50 lines
1.8 KiB
Lua
50 lines
1.8 KiB
Lua
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local XUiSocialRename = XLuaUiManager.Register(XLuaUi, "UiSocialRename")
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function XUiSocialRename:OnAwake()
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self.BtnClose.CallBack = function() self:OnDialogClose() end
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self.BtnTanchuangClose.CallBack = function() self:OnDialogClose() end
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self.BtnNameSure.CallBack = function() self:OnBtnNameSureClick() end
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self.BtnNameCancel.CallBack = function() self:OnDialogClose() end
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end
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function XUiSocialRename:OnStart(friendId, defaultName, callBack)
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self.FriendId = friendId
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self.DefaultName = defaultName
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self.CallBack = callBack
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self.InFSigm.placeholder.text = XDataCenter.SocialManager.GetFriendRemark(self.FriendId)
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end
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function XUiSocialRename:OnBtnNameSureClick()
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if self.FriendId then
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local editName = self.TxtName.text
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-- if editName == "" then
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-- XUiManager.TipError(CS.XTextManager.GetText("XSocialNameEmpty"))
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-- return
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-- end
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local MaxNameLength = CS.XGame.ClientConfig:GetInt("MaxNameLength")
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local utf8Count = self.InFSigm.textComponent.cachedTextGenerator.characterCount - 1
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if utf8Count > MaxNameLength then
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XUiManager.TipError(CS.XTextManager.GetText("MaxNameLengthTips", MaxNameLength))
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return
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end
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-- 两次空处理
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local friendRemark = XDataCenter.SocialManager.GetFriendRemark(self.FriendId)
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if (friendRemark == nil or friendRemark == "") and (editName == nil or editName == "") then
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self:OnDialogClose()
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return
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end
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XDataCenter.SocialManager.RemarkFriendName(self.FriendId, editName, function()
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if self.CallBack then
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self.CallBack()
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end
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self:OnDialogClose()
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end)
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end
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end
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function XUiSocialRename:OnDialogClose()
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self:Close()
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end
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