PGRData/Script/matrix/xui/xuisocial/waitpassmodel/XUiGridWaitPassItem.lua

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local XUiGridWaitPassItem = XClass(nil, "XUiGridWaitPassItem")
function XUiGridWaitPassItem:Ctor(ui)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:InitAutoScript()
end
function XUiGridWaitPassItem:Init(mainPanel)
self.MainPanel = mainPanel
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiGridWaitPassItem:InitAutoScript()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiGridWaitPassItem:GetAutoKey(uiNode, eventName)
if not uiNode then return end
return eventName .. uiNode:GetHashCode()
end
function XUiGridWaitPassItem:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then return end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiGridWaitPassItem:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiGridWaitPassItem:AutoAddListener()
self.AutoCreateListeners = {}
XUiHelper.RegisterClickEvent(self, self.BtnView, self.OnBtnViewClick)
self.BtnRefused.CallBack = function() self:OnBtnRefusedClick() end
self.BtnAgreed.CallBack = function() self:OnBtnAgreedClick() end
end
-- auto
function XUiGridWaitPassItem:OnBtnRefusedClick()
local callBack = function()
self.MainPanel:RefreshApplyList()
end
XDataCenter.SocialManager.AcceptApplyFriend(self.Id, false, callBack)
end
function XUiGridWaitPassItem:OnBtnAgreedClick()
local callBack = function()
if self.Callback then
self.Callback()
end
self.MainPanel:RefreshApplyList()
end
XDataCenter.SocialManager.AcceptApplyFriend(self.Id, true, callBack)
end
function XUiGridWaitPassItem:OnBtnViewClick()--个人信息
XDataCenter.PersonalInfoManager.ReqShowInfoPanel(self.Id)
end
function XUiGridWaitPassItem:Refresh(data, cb)
if data == nil then
return
end
local medalConfig = XMedalConfigs.GetMeadalConfigById(data.CurrMedalId)
local medalIcon = nil
if medalConfig then
medalIcon = medalConfig.MedalIcon
end
if medalIcon ~= nil then
self.MedalRawImage:SetRawImage(medalIcon)
self.MedalRawImage.gameObject:SetActiveEx(true)
else
self.MedalRawImage.gameObject:SetActiveEx(false)
end
self.Callback = cb
self.TxtName.text = data.NickName
self.Id = data.FriendId
if data.Sign == nil or (string.len(data.Sign) == 0) then
local text = CS.XTextManager.GetText("CharacterSignTip")
self.TxtSign.text = text
else
self.TxtSign.text = data.Sign
end
self.TxtTime.text = CS.XTextManager.GetText("FriendLatelyLogin") .. XUiHelper.CalcLatelyLoginTime(data.LastLoginTime)
XUiPlayerLevel.UpdateLevel(data.Level, self.TxtLevel)
if data.IsOnline then
self.TxtOnline.gameObject:SetActiveEx(true)
self.PanelRoleOffLine.gameObject:SetActiveEx(false)
self.PanelRoleOnLine.gameObject:SetActiveEx(true)
self.TxtTime.gameObject:SetActiveEx(false)
else
self.TxtOnline.gameObject:SetActiveEx(false)
self.PanelRoleOffLine.gameObject:SetActiveEx(true)
self.PanelRoleOnLine.gameObject:SetActiveEx(false)
self.TxtTime.gameObject:SetActiveEx(true)
end
XUiPLayerHead.InitPortrait(data.Icon, data.HeadFrameId, self.PanelRoleOnLine)
XUiPLayerHead.InitPortrait(data.Icon, data.HeadFrameId, self.PanelRoleOffLine)
self:Show()
end
function XUiGridWaitPassItem:Show()
if self.GameObject:Exist() then
self.GameObject:SetActiveEx(true)
end
end
return XUiGridWaitPassItem