168 lines
6.3 KiB
Lua
168 lines
6.3 KiB
Lua
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local XUiSettleWinSingleBoss = XLuaUiManager.Register(XLuaUi, "UiSettleWinSingleBoss")
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function XUiSettleWinSingleBoss:OnAwake()
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self:AutoAddListener()
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end
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function XUiSettleWinSingleBoss:OnStart(data)
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self:ShowPanel(data)
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XEventManager.AddEventListener(XEventId.EVENT_FUBEN_SINGLE_BOSS_RESET, self.OnActivityEnd, self)
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end
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function XUiSettleWinSingleBoss:OnEnable()
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XDataCenter.FunctionEventManager.UnLockFunctionEvent()
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self:PlayAnimation("PanelBossSingleinfo")
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self:OnActivityEnd()
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end
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function XUiSettleWinSingleBoss:OnDestroy()
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XDataCenter.AntiAddictionManager.EndFightAction()
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XEventManager.RemoveEventListener(XEventId.EVENT_FUBEN_SINGLE_BOSS_RESET, self.OnActivityEnd, self)
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end
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function XUiSettleWinSingleBoss:OnActivityEnd()
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XDataCenter.FubenBossSingleManager.OnActivityEnd()
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end
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function XUiSettleWinSingleBoss:AutoAddListener()
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self:RegisterClickEvent(self.BtnLeft, self.OnBtnLeftClick)
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self:RegisterClickEvent(self.BtnSave, self.OnBtnSaveClick)
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self:RegisterClickEvent(self.BtnCancel, self.OnBtnCancelClick)
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end
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function XUiSettleWinSingleBoss:ShowPanel(data)
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self.PanelNewTag.gameObject.transform.localScale = CS.UnityEngine.Vector3.zero
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self.StageId = data.StageId
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local stageCfg = XDataCenter.FubenManager.GetStageCfg(data.StageId)
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local difficultName = XDataCenter.FubenBossSingleManager.GetBossDifficultName(data.StageId)
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self.TxtDifficult.text = difficultName
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local settleData = data.SettleData
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local result = settleData.BossSingleFightResult
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local showLeftTime = result.MaxTimeScore
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self.PanelLeftTime.gameObject:SetActiveEx(showLeftTime > 0)
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local myTotalHistory = self:GetMyTotalHistory()
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local stageInfo = XDataCenter.FubenBossSingleManager.GetBossStageInfo(data.StageId)
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local bossTotalScore = stageInfo and stageInfo.Score or 0
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local bossLoseHpScore = stageInfo and stageInfo.BossLoseHpScore or 0
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local leftTimeScore = stageInfo and stageInfo.LeftTimeScore or 0
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local leftHpScore = stageInfo and stageInfo.LeftHpScore or 0
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self.CurAllScore = result.TotalScore
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self.TxtBossAllLoseHpScore.text = CS.XTextManager.GetText("BossSingleAutoFightDesc10", result.MaxBossDamageScore)
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self.TxAlltLeftTimeScore.text = CS.XTextManager.GetText("BossSingleAutoFightDesc10", showLeftTime)
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self.TxtAllCharLeftHpScore.text = CS.XTextManager.GetText("BossSingleAutoFightDesc10", result.MaxHpScore)
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self.GameObject:SetActiveEx(true)
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-- 播放音效
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self.AudioInfo = CS.XAudioManager.PlaySound(XSoundManager.UiBasicsMusic.UiSettle_Win_Number)
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local time = CS.XGame.ClientConfig:GetFloat("BossSingleAnimaTime")
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XUiHelper.Tween(time, function(f)
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if XTool.UObjIsNil(self.Transform) then
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return
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end
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local totalTimeText = XUiHelper.GetTime(math.floor(f * result.FightTime))
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local bossLoseHpText = math.floor(f * result.BossDamagePer) .. "%"
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local bossLoseHpScoreText = '+' .. math.floor(f * result.BossDamageScore)
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local leftTimeText = XUiHelper.GetTime(math.floor(f * result.TimeLeft))
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local leftTimeScoreText = '+' .. math.floor(f * result.TimeScore)
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local charLeftHpText = math.floor(f * result.HpLeftPer) .. "%"
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local charLeftHpScoreText = '+' .. math.floor(f * result.HpScore)
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local allScoreText = math.floor(f * result.TotalScore)
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local historyScoreText = math.floor(f * myTotalHistory) .. "/" .. bossTotalScore
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self.TxtStageTime.text = totalTimeText
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self.TxtBossLoseHp.text = bossLoseHpText
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self.TxtBossLoseHpScore.text = bossLoseHpScoreText
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self.TxtLeftTime.text = leftTimeText
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self.TxtLeftTimeScore.text = leftTimeScoreText
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self.TxtCharLeftHp.text = charLeftHpText
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self.TxtCharLeftHpScore.text = charLeftHpScoreText
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self.TxtAllScore.text = allScoreText
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self.TxtHistoryScore.text = historyScoreText
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end, function()
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if XTool.UObjIsNil(self.Transform) or XTool.UObjIsNil(self.PanelNewTag) then
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return
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end
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local tmpMyTotalHistory = self:GetMyTotalHistory()
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if self.CurAllScore > tmpMyTotalHistory then
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self.PanelNewTag.gameObject.transform.localScale = CS.UnityEngine.Vector3.one
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self.PanelNewTag.gameObject:PlayTimelineAnimation()
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end
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self:StopAudio()
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end)
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-- 体验版隐藏体力文本提示
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local isTrial = XDataCenter.FubenBossSingleManager.GetIsBossSingleTrial()
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self.BtnSave.transform:Find("Text").gameObject:SetActive(not isTrial)
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end
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function XUiSettleWinSingleBoss:SetDefaultText()
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self.TxtStageTime.text = XUiHelper.GetTime(0)
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self.TxtBossLoseHp.text = 0
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self.TxtBossLoseHpScore.text = '+' .. 0
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self.TxtLeftTime.text = XUiHelper.GetTime(0)
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self.TxtLeftTimeScore.text = '+' .. 0
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self.TxtCharLeftHp.text = 0
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self.TxtCharLeftHpScore.text = '+' .. 0
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self.TxtAllScore.text = 0
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self.TxtHistoryScore.text = 0
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end
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function XUiSettleWinSingleBoss:StopAudio()
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if self.AudioInfo then
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self.AudioInfo:Stop()
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end
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end
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function XUiSettleWinSingleBoss:OnBtnLeftClick()
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self:StopAudio()
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XLuaUiManager.Close("UiSettleWinSingleBoss")
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XTipManager.Execute()
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end
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function XUiSettleWinSingleBoss:OnBtnSaveClick()
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XDataCenter.FubenBossSingleManager.SaveScore(self.StageId, function(isTip)
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self:OnBtnLeftClick()
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if isTip then
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XUiManager.TipText("BossSignleBufenTip", XUiManager.UiTipType.Tip)
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end
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end)
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end
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function XUiSettleWinSingleBoss:OnBtnCancelClick()
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local myTotalHistory = self:GetMyTotalHistory()
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if self.CurAllScore <= myTotalHistory then
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self:OnBtnLeftClick()
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else
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local titletext = CS.XTextManager.GetText("TipTitle")
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local contenttext = CS.XTextManager.GetText("BossSingleReslutDesc")
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XUiManager.DialogTip(titletext, contenttext, XUiManager.DialogType.Normal, nil, function()
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self:OnBtnLeftClick()
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end)
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end
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end
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function XUiSettleWinSingleBoss:GetMyTotalHistory()
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-- 是否是试玩副本
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local isTrial = XDataCenter.FubenBossSingleManager.GetIsBossSingleTrial()
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local stageData
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if isTrial then
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stageData = XDataCenter.FubenBossSingleManager.GetTrialStageInfo(self.StageId)
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else
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stageData = XDataCenter.FubenManager.GetStageData(self.StageId)
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end
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return stageData and stageData.Score or 0
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end
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