342 lines
12 KiB
Lua
342 lines
12 KiB
Lua
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local XUiReport = XLuaUiManager.Register(XLuaUi, "UiReport")
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local ReportDailyMaxTimes = CS.XGame.Config:GetInt("ReportDailyMaxTimes")
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function XUiReport:OnAwake()
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self.BtnReportSubType.gameObject:SetActiveEx(false)
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self.BtnReportThreeType.gameObject:SetActiveEx(false)
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self.PanelSelectGroup.CanDisSelect = true
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self.PanelSelectSubGroup.CanDisSelect = true
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self.PanelSelectThreeGroup.CanDisSelect = true
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end
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function XUiReport:OnStart(data, reportMessage, callback, enterType, cancelCallback, chatChannelType)
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self.Id = data.Id or 0 --玩家Id / 公会Id
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self.TitleName = data.TitleName or "" --玩家名字 / 公会名字
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self.PlayerLevel = data.PlayerLevel or 0 --玩家等级
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self.PlayerIntroduction = data.PlayerIntroduction or "" --玩家简介
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self.GuildOuterIntroduction = data.GuildOuterIntroduction or "" --公会对外简介
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self.GuildInsideIntroduction = data.GuildInsideIntroduction or "" --公会对内简介
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self.ReportMessage = reportMessage --举报内容
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self.CallBack = callback --按下举报后回调
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self.EnterType = enterType or XReportConfigs.EnterType.Player --入口类型,从哪个界面打开举报
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self.CancelCallback = cancelCallback
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self.ChatChannelType = chatChannelType or 0 --聊天频道
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local enterTitle = XReportConfigs.GetReportEntryTitle(self.EnterType)
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self.TxtReportName.text = string.format(enterTitle, self.TitleName)
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self.BtnClose.CallBack = function() self:OnBtnClose() end
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self.BtnConfirm.CallBack = function() self:OnBtnConfirm() end
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if self.BtnTanchuangClose then
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self.BtnTanchuangClose.CallBack = function() self:OnBtnClose() end
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end
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self.TimerId = XScheduleManager.ScheduleForever(function()
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self.TxtCount.text = (self.InputField.textComponent.cachedTextGenerator.characterCount - 1) .. "/100"
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end, 300)
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self.MainTabIds = {}
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self.MainTabs = {}
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self.CurSelectMainIndex = 0
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self.SubTabIds = {}
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self.SubTabs = {}
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self.CurSelectSubIndex = 0
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self.ThreeTabIds = {}
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self.ThreeTabs = {}
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self.CurSelectThreeIndex = 0
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self:UpdateReportChatContent(reportMessage)
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self:UpdateTabs()
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self:UpdateReportCount()
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end
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function XUiReport:OnEnable()
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XEventManager.AddEventListener(XEventId.EVENT_REPORT_NOTIFY, self.UpdateReportCount, self)
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end
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function XUiReport:OnDisable()
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XEventManager.RemoveEventListener(XEventId.EVENT_REPORT_NOTIFY, self.UpdateReportCount, self)
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end
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function XUiReport:OnDestroy()
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self:RemoveTimer()
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end
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function XUiReport:RemoveTimer()
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if self.TimerId then
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XScheduleManager.UnSchedule(self.TimerId)
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self.TimerId = nil
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end
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end
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function XUiReport:UpdateReportCount()
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local reportTimes = XDataCenter.ReportManager.GetReportTimes()
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self.TxtReportCount.text = string.format("(%s/%s)", reportTimes, ReportDailyMaxTimes)
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end
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--举报的聊天内容
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function XUiReport:UpdateReportChatContent(chatContent)
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local isShowReportChat = XReportConfigs.IsShowReportChat(self.EnterType)
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if isShowReportChat then
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local maxChatLen = 30
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local isMaxChatLen = chatContent and string.Utf8Len(chatContent) >= maxChatLen
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if isMaxChatLen then
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chatContent = string.Utf8Sub(chatContent, 1, maxChatLen - 1) .. "..."
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end
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self.TextReportContent.text = chatContent
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self.PanelReport.gameObject:SetActiveEx(true)
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else
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self.PanelReport.gameObject:SetActiveEx(false)
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end
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end
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--刷新行为类型页签
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function XUiReport:UpdateTabs()
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self.PanelNotSelectActionType.gameObject:SetActiveEx(true)
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self.PanelViolation.gameObject:SetActiveEx(false)
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local tagLevel = XReportConfigs.GetReportEntryTagLevel(self.EnterType)
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if tagLevel ~= XReportConfigs.TagLevel.One then
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self.PanelBehavior.gameObject:SetActiveEx(false)
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self:OnMainTab()
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return
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end
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self.PanelBehavior.gameObject:SetActiveEx(true)
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self.MainTabIds = XReportConfigs.GetReportEntryTagIds(self.EnterType)
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local tagIds = self.MainTabIds
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local defaultSelectIndex = self:GetDefaultTagIndex(tagIds)
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for index, tagId in ipairs(tagIds) do
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if not self.MainTabs[index] then
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local tabObj = index == 1 and self.BtnReportType or CS.UnityEngine.Object.Instantiate(self.BtnReportType)
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tabObj.transform:SetParent(self.PanelSelectGroup.transform, false)
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local xUiButton = tabObj:GetComponent("XUiButton")
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local name = XReportConfigs.GetReportName(tagId)
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xUiButton:SetName(name)
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self.MainTabs[index] = xUiButton
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end
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end
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self.PanelSelectGroup:Init(self.MainTabs, function(index) self:OnMainTab(index) end)
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if XTool.IsNumberValid(defaultSelectIndex) then
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self.PanelSelectGroup:SelectIndex(defaultSelectIndex)
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end
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end
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function XUiReport:OnMainTab(index)
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self.InputField.text = ""
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if self.CurSelectMainIndex == index then
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self.PanelNotSelectActionType.gameObject:SetActiveEx(true)
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self.PanelViolation.gameObject:SetActiveEx(false)
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self.CurSelectMainIndex = 0
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return
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end
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self.CurSelectMainIndex = index or 0
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self.PanelNotSelectActionType.gameObject:SetActiveEx(false)
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self.PanelViolation.gameObject:SetActiveEx(true)
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self:UpdateSubTabs(index)
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end
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--刷新违规类型页签
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function XUiReport:UpdateSubTabs(index)
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self.PanelSelectThreeGroup.gameObject:SetActiveEx(false)
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--clean
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for _, v in pairs(self.SubTabs) do
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CS.UnityEngine.GameObject.Destroy(v.gameObject)
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end
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self.SubTabs = {}
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if index then
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local mainTagId = self.MainTabIds[index]
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self.SubTabIds = XReportConfigs.GetReportTagIdToChildTagIdList(mainTagId)
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else
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self.SubTabIds = XReportConfigs.GetReportEntryTagIds(self.EnterType)
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end
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local defaultSelectIndex = self:GetDefaultTagIndex(self.SubTabIds)
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for i, reportTagId in ipairs(self.SubTabIds) do
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local tabObj = CS.UnityEngine.Object.Instantiate(self.BtnReportSubType)
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tabObj.gameObject:SetActiveEx(true)
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tabObj.transform:SetParent(self.PanelSelectSubGroup.transform, false)
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local xUiButton = tabObj:GetComponent("XUiButton")
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local name = XReportConfigs.GetReportName(reportTagId)
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xUiButton:SetName(name)
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self.SubTabs[i] = xUiButton
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end
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self.PanelSelectSubGroup:Init(self.SubTabs, function(idx) self:OnSubTab(idx) end)
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--延迟保证按钮排版位置正确
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XScheduleManager.ScheduleOnce(function()
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if XTool.UObjIsNil(self.GameObject) then
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return
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end
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self.PanelViolation.gameObject:SetActiveEx(false)
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self.PanelViolation.gameObject:SetActiveEx(true)
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if XTool.IsNumberValid(defaultSelectIndex) then
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self.PanelSelectSubGroup:SelectIndex(defaultSelectIndex)
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end
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end, 1)
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end
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--违规类型选择
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function XUiReport:OnSubTab(index)
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self.InputField.text = ""
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if self.CurSelectSubIndex == index then
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self.CurSelectSubIndex = 0
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self.PanelSelectThreeGroup.gameObject:SetActiveEx(false)
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return
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end
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self.CurSelectSubIndex = index
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self:UpdateThreeTabs(index)
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end
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function XUiReport:UpdateThreeTabs(index)
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self.PanelSelectThreeGroup.gameObject:SetActiveEx(true)
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--clean
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for _, v in pairs(self.ThreeTabs) do
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CS.UnityEngine.GameObject.Destroy(v.gameObject)
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end
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self.ThreeTabs = {}
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local data = XReportConfigs.GetReportCfg()
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local tabId = self.SubTabIds[index]
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self.ThreeTabIds = XReportConfigs.GetReportTagIdToChildTagIdList(tabId)
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local defaultSelectIndex = self:GetDefaultTagIndex(self.ThreeTabIds)
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for i, tagId in ipairs(self.ThreeTabIds) do
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local tabObj = CS.UnityEngine.Object.Instantiate(self.BtnReportThreeType)
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tabObj.gameObject:SetActiveEx(true)
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tabObj.transform:SetParent(self.PanelSelectThreeGroup.transform, false)
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local xUiButton = tabObj:GetComponent("XUiButton")
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local name = XReportConfigs.GetReportName(tagId)
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xUiButton:SetName(name)
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self.ThreeTabs[i] = xUiButton
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end
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if XTool.IsTableEmpty(self.ThreeTabIds) then
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return
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end
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self.PanelSelectThreeGroup:Init(self.ThreeTabs, function(idx) self:OnThreeTab(idx) end)
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--延迟保证按钮排版位置正确
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XScheduleManager.ScheduleOnce(function()
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if XTool.UObjIsNil(self.GameObject) then
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return
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end
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self.PanelViolation.gameObject:SetActiveEx(false)
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self.PanelViolation.gameObject:SetActiveEx(true)
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if XTool.IsNumberValid(defaultSelectIndex) then
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self.PanelSelectThreeGroup:SelectIndex(defaultSelectIndex)
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end
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end, 1)
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end
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function XUiReport:OnThreeTab(index)
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if self.CurSelectThreeIndex == index then
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self.CurSelectThreeIndex = 0
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self.InputField.text = ""
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return
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end
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local tagId = self.ThreeTabIds[index]
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local name = XReportConfigs.GetReportName(tagId)
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self.InputField.text = CS.XTextManager.GetText("ReportTemplate", name)
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self.CurSelectThreeIndex = index
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end
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function XUiReport:OnBtnClose()
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self:Close()
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if self.CancelCallback then
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self.CancelCallback()
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end
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end
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function XUiReport:OnBtnConfirm()
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local curSelectMainIndex = self.CurSelectMainIndex
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local curSelectSubIndex = self.CurSelectSubIndex
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if curSelectSubIndex == 0 then
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XUiManager.TipText("ReportSelectTypeError")
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return
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end
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local tags = {}
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local tagId
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if XTool.IsNumberValid(curSelectMainIndex) then
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tagId = self.MainTabIds[curSelectMainIndex]
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table.insert(tags, tagId)
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end
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if XTool.IsNumberValid(curSelectSubIndex) then
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tagId = self.SubTabIds[curSelectSubIndex]
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table.insert(tags, tagId)
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end
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local curSelectThreeIndex = self.CurSelectThreeIndex
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if XTool.IsNumberValid(curSelectThreeIndex) then
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tagId = self.ThreeTabIds[curSelectThreeIndex]
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table.insert(tags, tagId)
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end
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local chatChannel = self.ChatChannelType
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local reportMessage = self:GetReportMessage(tags)
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if self.EnterType == XReportConfigs.EnterType.Guild then
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XDataCenter.ReportManager.RequestReportGuild(self.Id, self.EnterType, tags, reportMessage, self.InputField.text)
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else
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XDataCenter.ReportManager.Report(self.Id, self.TitleName, self.InputField.text, self.PlayerLevel, reportMessage, self.EnterType, tags, chatChannel)
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end
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if self.CallBack then
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self.CallBack()
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end
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local reportTimes = XDataCenter.ReportManager.GetReportTimes()
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if reportTimes < ReportDailyMaxTimes then
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self:Close()
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end
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end
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function XUiReport:GetDefaultTagIndex(tagIds)
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local defaultSelectIndex = 0
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for index, tagId in ipairs(tagIds) do
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local selectPriority = XReportConfigs.GetReportSelectPriority(tagId)
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if selectPriority > defaultSelectIndex then
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defaultSelectIndex = index
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end
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end
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return defaultSelectIndex
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end
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function XUiReport:GetReportMessage(tags)
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local contentType
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for _, tagId in ipairs(tags) do
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contentType = XReportConfigs.GetReportContentType(tagId)
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if contentType == XReportConfigs.ContentType.Name then
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return self.TitleName
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end
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if contentType == XReportConfigs.ContentType.PlayerIntroduction then
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return self.PlayerIntroduction
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end
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if contentType == XReportConfigs.ContentType.GuildOuterIntroduction then
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return self.GuildOuterIntroduction
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end
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if contentType == XReportConfigs.ContentType.GuildInsideIntroduction then
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return self.GuildInsideIntroduction
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end
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end
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return self.ReportMessage
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end
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