PGRData/Script/matrix/xui/xuiplayerinfo/XUiPanelCharGradeOther.lua

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Lua
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XUiPanelCharGradeOther = XClass(nil, "XUiPanelCharGradeOther")
local Show_Part = {
[1] = XNpcAttribType.Life,
[2] = XNpcAttribType.AttackNormal,
[3] = XNpcAttribType.DefenseNormal,
[4] = XNpcAttribType.Crit,
}
function XUiPanelCharGradeOther:Ctor(ui, parent)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.Parent = parent
self:InitAutoScript()
self.Star = { self.ImgStar1, self.ImgStar2, self.ImgStar3, self.ImgStar4 }
self.OnStar = { self.ImgOnStar1, self.ImgOnStar2, self.ImgOnStar3, self.ImgOnStar4 }
self.Grading = {
Recruit = 1, --新兵
RecruitStar = 1, --新兵最大等级
Picked = 2, --精锐
PickedStar = 3, --精锐最大等级
MainForce = 3, --主力
MainForceStar = 6, --主力最大等级
Ace = 3, --王牌
AceStar = 9, --王牌最大等级
TheChosen = 4, --天选
TheChosenStar = 13, --天选最大等级
}
self.TxtAttrib = {
[1] = self.TxtAttrib1,
[2] = self.TxtAttrib2,
[3] = self.TxtAttrib3,
[4] = self.TxtAttrib4
}
self.TxtNormal = {
[1] = self.TxtNormal1A,
[2] = self.TxtNormal2A,
[3] = self.TxtNormal3A,
[4] = self.TxtNormal4A
}
end
function XUiPanelCharGradeOther:InitAutoScript()
self:AutoInitUi()
XTool.InitUiObject(self)
end
function XUiPanelCharGradeOther:AutoInitUi()
self.PanelParts = self.Transform:Find("PanelGrades/PanelParts")
self.DetailPanel = self.Transform:Find("PanelGrades/DetailPanel")
self.ImgMax1 = self.Transform:Find("PanelGrades/ImgMax1"):GetComponent("Image")
self.PanelStarGoup = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup")
self.PanelPartsItems = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems")
self.RImgIconTitle = self.Transform:Find("PanelGrades/PanelGrade/RImgIconTitle"):GetComponent("RawImage")
self.TxtCurPorperty = self.Transform:Find("PanelGrades/PanelParts/TxtCurPorperty")
self.TxtPropertyPreview = self.Transform:Find("PanelGrades/PanelParts/TxtPropertyPreview")
self.GridPart1 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart1")
self.TxtAttrib1 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart1/Image/TxtAttrib1"):GetComponent("Text")
self.TxtNormal1A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart1/Image/TxtNormal1"):GetComponent("Text")
self.TxtLevel1A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart1/Image/TxtLevel1"):GetComponent("Text")
self.GridPart2 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart2")
self.TxtAttrib2 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart2/Image/TxtAttrib2"):GetComponent("Text")
self.TxtNormal2A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart2/Image/TxtNormal2"):GetComponent("Text")
self.TxtLevel2A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart2/Image/TxtLevel2"):GetComponent("Text")
self.GridPart3 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart3")
self.TxtAttrib3 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart3/Image/TxtAttrib3"):GetComponent("Text")
self.TxtNormal3A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart3/Image/TxtNormal3"):GetComponent("Text")
self.TxtLevel3A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart3/Image/TxtLevel3"):GetComponent("Text")
self.GridPart4 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart4")
self.TxtAttrib4 = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart4/Image/TxtAttrib4"):GetComponent("Text")
self.TxtNormal4A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart4/Image/TxtNormal4"):GetComponent("Text")
self.TxtLevel4A = self.Transform:Find("PanelGrades/PanelParts/PanelPartsItems/GridPart4/Image/TxtLevel4"):GetComponent("Text")
self.ImgStar1 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star1/ImgStar1"):GetComponent("Image")
self.ImgOnStar1 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star1/ImgOnStar1"):GetComponent("Image")
self.ImgStar2 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star2/ImgStar2"):GetComponent("Image")
self.ImgOnStar2 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star2/ImgOnStar2"):GetComponent("Image")
self.ImgStar3 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star3/ImgStar3"):GetComponent("Image")
self.ImgOnStar3 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star3/ImgOnStar3"):GetComponent("Image")
self.ImgStar4 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star4/ImgStar4"):GetComponent("Image")
self.ImgOnStar4 = self.Transform:Find("PanelGrades/PanelGrade/PanelStarGoup/Star4/ImgOnStar4"):GetComponent("Image")
self.PanelGradeUpgrade = self.Transform:Find("PanelGradeUpgrade")
end
function XUiPanelCharGradeOther:ShowPanel(character)
self.GameObject:SetActiveEx(true)
self.PanelPartsItems.gameObject:SetActiveEx(true)
self.TxtCurPorperty.gameObject:SetActiveEx(true)
self.DetailPanel.gameObject:SetActiveEx(false)
self.TxtLevel1A.gameObject:SetActiveEx(false)
self.TxtLevel2A.gameObject:SetActiveEx(false)
self.TxtLevel3A.gameObject:SetActiveEx(false)
self.TxtLevel4A.gameObject:SetActiveEx(false)
self.TxtPropertyPreview.gameObject:SetActiveEx(false)
self.PanelGradeUpgrade.gameObject:SetActiveEx(false)
self.GradeQiehuan:PlayTimelineAnimation()
self:UpdateGradeData(character)
end
function XUiPanelCharGradeOther:HidePanel()
self.GameObject:SetActiveEx(false)
end
function XUiPanelCharGradeOther:UpdateGradeData(character)
local curGradeConfig = XCharacterConfigs.GetGradeTemplates(character.Id, character.Grade)
local curAttrib = XAttribManager.GetBaseAttribs(curGradeConfig.AttrId)
self.RImgIconTitle:SetRawImage(curGradeConfig.GradeBigIcon)
self:UpdateStarSprite(curGradeConfig.NoStar, curGradeConfig.Star)
for i = 1, 4 do
local name = XAttribManager.GetAttribNameByIndex(Show_Part[i])
local attribType = Show_Part[i]
self.TxtAttrib[i].text = name
self.TxtNormal[i].text = XMath.ToMinInt(FixToDouble(curAttrib[attribType]))
end
if character.Grade > self.Grading.TheChosenStar then
self:UpdateStarInfo(self.Grading.TheChosen, character.Grade - self.Grading.AceStar)
return
end
if character.Grade > self.Grading.AceStar then
self:UpdateStarInfo(self.Grading.TheChosen, character.Grade - self.Grading.AceStar)
return
end
if character.Grade > self.Grading.MainForceStar then
self:UpdateStarInfo(self.Grading.Ace, character.Grade - self.Grading.MainForceStar)
return
end
if character.Grade > self.Grading.PickedStar then
self:UpdateStarInfo(self.Grading.MainForce, character.Grade - self.Grading.PickedStar)
return
end
if character.Grade > self.Grading.RecruitStar then
self:UpdateStarInfo(self.Grading.Picked, character.Grade - self.Grading.RecruitStar)
return
end
if character.Grade <= self.Grading.RecruitStar then
self:UpdateStarInfo(self.Grading.Recruit, character.Grade)
return
end
end
function XUiPanelCharGradeOther:UpdateStarSprite(starSprite, onStarSprite)
for i = 1, #self.Star do
self.Parent:SetUiSprite(self.Star[i], starSprite)
self.Parent:SetUiSprite(self.OnStar[i], onStarSprite)
end
end
function XUiPanelCharGradeOther:UpdateStarInfo(index, onIndex)
for i = 1, #self.Star do
self.Star[i].gameObject:SetActiveEx(false)
self.OnStar[i].gameObject:SetActiveEx(false)
end
if onIndex > #self.Star then
for i = 1, #self.Star do
self.Star[i].gameObject:SetActiveEx(false)
self.OnStar[i].gameObject:SetActiveEx(true)
end
return
end
for i = 1, index do
self.Star[i].gameObject:SetActiveEx(true)
end
for i = 1, onIndex do
self.OnStar[i].gameObject:SetActiveEx(true)
end
end