect.MovementType.Unrestricted
|
|||
|
self:CenterToGrid(gridIndex)
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:OnStageDetailClose()
|
|||
|
self.SelectGridIndex = nil
|
|||
|
self.ScrollRect.movementType = CS.UnityEngine.UI.ScrollRect.MovementType.Elastic
|
|||
|
|
|||
|
for index, grid in pairs(self.GroupGrids) do
|
|||
|
grid:SetSelect(false)
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:CenterToGrid(gridIndex)
|
|||
|
local parent = self["Stage" .. gridIndex]
|
|||
|
if not parent then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
local gridPosX = parent.transform.anchoredPosition3D.x
|
|||
|
local limitX = self.ViewPort.rect.width * CENTER_PERCENT
|
|||
|
local delta = limitX - gridPosX
|
|||
|
|
|||
|
local startPos = self.PanelStageContent.anchoredPosition3D
|
|||
|
local endPosX = delta
|
|||
|
|
|||
|
local onRefresh = function(time)
|
|||
|
if XTool.UObjIsNil(self.PanelStageContent) then
|
|||
|
self:DestroyTimer()
|
|||
|
return true
|
|||
|
end
|
|||
|
|
|||
|
if startPos.x == endPosX then
|
|||
|
return true
|
|||
|
end
|
|||
|
|
|||
|
local posX = Lerp(startPos.x, endPosX, time)
|
|||
|
self.PanelStageContent.anchoredPosition3D = Vector3(posX, startPos.y, startPos.z)
|
|||
|
end
|
|||
|
|
|||
|
local onFinish = function()
|
|||
|
XLuaUiManager.SetMask(false)
|
|||
|
end
|
|||
|
|
|||
|
XLuaUiManager.SetMask(true)
|
|||
|
|
|||
|
self.Timer = XUiHelper.Tween(ANIM_DURATION, onRefresh, onFinish)
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:DestroyTimer()
|
|||
|
if self.Timer then
|
|||
|
CSXScheduleManagerUnSchedule(self.Timer)
|
|||
|
self.Timer = nil
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:CenterToLastGrid()
|
|||
|
local gridIndex = #self.GroupIds
|
|||
|
self:OnClickStage(gridIndex)
|
|||
|
end
|
|||
|
|
|||
|
function XUiPanelStrongholdChapter:OnSkipStage(skipGroupId)
|
|||
|
for index, groupId in ipairs(self.GroupIds) do
|
|||
|
if groupId == skipGroupId then
|
|||
|
self:OnClickStage(index)
|
|||
|
return
|
|||
|
end
|
|||
|
end
|
|||
|
XLog.Error(string.format("当前组没有找到可跳转的关卡id。GroupId:%s", skipGroupId))
|
|||
|
end
|
|||
|
|
|||
|
return XUiPanelStrongholdChapter
|