50 lines
1.5 KiB
Lua
50 lines
1.5 KiB
Lua
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local XUiGridPokemonMonsterSelectSkill = XClass(nil, "XUiGridPokemonMonsterSelectSkill")
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function XUiGridPokemonMonsterSelectSkill:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.UiButton.CallBack = function() self:OnClickBtn() end
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end
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function XUiGridPokemonMonsterSelectSkill:Refresh(monsterId, skillId, clickCb)
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self.ClickCb = clickCb
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local uiButton = self.UiButton
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local icon = XPokemonConfigs.GetMonsterSkillIcon(skillId)
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uiButton:SetRawImage(icon)
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local name = XPokemonConfigs.GetMonsterSkillName(skillId)
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uiButton:SetNameByGroup(0, name)
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local desc = XPokemonConfigs.GetMonsterSkillDescription(skillId)
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uiButton:SetNameByGroup(1, desc)
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local isDisable = not XDataCenter.PokemonManager.IsMonsterSkillUnlock(monsterId, skillId)
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uiButton:SetDisable(isDisable)
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self._IsDisable = isDisable
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local isSelect = XDataCenter.PokemonManager.IsMonsterSkillUsing(monsterId, skillId)
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self:SetSelect(isSelect)
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end
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function XUiGridPokemonMonsterSelectSkill:OnClickBtn()
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if self._IsSelect then return end
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if self._IsDisable then
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XUiManager.TipText("PokemonMonsterSwitchSkillUnlock")
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return
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end
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self.ClickCb()
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end
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function XUiGridPokemonMonsterSelectSkill:SetSelect(value)
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if self._IsDisable then return end
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self._IsSelect = value
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self.UiButton.enabled = not value
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self.UiButton:SetButtonState(value and CS.UiButtonState.Select or CS.UiButtonState.Normal)
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end
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return XUiGridPokemonMonsterSelectSkill
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