PGRData/Script/matrix/xui/xuisocial/XUiSocialRename.lua

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local XUiSocialRename = XLuaUiManager.Register(XLuaUi, "UiSocialRename")
function XUiSocialRename:OnAwake()
self.BtnClose.CallBack = function() self:OnDialogClose() end
self.BtnTanchuangClose.CallBack = function() self:OnDialogClose() end
self.BtnNameSure.CallBack = function() self:OnBtnNameSureClick() end
self.BtnNameCancel.CallBack = function() self:OnDialogClose() end
end
function XUiSocialRename:OnStart(friendId, defaultName, callBack)
self.FriendId = friendId
self.DefaultName = defaultName
self.CallBack = callBack
self.InFSigm.placeholder.text = XDataCenter.SocialManager.GetFriendRemark(self.FriendId)
end
function XUiSocialRename:OnBtnNameSureClick()
if self.FriendId then
local editName = self.TxtName.text
-- if editName == "" then
-- XUiManager.TipError(CS.XTextManager.GetText("XSocialNameEmpty"))
-- return
-- end
local MaxNameLength = CS.XGame.ClientConfig:GetInt("MaxNameLength")
local utf8Count = self.InFSigm.textComponent.cachedTextGenerator.characterCount - 1
if utf8Count > MaxNameLength then
XUiManager.TipError(CS.XTextManager.GetText("MaxNameLengthTips", MaxNameLength))
return
end
-- 两次空处理
local friendRemark = XDataCenter.SocialManager.GetFriendRemark(self.FriendId)
if (friendRemark == nil or friendRemark == "") and (editName == nil or editName == "") then
self:OnDialogClose()
return
end
XDataCenter.SocialManager.RemarkFriendName(self.FriendId, editName, function()
if self.CallBack then
self.CallBack()
end
self:OnDialogClose()
end)
end
end
function XUiSocialRename:OnDialogClose()
self:Close()
end