PGRData/Script/matrix/xui/xuispecialtrainsnow/XUiGridSnowGameFightItem.lua

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local XUiGridSnowGameFightItem = XClass(nil, "XUiGridSnowGameFightItem")
local XUiGridSnowGameDataItem = require("XUi/XUiSpecialTrainSnow/XUiGridSnowGameDataItem")
local DataItemNames = { "Ranking", "Trophy" }
local playerIndex = 1
function XUiGridSnowGameFightItem:Ctor(ui, parent)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.Parent = parent
XTool.InitUiObject(self)
XUiHelper.RegisterClickEvent(self, self.BtnReport, self.OnBtnReportClick)
XUiHelper.RegisterClickEvent(self, self.BtnLike, self.OnBtnLikeClick)
XUiHelper.RegisterClickEvent(self, self.BtnAddFriend, self.OnBtnAddFriendClick)
self:SwitchDisabledLike()
end
--举报
function XUiGridSnowGameFightItem:OnBtnReportClick()
if self.IsAlreadyReport then
return
end
XUiManager.TipText("ReportFinish")
self.BtnReport.ButtonState = CS.UiButtonState.Disable
self.IsAlreadyReport = true
end
--点赞
function XUiGridSnowGameFightItem:OnBtnLikeClick()
XDataCenter.RoomManager.AddLike(self.PlayerData.Id)
self:SwitchAlreadyLike()
end
--加好友
function XUiGridSnowGameFightItem:OnBtnAddFriendClick()
XDataCenter.SocialManager.ApplyFriend(self.PlayerData.Id)
end
function XUiGridSnowGameFightItem:RefreshPlayerData(data)
self.PlayerData = data
local medalConfig = XMedalConfigs.GetMeadalConfigById(self.PlayerData.MedalId)
local medalIcon
if medalConfig then
medalIcon = medalConfig.MedalIcon
end
if medalIcon ~= nil then
self.ImgMedalIcon:SetRawImage(medalIcon)
self.ImgMedalIcon.gameObject:SetActiveEx(true)
else
self.ImgMedalIcon.gameObject:SetActiveEx(false)
end
local character = self.PlayerData.Character
local headInfo = character.CharacterHeadInfo or {}
local headIcon = XDataCenter.CharacterManager.GetCharSmallHeadIcon(character.Id, true, headInfo.HeadFashionId, headInfo.HeadFashionType)
self.RImgIcon:SetRawImage(headIcon)
self.TxtName.text = XDataCenter.SocialManager.GetPlayerRemark(self.PlayerData.Id, self.PlayerData.Name)
local item1 = CS.UnityEngine.GameObject.Instantiate(self.GridFightDataItem, self.PanelFightDataContainer)
self.GridFightDataList = {
XUiGridSnowGameDataItem.New(self.GridFightDataItem, DataItemNames[1]),
XUiGridSnowGameDataItem.New(item1, DataItemNames[2]),
}
self.IsPlayer = self.PlayerData.Id == XPlayer.Id
if self.IsPlayer then
self:SwitchMyself()
self.Transform:SetSiblingIndex(playerIndex)
else
self:SwitchNormal()
end
end
function XUiGridSnowGameFightItem:RefreshDataItem(data)
if data then
self.GridFightDataList[1]:Refresh(data.IsRankingMvp, data.Ranking)
self.GridFightDataList[2]:Refresh(data.IsScoreMvp, data.Score)
else
self.GridFightDataList[1]:Refresh(false, 0)
self.GridFightDataList[2]:Refresh(false, 0)
end
end
function XUiGridSnowGameFightItem:SwitchNormal()
self.PanelOperation.gameObject:SetActiveEx(true)
self.TxtMyself.gameObject:SetActiveEx(false)
self.BtnLike.gameObject:SetActiveEx(true)
self.ImgLikeDisabled.gameObject:SetActiveEx(false)
self.ImgLikeAlready.gameObject:SetActiveEx(false)
end
function XUiGridSnowGameFightItem:SwitchMyself()
self.PanelOperation.gameObject:SetActiveEx(false)
self.TxtMyself.gameObject:SetActiveEx(true)
self.BtnLike.gameObject:SetActiveEx(false)
self.ImgLikeDisabled.gameObject:SetActiveEx(false)
self.ImgLikeAlready.gameObject:SetActiveEx(false)
end
function XUiGridSnowGameFightItem:SwitchDisabledLike()
self.ImgLikeDisabled.gameObject:SetActiveEx(true)
self.ImgLikeAlready.gameObject:SetActiveEx(false)
self.BtnLike.gameObject:SetActiveEx(false)
end
function XUiGridSnowGameFightItem:SwitchAlreadyLike()
self.ImgLikeDisabled.gameObject:SetActiveEx(false)
self.ImgLikeAlready.gameObject:SetActiveEx(true)
self.BtnLike.gameObject:SetActiveEx(false)
end
return XUiGridSnowGameFightItem